Volkstein

Volkstein

Andrew Augustine · 2018 · Adventure, RPG, Indie

PC
Mixed47% · 19
Best price
$0.99
lowest tracked $0.69
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Standard Edition · Steam
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Screenshots

About Volkstein

the story



In the land of Volkstein, an insidious presence once confined to the dark ethers has clawed his way back to sow chaos and destruction. He is Ouvbane. And he is angry. Rightfully so too, all things considered. He was stuck in limbo for a couple thousand years. And all because he’d tried to make the world a more interesting place. After all, how much fun is researching in the desert? Why not make the cyclops in that region man eating monsters, give them matching robes, and start a cult? And who cares about a benevolent, fair Baron in charge of a town? Ouvbane thinks he should infect him with a lycanthropic disease that’ll turn him and his people into the Grim. The Grim are much more funny! Ouvbane sits back, content with his work, then puts a witch as the head of an all-male Warlock University, traps the mountaintop peoples, and releases an alien onto the Darco lands.

All This Without Kidnapping A Pretty Girl too!



But contractually, he has to kidnap some girl. So he does. Only he choses the wrong one. You see, he took Cauflin’s wife. That’s not to say that Cauflin is a great and powerful warrior; he’s never learned a lick of magic or even picked up a blade. Never wandered the lands, survived the wilderness, or killed so much as a fly. No, Cauflin is a writer. Or rather, a wannabe writer who just happens to be in the middle of writing the Great Volkstein Novel. With his wife gone, however, he looks out the window and realizes the most terrible thing ever; he’ll have to get a real job…she was a breadwinner, the one who brought home the bacon and beer. He wouldn’t even know where to buy those things!

Left with no alternative, Cauflin departs his home in search of his wife. Along his quest, he’ll meet monsters, madmen, insane orb monsters, bandits dressed as ghosts walking around in stilts, literal moosemen, bats of all varieties and a plethora of bosses who all seem to be demented in one form or another. And…his ex!
Can he save his comfy lifestyle, his wife, and finally finish that novel? Or will he just fail because he’s pretty sure he will. He does that a lot. And the quest, now that he is looking at it, looks like a lot of walking. Like the whole country lot of walking. He might just stay home. Or become a bum. Who knows.

gameplay



Volkstein is a traditional 2d platformer blended with some light RPG elements. You'll be able to customize your leveling up, choosing health, melee boosts, armor boosts, or magical boosts with each upgrade. There are 8 different armors, a number of swords, and spells throughout the region. Each land in the game is unique and present their own challenges.

The inspiration starts with Megaman and extends to Morrowind.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 28, 2018
The saddest part about this game is that there is a bit of good gameplay and some cool ideas hidden in it. It seemed to me like at some point in development this was someone's passion project, and they put a lot of thought and work into it before they gave up. During my short time playing this game there were moments when I felt like this could've been a worthwhile game if it was given a bit more TLC and the developers were more experienced. I don't think there is any way this could be worth the $10 non-sale asking price, but it could've been worth buying at a lower price point. If this game were early access, I'd be really interested in checking back in a few updates to see where it was. Even right now, and I understand I haven't played that far into it, I almost want to play some more just to see where they go with it, but what I have played has been enough to show me that the game is very flawed, some core aspects of gameplay are horribly implemented to the point of being frustrating, and at some point the developers obviously gave up on this game and said, "good enough" instead of working on it until it at least met some minimum professional standard of completion for a commerc…
16 found this helpful
Not recommended Mar 23, 2019
horrible jumping and boring fights
9 found this helpful
Not recommended Jun 13, 2019
󠀡
4 found this helpful
Not recommended Jan 1, 2021
Horrible and boring
3 found this helpful
Recommended May 4, 2026
Volkstein, created by Andrew Augustine, Zach Augustine, and Alex Bade and published by Monkeystein Games, is a small-scale indie platformer that mixes light role-playing elements with a comedic fantasy narrative, resulting in an experience that feels more focused on personality than technical depth. It presents itself as a traditional adventure on the surface, but quickly reveals a more playful and unconventional tone that sets it apart from more serious entries in the genre. Rather than aiming for complexity or polish, it leans into simplicity and humor, creating a game that is easy to approach but not always consistently engaging. The story centers on Cauflin, an unlikely protagonist whose motivations are far removed from the typical heroic journey. When his wife is taken by a chaotic and unpredictable antagonist, he is forced into action, though his reasons for doing so are often rooted more in personal convenience than noble intent. This shift in perspective gives the narrative a distinct flavor, as it avoids the usual tropes of destiny and heroism in favor of something more self-aware and comedic. Dialogue and character interactions often emphasize this tone, delivering momen…
1 found this helpful

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