

Overseas
Yuliya Kozhemyako · 2019 · Simulation, Indie, Adventure, Atmospheric, Walking Simulator
PC
Mostly Positive73% · 26 📈 Making a comeback 82%
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About Overseas
OVERSEAS is a collection of short art games, or digital poems, which are joined together by a common interface – a mysterious place resembling a spaceship.
It is not quite a game: there is no challenge and no story in the usual sense. The goal is to take a journey across worlds to perceive the associative relations between them and figure out the obscure meaning of what is going on. Quotes by Heraclitus, throat singing, a plastic bag dancing in the wind – here, like in poetry, all sorts of things are tied together.
The collection is potentially unlimited, and in the course of time new games will be added. Now there are four episodes – each is designed for 5–15 minutes of gameplay and has an ending.

In this episode, the fleetingness of a moment is simulated. The player wanders in a psychedelic digital jungle, among elusive objects changing their shape when nobody is looking at them. Tlön is a world of nature, wild but quite fragile.
It is a game with a touch of horror, inspired by Max Ernst’s paintings of mysterious forests. By looking around, the player continually transforms the landscape. Also, you can plant a tree to trigger an uncanny chain reaction.
Here you can learn secret shamanic techniques and experience what it means to be truly connected to nature. You will feel powerful… or powerless? Maybe sometimes it is better just to let it go.
This episode is a simulator of a Russian gopnik (urban white trash) struggling through an identity crisis. Its unique mechanics allows you to think about the vanity of all worldly things while wandering around a bad neighbourhood.
It is not quite a game: there is no challenge and no story in the usual sense. The goal is to take a journey across worlds to perceive the associative relations between them and figure out the obscure meaning of what is going on. Quotes by Heraclitus, throat singing, a plastic bag dancing in the wind – here, like in poetry, all sorts of things are tied together.
The collection is potentially unlimited, and in the course of time new games will be added. Now there are four episodes – each is designed for 5–15 minutes of gameplay and has an ending.

Tlön
In this episode, the fleetingness of a moment is simulated. The player wanders in a psychedelic digital jungle, among elusive objects changing their shape when nobody is looking at them. Tlön is a world of nature, wild but quite fragile.La forêt
It is a game with a touch of horror, inspired by Max Ernst’s paintings of mysterious forests. By looking around, the player continually transforms the landscape. Also, you can plant a tree to trigger an uncanny chain reaction.Sacred Grove
Here you can learn secret shamanic techniques and experience what it means to be truly connected to nature. You will feel powerful… or powerless? Maybe sometimes it is better just to let it go.Chernodyrsk / Black Hole City
This episode is a simulator of a Russian gopnik (urban white trash) struggling through an identity crisis. Its unique mechanics allows you to think about the vanity of all worldly things while wandering around a bad neighbourhood.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I like it so, so much. [i]Overseas[/i] isn't really a walking sim, it's a collection of surreal scapes — more [i]Yume Nikki[/i] than [i]Dear Esther[/i]. Surreal walking experiences are a dime a dozen — so what sets this one apart? I think it's a combination of genuinely interesting audio and visuals, subtle humor (the game doesn't have jokes, but also doesn't take itself all too seriously), and, most importantly... just good ideas. Every scape here has [i]a thing[/i], a point, an idea — that's neither too obscure nor too on-the nose. They all hit that sweet spot for me and made me go "huh, I get it." Each scape has an objective. None of those are explicit, but waiting, experimenting, and reading achievements will guide you enough. (Kudos for using achievements as a sort of guide — I think it's a very fun idea, underexplored by experimental games.) [b]Tlon[/b] Tired of all that digital chatter surrounding you? You can always turn in off. The catch it, you'll find yourself in perfect silence — and there'll be only one thing left to do. [b]Forest[/b] The weakest one, I think. The idea is to plant a tree and experience nature taking hold, growing exponentially and drowning you, th…13 found this helpful
Overseas is an experience. Each of the games that are part of it have their own ambiance and feel. Honestly, the devs could expand on this model into a whole world of worlds that you navigate through. For the brief moment that Overseas is, it was enjoyable. A certain rain achievement evaded me until I stumbled across it and was very pleased. I look forward to if/when the devs make this into a VR adventure, because that would be wicked cool.1 found this helpful
Collection of 4 short artgames where you, uhh.. experience art. Pretty cool.
I played this game with friends, and I think overall, none of us were particularly enthralled by it. I appreciate that it's an art game, and thus it must be judged on what it is rather than what it's not, even then, I find it hard to recommend it to anyone. Out of the four games on offer, I only enjoyed one (the shamanistic one, that was cool!), the others just made me too unnerved to really decode any meaning from them. Maybe that's the point, I don't know. If this game were a dollar, I would be more willing to recommend it, but as it stands now, it's almost $5 AUD, which for a game that has less than an hour's worth of content is a bit steep. That being said, bringing something new to the table is always commendable, so if you happen to see this game when it's cheaper at Christmas or something, then maybe go for it, otherwise, nah. 3/10.
Impressive use of sound design and high-definition visuals, the spaces are uniquely immersive. Tlön was my favourite episode. Plus, best main menu ever
Cool WS
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