

Fabular: Once Upon a Spacetime
Spiritus Games · November 10, 2022 · Singleplayer, Action RPG, Top-Down, Physics, Difficult
Buy Fabular: Once Upon a Spacetime from Steam at $9.74 — the cheapest of 4 stores we compare.
Where to buy Fabular: Once Upon a Spacetime — official stores
Cheapest Fabular: Once Upon a Spacetime keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Fabular: Once Upon a Spacetime price by region
Fabular: Once Upon a Spacetime costs $8.49 in Georgia (USD), $9.74 in the United States, €9.74 in Europe (EUR), £9.74 in the United Kingdom, CA$12.66 in Canada, A$14.26 in Australia, NZ$14.29 in New Zealand, R$30.54 in Brazil and zł44.19 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $8.49 | $8.49 | $19.69 | 4 | |
| $9.74 −35% | $9.74 | $19.69 | 4 | |
| €9.74 −35% | €9.74 | €16.60 | 5 | |
| £9.74 −35% | £9.74 | £14.57 | 4 | |
| CA$12.66 −35% | CA$12.66 | — | 3 | |
| A$14.26 −35% | A$14.26 | — | 3 | |
| NZ$14.29 −35% | NZ$14.29 | — | 3 | |
| R$30.54 −35% | R$30.54 | — | 3 | |
| zł44.19 −35% | zł44.19 | zł91.82 | 4 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Fabular: Once Upon a Spacetime
… the last remaining royal sets out on a dangerous quest.
The Void Lords have stolen the sun. Your brothers have vanished into deep space. The king grows old and fragile, searching for a better future in the endless streams of prophecy. As the last remaining royal, the fate of the kingdom rests on your shoulders – and on your blade.
In Fabular, experience a sci-fi-infused vision of the Middle Ages, as noble knights clash in armored spaceships. The sweeping story is brought to life through a combination of pixel art and hand-drawn illustrations.
Embark on a perilous quest across a procedurally generated universe where friends and resources are both scarce. Plan ahead, be cautious, and make sure you’re prepared before engaging in combat. Every mistake could be your last.
Battle your enemies in top-down, tactical physics-based action combat and overcome thrilling duels at the tip of your sword.
Loot your fallen adversaries for better gear and upgrade your vessel to suit your playstyle in order to survive the next fight. Monitor your resources closely, or risk being stranded in space.
Die and try again. Return to the throne room after each defeat, unlocking new boons to give yourself an edge on your future runs. Meet new faces and seek guidance from old friends, as you’ll expand the court throughout your journey.
Save your kingdom against all odds by carving your path through the galaxy, challenging rival knights in fiercely intense close-combat encounters. Upgrade your arsenal of weapons, shields and equipment. Manage critical resources wisely. Make life-or-death decisions. And if you fall in battle, be prepared to do it all again.
A techno-fantasy roguelike bringing jousts, quests and folktales to the stars!
Fabular: Once Upon a Spacetime — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I've played 3 runs and have had the same encounters each time. Apparently there's almost no content. Every run feels the same, and there is no option to change your starting equipment. It looks like metaprogression is reasonable, but I don't have it in me to grind SO LITTLE content to get there.2 found this helpful
What if asteroids was primarily melee based? It would be bad!
A rather unusual premise that, baring some minor hangups, the developers pull off with flying colors. The gameplay is very punchy and satisfying, your knight-mech-spaceship has a lot of weight to it that at first will feel "ungainful" to control, but in a right way. Rather than feeling unfun, it feels immersive, feels impactful. And as you play more, eventually piloting will feel like second nature. The overall style feels rather fresh with its fusion of high tech and Medieval/Victorian European elements. It's a setting with a very distinct feeling to it. There are many settings that fuse fantasy and tech, but I'm not aware of any that do it like this, specifically. There are some minor issues, like the skill trees not being entirely balanced, with some skills being quite a bit superior to others, on an uncommon occasion even entire mechanics can feel borderline vestigial, but not only are these problems nowhere near severe enough to caution against playing this game, those problems are also actively being addressed by the developers. This truly feels like a game developed with the purpose of making something beautiful and compelling.
Overall Fabular is a really fun and unique take. Easily an 8.5/10 with great combat and cool art. My gripes are minor and its still EA. - Needs more encounter variety the game is hard and by the time you're hitting the 4th and 5th floor you'll have seen every encounter the game has to offer multiple times and can run the promts on auto pilot - Attack telegraphing on ranged enemies and AoE of explosions A couple of ranged enemies have an incredibly thin and short line indicating the attack but have range that is well off screen meaning you can be hit by devastating attacks you have no hope to see coming. Not super fun. The third floor boss has a beam attack that almost had me rage quit. No on screen indication that its coming and hits beyond hard. The AoE indicators for explosions are just a straight up lie. - Performance in the late game Game doesn't have enough video setting controls and in the end game there are so many on screen effects and enemies that performance drops to below playable. - Pause button doesn't work consistently on gamepad Game is great, truly byt I'm gonna have to set it aside until 1.0 because at the moment I'm not able to see the 5th level because …
Beautifull artwork and amazing world building.
Love this game. Yes it's not finished, and yes progress is slow, but if I leave a game with my biggest gripe being I wish there was much more of it than I can't imagine giving this anything but a positive review. I hope the devs finish it one day
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