

Mini Madness
D6 TEAM · July 30, 2021 · Action, Racing, Combat Racing, 3D, Third Person
Buy Mini Madness from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Mini Madness — official stores
Mini Madness price by region
Mini Madness costs $0.56 in Georgia (USD), £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $0.56 −91% | $0.56 | — | 1 | |
| £7.19 | £7.19 | — | 1 | |
| €8.19 | €8.19 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$11.49 | CA$11.49 | — | 1 | |
| NZ$12.39 | NZ$12.39 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| R$20.69 | R$20.69 | — | 1 | |
| zł35.99 | zł35.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Mini Madness
Driving mechanics are focused on managing your car’s afterburner. Perform flips in mid air to fill your afterburner meter, which will ensure dynamic driving. While you progress through the game, you will be able to upgrade the afterburner meter and its charge speed, speed of flips, brakes and many more.
There are many ways to drive through tracks like for eg. utilizing available shortcuts. You are only limited by control points which should be scored in specific order. You can drive on walls and ceilings thanks to special gravity panels and appropriate engine upgrades.
Each track location has interactable objects that can be activated by a special transmitter. It can be a shortcut on an extendable bridge or activation of a toy robot, which will shoot a volley of projectiles on your opponents, or a fan that will make driving harder or...
Features:
- The game provides single player mode and local co-op mode.
- 20 unique sports cars.
- You can upgrade your car’s visuals, parameters and abilities.
- There are multiple game modes - time race, fast race, championship, challenge.
- There are mini games for many players such as mini golf or playing tag.
- There are 21 diverse tracks in 10 locations.
- While racing, players can collect temporary augments such as mines, rockets, smokescreen and many more.
- Players can interact with objects on locations and influence gameplay.
Mini Madness — game info
- Platforms
- Windows
- Player modes
- Single-player, Online PvP, Split screen
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate Mini Madness's charming toy-car racing premise and affordable price point, but consistently criticize its poor execution across multiple areas. The main complaints center on broken physics and control issues (unresponsive nitro, floaty collisions, unclear controller mapping), frustrating AI that dominates races leaving players alone on track, terrible UI and menu navigation, and punishing respawn mechanics that force long recoveries when leaving the track. While some find the track designs and car handling decent, the combination of technical problems, weak progression syste
Mini Madness, developed by D6 TEAM and published by Drageus Games S.A., is an arcade-style miniature racing game that leans heavily into playful chaos and nostalgic charm. Drawing clear inspiration from classic top-down and toy-car racers, the game invites players to pilot tiny remote-controlled vehicles through oversized everyday environments, turning familiar spaces into sprawling, obstacle-filled racetracks. Its appeal lies not in realism or simulation depth, but in fast-paced action, exaggerated physics, and the sense of playful disorder that comes from racing toys rather than full-sized machines. At the core of Mini Madness is a focus on momentum-driven racing. Cars are light, agile, and prone to dramatic flips and slides, which gives every race a slightly unpredictable rhythm. Tracks are designed with verticality in mind, featuring ramps, jumps, and uneven terrain that constantly push players into the air. Performing flips isn’t just for show; aerial tricks recharge an afterburner system that allows for short bursts of speed, encouraging aggressive driving and risk-taking. This creates a feedback loop where reckless play is often rewarded, reinforcing the game’s arcade roots…1 found this helpful
Not bad for $3. I wouldn't wanna spend more than $5 for it though. The maps and cars are cool but it felt too easy? I got in the lead and was just racing alone after the 3rd turn. The tracks are really long which is cool but 3 laps driving alone gets boring quick. Also, the controls aren't labeled properly for controller so the buttons are just labeled "gamepad button 3" or something . Not sure why they have that but have the button icons for forward and back at the bottom. I won't refund it cause it's not that big a deal but it's probably not something I'll play for more than an hour1 found this helpful
This was AWFUL. AVOID! Worse then getting Covid19! CONS: One bump and your floating in the air for 35 seconds waiting to hit the ground while the other cars lap you. CONS: Your Respawn points are At the check points. so for the love of racing, DON'T find yourself in any of the various reasons to Reset. CONS: and that's if you can even navigate the infuriating menu system to even GET to a race. TERRIBLE UI implementation. Awful! CONS: They have a lot of pointless feeling weapons, and then a few that will mess you up so bad in the race they will ruin a full lap of your time. CONS: The physics is so broken. using Nitro feels like your doing nothing at all. "Full speed" feels a lot more like racing dead snails to see which one will rot first.. PROS: Will definitely steer away from this racing game... puns intended. PROS: I will be getting my money back. it only took 6 min of play to realize this sinking ship was sunk before i started. I play a whole TON of racing games. this is possibly the second or third worst I've ever played, and that's really bad, considering one i played so broken, you could win the race from the restart option as long as you hadn't reached Go in 3…1 found this helpful
I love games where you drive toy cars around everyday locations. Re-Volt, Hot Wheels Beat That, Tabletop Racing, and of course the excellent Hot Wheels Unleashed. This game, unfortunately, is nowhere near as good as any of those. The course designs are decent, and the handling has some surprising weight to it that's kinda fun, but that's where the positives end. Awful controller support (no matter how I map it, right trigger pauses the game for some reason), awful menu navigation (moving the mouse up and down also automatically scrolls lists for some reason, but it's still somehow more responsive than using your controller), awful royalty-free soundtrack that doesn't even fit the game tonally, awful english translation that was obviously put through Google Translate, and AI opponents that are clearly only driving at like 40% throttle even on the straightaways. If this game looks interesting to you, just play the vastly superior Hot Wheels Unleashed.
the game is not but, but so far from GOOD. You start with just ONE car and ONE track to play... you need to unlock all others... - NOT APPROVED
Bought it cos, visually, it looked better than some of the other options I thought might be fun for my kid. Cars are difficult to control, too easy to come off the track and when you do, go make a cup of tea, then find a map* so you can navigate your way back to the track. *map not available.If it reset your car back onto the track with a small time penalty it might be fun.
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