

You... and who else?
Aldorlea Games · March 17, 2017 · Indie, Strategy, Casual, Adventure, RPG
Buy You... and who else? from Humble Store at $0.55 — the cheapest of 9 stores we compare.
Where to buy You... and who else? — official stores
Cheapest You... and who else? keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
You... and who else? price by region
You... and who else? costs £0.25 in the United Kingdom, €0.28 in Europe (EUR), $0.50 in Georgia (USD), $0.55 in the United States, CA$0.62 in Canada, NZ$0.68 in New Zealand, A$0.79 in Australia, zł1.55 in Poland and R$2.63 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.25 −93% | £0.39 | £0.25 | 7 | |
| €0.28 −93% | €0.55 | €0.28 | 9 | |
| $0.50 −93% | $0.50 | $0.60 | 8 | |
| $0.55 −93% | $0.55 | $0.60 | 9 | |
| CA$0.62 −92% | CA$0.62 | CA$0.86 | 6 | |
| NZ$0.68 −93% | NZ$0.68 | — | 5 | |
| A$0.79 −93% | A$0.79 | — | 5 | |
| zł1.55 −93% | zł2.41 | zł1.55 | 6 | |
| R$2.63 −92% | R$2.63 | — | 5 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About You... and who else?
Description
YOU... and who else? is an addictive Strategy game developed by Aldorlea Games (Asguaard, Moonchild, Dreamscape etc.).
- Recruit troops, improve your skills, conquer castles and progressively unite the world under one banner.
- Before entering the battlefield, use awards to enhance the capabilities of your generals, and then select one of them according to their units and skills to face off and defeat an enemy wave.
Strategy is a key element.
If you choose well, a general can defeat 3-4 enemy waves. But on the other hand, one mistake may have drastic consequences.
Are you a good enough tactician to defeat all the enemy waves and conquer the world?
Features
- 10-20 hours of playtime
- 20 unique leaders with their particular style and troops
- Up to 80 playable characters with their own strengths and weakness
- 30+ locations to explore
- Tons of items to increase the strategic aspect
- 4 difficulty modes and end rating
- Explore gorgeous, legendary places as you venture all over the world
Basic Gameplay Elements (Summary)
- Get your favorite Generals to levels 3 and 6 so they can command their 3rd and 4th Troops respectively
- Choose wisely who will enter the next fight - a defeat means the whole team loses!
- Defeating the last wave gives the most experience points
- Be faster than your enemies - a 1 point difference in Speed is enough to guarantee a headstart, unless the enemy is pre-emptive!
- Pick the anti of each enemy side you face - strategy is crucial to win this game
Read below for more detailed information!

Know your Troops
The more you play the game, the more you can know about your own troops (and your enemy's, since they are identical) but also the monsters.
The best strategies come with the greater knowledge of the game. It's important to note that, like your troops, monsters have levels, and can develop new skills and behaviors as they level up.
For instance, the rat cannot poison early on, but can at higher levels.
The best tactic is to pick a general that will suffer little to no damage against a wave. If you're able to predict how the enemy side will behave, you can emerge victorious!
A General gets a 3rd unit at Lv3 and a 4th (and final) unit at Lv6. Try to have your most important Generals reach these levels as soon as possible by letting them kill the final wave (gives the most experience points) or awarding them with medals that give extra experience points or levels.
NB: All achievements in this game can be obtained in Conquest Mode.
Basic Troops
To know the attributes of a character or troop, look into the equipment menu (WPN TYPE).
TALENT(S) indicates what the character is able to do.

- THE ARCHER: has pre-emptive hits
- THE DUELLIST: counters hits

- THE CHAMPION: counters skills
- THE CRUSADER: has a very strong defense
- THE WIZARD: is the master of fire magic
- THE THIEF: can steal a few gold coins every fight
- THE MUSKETEER: has pre-emptive hits
- THE PROTECTOR: decreases damage taken by any party member

- THE MIMIC: gets stronger with more gold
- THE ACROBAT: can tame the enemy
- THE BEASTMISTRESS: can tame and seduce the enemy
- THE LANCER: hits twice

- THE PRIESTESS: can learn a strong spell against dark enemies
- THE VAMPIRE: is deadly against humans and can seduce them
- THE ZOMBIE: is even deadlier against humans and can tear them apart

- THE SPIDER: hits multiple times
- THE PUPPET: hits several times and is immune to all ailments
- THE SUCCUBUS: can seduce most human beings
- THE DARK KNIGHT: deals crazy damage
AND MANY MORE TO DISCOVER!
You... and who else? — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 2 of 2 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I mean it's fine conceptually but it needed far more polish and care. As it is now there is hardly any story and thus hardly any reason to care about anything you're doing. It all just boils down to extremely repetitive gameplay for no payout. It could have been a wonderful game if you were given some story inbetween fights, some cutscenes after major events, anything. There just isn't much here and it's terribly boring because of it.1 found this helpful
"You sound like some fire and brimstone street preacher, except your message is just as vague as theirs."1 found this helpful
You... and who else? takes an old-school approach to strategy gaming by putting players in command of an ambitious campaign of conquest across a fantasy world divided by rival powers. Developed and published by Aldorlea Games, the title focuses less on cinematic storytelling and more on tactical decision-making, offering a compact but engaging experience for players who appreciate methodical planning. Its premise is simple: build your forces, strengthen your commanders, and lead them through a succession of battles that will determine the fate of the continent. While the game does not present an especially deep narrative, it succeeds in establishing a clear objective that keeps the campaign moving forward from one battlefield to the next. The foundation of the experience lies in its blend of strategy and role-playing elements. Players are tasked with assembling armies under the leadership of a diverse collection of generals, each possessing distinct abilities and preferred troop types. Progression is tied to victories, allowing commanders to become stronger through earned rewards and upgrades. This creates an enjoyable sense of advancement, as leaders who initially seem average ca…
And now, for something different but still featuring the Aldorlea appeal. This is an excellent strategy game featuring a lot of decision making and troop management that very quickly becomes one of those "just one more level, one more try" affairs. It begins simply enough as the hero is sent out to discover the meaning of the new monster unrest disturbing the land. New party members are met quickly, then you can go to a wide variety of areas to see what might be in the areas (denoted by flags) There is exploring to do to reveal all the secrets to be found and the story itself holds things together as you move forward. It would be easy to overlook or bypass this one, but if you just give it a bit of time, you just might find yourself in a very interesting strategy game that will draw you in with all its features that are, as they say, easy to learn but difficult to master. Recommended.
Unfortunately the writing here just feels like a huge miss. I tried to get into it and just failed.
I guess I bought this by accident. I thought it was an RPG...not an tactical game with micro-management.
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