

BoneField: Bodycam Horror
RedRockGS · October 27, 2025 · Survival Horror, FPS, Simulation, PvE, Combat
Buy BoneField: Bodycam Horror from Eneba at $6.48 — the cheapest of 18 stores we compare.
Where to buy BoneField: Bodycam Horror — official stores
Cheapest BoneField: Bodycam Horror keys — keyshops
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BoneField: Bodycam Horror price by region
BoneField: Bodycam Horror costs £4.51 in the United Kingdom, €5.06 in Europe (EUR), $6.48 in the United States, $7.44 in Georgia (USD), CA$9.72 in Canada, A$11.19 in Australia, R$23.12 in Brazil and zł25.60 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £4.51 −25% | £5.98 | £4.51 | 16 | |
| €5.06 −29% | €7.10 | €5.06 | 18 | |
| $6.48 −25% | $7.48 | $6.48 | 18 | |
| $7.44 −26% | $8.39 | $7.44 | 15 | |
| CA$9.72 −25% | CA$9.72 | — | 1 | |
| A$11.19 −25% | A$11.19 | — | 1 | |
| R$23.12 −26% | R$23.12 | R$38.31 | 7 | |
| zł25.60 −10% | zł26.99 | zł25.60 | 15 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About BoneField: Bodycam Horror
BoneField is a bodycam survival horror where realism and tension are paramount. Find resources to stay alive, and combine them to defend yourself against the horrors of backwoods Montana, with firearms, improvised defenses, and everything else - if you can do it in real life, you can do it in BoneField. Are you ready to tackle the challenge and unravel the horrifying secrets of Bonefield, Montana?
- Bodycam Terror: Experience the dread and immersion of survival horror through the perspective of a bodycam. Every place visited in BoneField is realized with meticulous attention to detail, extending to gameplay Every heartbeat, every quickened breath, and every split-second decision is captured in real-time, intensifying the horror and putting you right in the middle of the action.
- Nightmarish Challenges: Each chapter captures new horrors spreading across Bonefield County — different places, different threats, all equally relentless. In the stillness of Montana, you’ll fight for survival with whatever you can find. Weapons, tools, and instinct are all that stand between you and what’s coming next.
- Horrifying Realism: No easy stashes or safe rooms here. Every weapon, tool, and resource must be earned, crafted, or found in the environment. If it exists in real life, you can use it to survive in Bonefield—but nothing comes easy.
- Outsmart, Outlive: Whether it's a horrific medical experiment stalking you or other monstrosities determined to end the investigation in bloodshed, you will need to keep a cool head to survive and use all your wits to make it through.
- Twisted Reality: To find out the truth, you’ll have to survive through seemingly normal pieces of Americana. Each chapter of BoneField will open a new slice of Americana gone wrong — from a mountain retreat to the halls of Bonefield High School — where familiar places become hostile under your lens.
- Dark Mysteries: Everything connects together, but to unravel the secret of Bonefield, you'll have to stay alive long enough to crack the mysteries of each place the trail leads to. With every new chapter, the story expands. Each location hides clues, stashes, and secrets that piece together the truth behind Bonefield County.
BoneField: Bodycam Horror — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Bonefield is a bodycam-style horror game developed by RedRocksGS where you play as a private investigator sent to look into a whistleblower report in a troubled town. What starts as an investigation quickly turns into a fight for survival, as you’re stalked by hostile entities, scavenging for weapons and information while trying to survive long enough to get out. Pros ✔️ Good asset selection – The environments and props are well chosen and help sell the setting without feeling completely mismatched. ✔️ The storytelling is a neat touch – Relying on radios and recordings to convey parts of the story works well with the bodycam perspective. ✔️ The bodycam horror idea is solid – As a concept, it’s still a really effective way to build tension and unease. Cons ❌ The inventory UI isn’t great – It’s clunky and actively gets in the way during tense moments. ❌ Too many visual effects at once – Between the bodycam overlay, flashlight effects, and other visual filters, it becomes overwhelming instead of immersive. ❌ Feels more derivative than distinct – A lot of ideas felt borrowed from other games rather than built into something that feels uniquely its own. Conclusion I went in with fair…3 found this helpful
This has a lot of potential. It's very athmospheric, every noise in the background won't let you feel safe. But also needs some fine tuning. Picking up items can be cheesy and the enemy spawn system seems to be buggy. I'm looking forward to the following chapters.
I like the concept, go into houses find thier stuff and a creature you cant see unless you use a mechanic. However the body cam style of POV is overdone and gets nauseating fast. Not to mention a lot of bugs. Flash light for the pistol stopped working for the rest of the basement sections, making finding items harder. All in in all, 10 bucks is a steep price but i believe this game can go somewhere FIX THE SPAWNS AND SPAWN RATE
I like the concept behind this game, and using a brief flash of light to locate an enemy is very cool and could be a lot of fun I think! Ultimately I wasn't able to even finish the game due to a bug where once I unlocked the basement and the enemy became active, the gun stopped working and wouldn't shoot. I made sure to check to see if it was a keybinding issue, or ammo, but it was neither. I could shoot in the waiting room to select a mission, and in the house until I unlocked the door to the basement. I'm not really a fan of the save mechanic either, regardless of where you save, you'll be put back at the beginning of the house and you'll have to recollect items to unlock doors you unlocked previously. You'll have some items you picked up in your inventory, but I'm not really sure how the game decides which items are important enough to be saved and which ones arent. I also got a little motion sick, but that's a personal grievance. The way the player movies is very snappy and the camera moves with your steps to mimic bodycam footage with a fisheye lense, so if you're sensitive to that keep it in mind. Like I said, I think the concept is very cool! The enemy is just…
Right, just tried Bonefield. These are my first impressions of what's in the current early access build as of release. Great atmosphere & presentation that are brought down by a lack of direction beyond just; look for the thing in the basement. So unless you're eagle eyed it's easy to miss key that are necessary for progressing foraward. Tormentors remind me of the enemies in Killer 7, I love the idea of an invisible enemy that you have to jump scare yourself to see, but it sucks how they can kill you in one hit with no audio or visual que that they're nearby. (But then again I'm coming off an ear infection so they're may have been one & just didn't hear it.) Plus I swear the last one that killed me teleported behind me, if that's a feature then it's stupid. It ran smooth both before & after capping the frame rate at 60 but I still noticed it dip a few times. After getting the rifle the torch attachment for the pistol stopped working no matter how hard I pressed F. So there's a bug right there. $15 (Australian) dollar price tag for early access. Well worth the price of admission. Rough as hell but has the making of a diamond in the rough if not a hidden gem. Glad I kept an eye on …
runs at 25 FPS. Lowest settings, highest settings, doesn't matter. Weird
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