

DragonClash
Warspider Entertainment, LLC · April 10, 2020 · Card Game, Card Battler, Turn-Based Strategy, Tabletop, Solitaire
Buy DragonClash from Steam at $14.99 — the cheapest of 1 store we compare.
Where to buy DragonClash — official stores
DragonClash price by region
DragonClash costs £11.39 in the United Kingdom, €12.49 in Europe (EUR), $14.99 in the United States, $14.99 in Georgia (USD), CA$17.49 in Canada, NZ$18.49 in New Zealand, A$21.50 in Australia, R$28.99 in Brazil and zł53.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £11.39 | £11.39 | — | 1 | |
| €12.49 | €12.49 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| CA$17.49 | CA$17.49 | — | 1 | |
| NZ$18.49 | NZ$18.49 | — | 1 | |
| A$21.50 | A$21.50 | — | 1 | |
| R$28.99 | R$28.99 | — | 1 | |
| zł53.99 | zł53.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About DragonClash
DragonClash is an exciting single-player card game of strategic dragon combat set in a war-torn, modern-day world. Each match offers a rich, RPG-lite experience, where you'll hatch a dragon, raise and develop it, and battle a ruthless rival out to steal your dragon egg - all in about 30-minutes!Features
- Multiple Playable Decks - Hatch and train a dragon using the Red Breather, Blue Adept, Silver Channeler, and Brown Mauler game decks.
- Dynamic Battles - Master deadly attacks and powerful gifts as you train your dragon from hatchling to elder wyrm.
- Ruthless Competition - Defeat rivals to challenge powerful nemesis dragons, each a unique boss encounter.
- Expandable Lairs - Improve your red, blue, silver, and brown dragon lairs, each with 12 levels of features to unlock.
- Milestones - Over 100 in-game badges to earn.
Bonus! Free Content Expansion - The Black Crown
- New Deck - Defeat one of the game's challenging boss dragons to unlock the Red Mauler game deck.
- New Rival - Salia, an explosive Red Mauler, joins the roster of opponents.
- New Boss - Yanthas, The Black Crown, is the chosen of Oblivion. Prove yourself worthy and you may just attract his eye.
- New Game Board - A new game board, featuring Salia reclaiming her egg.
- New Milestones - Collect all of the Red Mauler milestone badges.
After suffering centuries of war, pollution, and neglect, the dying spirit of Earth, known as Gaia, has called out to her last defenders in a desperate plea for life. Those defenders are dragons, each born from the destruction wrought by the human race and bound to the elemental weaves of Gaia. A savage red dragon may rise from nuclear fire, a shifty blue from the oil soaked oceans, a mad silver from the smog-filled skies, and a hungry brown dragon from the poisoned ground of a toxic waste dump.It was Gaia's hope that the dragons would be better than humanity and help reshape the world in elemental harmony, but the violence that manifested the dragons also gave rise to an entity known as Oblivion. Called "the Great Father" by the dragons, his influence tainted the dragons at birth, driving them mad with a lust for war.
Now the dragons not only battle humanity, but themselves. Ruthlessly hunting for the dragon eggs to satiate their endless hunger for power, the dragons wage an eternal struggle for dominance and the very soul of Earth. Gaia has called out to the last guardians. She has called out to you. Become the dragon and conquer all that oppose you to become the chosen "Last Kin", and reshape the fate of Earth in your claw.
DragonClash — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is a great implementation of the physical card game. I had never played the game before this version, but after losing several fights and winning one, I can say that this will scratch that itch you might have to play a deep "RPG lite" style card game of one on one tactical combat. It will be even better for you if you like the theme of dragons, but anyone who likes fantasy themed card games should at least check out the demo to see if they can get into it. The rules of the game were fairly easy to learn for me, but I have some experience with these kind of games. But at least for me, the combination of the tutorial tips, in game manual, and a few playthroughs making all kinds of mistakes was enough to teach me the game. Then I was able to put it all together in my third game and beat my opponent, although that was not without using all my cards to my advantage and a little luck. And that is something I really like about this game. Even once you understand it and can make good use of all your cards, there is still a chance you can lose. You keep spending resources to attack whether you hit or miss with that attack, but you can increase your chances by using attacks your drago…7 found this helpful
I dont know... this game has to many complications i feel like. I thought after reading the rules at multiple points in the game i thought i could do certain actions, which i then wasnt allowed for some reason, that i couldnt undertand. The UI doenst help you much,it is too clunky and a bit bareboness at revealing the information that you need to know. What is annoying, is that most of your attacks rely on RNG to hit, since you and the opp. just excavate the top card of their deck and if your number is not higher than your opp. card, your attack doenst go through, So yeah... the game is to slow and gets frustarting, although i really like the design.4 found this helpful
https://youtu.be/_4aAAHNYSw0 An outstanding game, one I thoroughly enjoyed playing and reviewing. Great artwork, excellent game mechanics, balanced play, plenty of progression, an epic score, and such a tonne of content for a great price. If you are looking for a review, then please take a look at the link above. Otherwise, get out there and buy DragonClash.2 found this helpful
This seems to me like a digital version of a typical tabletop game (which it apparently is!) It's ok, but probably better suited to play between close friends than an AI. Decks are preset and games can last for about 20+ min, where you play against one of 5 decks with a boss encounter after every 3 wins. So... it is somewhat barebones by digitized card-game standards today: a few preset music tracks, standard backgrounds, no customizability and there taking a few extra clicks than perhaps necessary to get through phases. (It feels like a failsafe against making errors at times though, many a time have I stumbled in other digitized card games.) Janky story-introduction with 1-2 "english-not-first-language moments" and the extremely fast cuts to victory/defeat screens gives off an old 90's NES video game vibe. A little offputting at times, though I've also found it charming, I guess? The art is very nice. A few pieces reminds me of old school Magic the Gathering art (which is a pluss in my book.) Development looks to be discontinued, so what you see is what you'll get. I think that overall, if you like dragons and want to sit down an afternoon and learn a new card game system, …
Bought because I like dragons and the concept of dragon duels. Unfortunately the game is poorly designed. Chance, more than anything else, determines success. That's to be expected in a card game but this game essentially puts dice rolling on top of cards to determine attack results, and as a result luck completely rules the day. At first it seems like its a game that balances upgrading your dragon from hatchling to elder wyrm with combat, and you have to choose which strategy to pursue. But eventually you discover that the stat improvements between upgraded dragon forms are so meager that you barely feel an improvemet from a stats perspective. To capitalize on improvements you need the right attack cards, and even then you have a dice mechanic and for all that trouble, when you finally land an attack unless it's a very powerful one the impact is very meager, since attacking costs health. As a result, the best strategy is usually to not attack at all. You see the problem? A fighting game, where fighting is usually a bad idea. A strategy game where luck (between drawing all the right cards and getting the right rolls) overrules strategy. This game makes me think that you can ha…
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