Into The Grid

Into The Grid

Flatline Studios · November 10, 2025 · Roguelike Deckbuilder, Dungeon Crawler, Deckbuilding, Roguelite, Cyberpunk

Buy Into The Grid from Steam at $11.99 — the cheapest of 2 stores we compare.

PC
Very Positive85% · 2224playing now
Best price 45 All-time low
$11.99-20%
$14.99⭐ lowest tracked
Steam Buy at Steam

Prices last checked

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Where to buy Into The Grid — official stores

Steam
Steam
Standard Edition · Steam
-20%
$11.99
$14.99
Buy

Cheapest Into The Grid keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$13.74
Buy

Into The Grid price by region

Into The Grid costs $11.99 in the United States and €11.99 in Europe (EUR) right now.

Cheapest Into The Grid offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Statesyour region $11.99 −20% $11.99 $13.74 2
Europe (EUR) €11.99 −20% €11.99 €12.11 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Into The Grid

Become a master hacker in this Cyberpunk Roguelike Deckbuilder. Explore the dangers of cyberspace and fight evil corporations. Build and upgrade a deck of powerful programs. Unlock perks and skills, and unleash digital hell on your enemies. Dive Into The Grid!

Into The Grid — game info

Platforms
Windows, macOS, Linux / SteamOS
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included
More games like this:Mac gamesLinux games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise this roguelike deckbuilder for its unique cyberpunk aesthetic, interesting card mechanics with meaningful upgrade choices, and solid meta-progression system that offers varied playstyles. Common complaints include difficulty balance issues (punishingly hard early game, too easy once unlocked), limited enemy variety and end-game content, unclear UI readability for tracking damage calculations, and a desire for more randomness and events to reduce repetitiveness across runs.

Recommended Aug 17, 2026
tl;dr It is a "game" in the sense that it runs and you can do things. I would skip unless you are really into the vibe, or want to see someone (either skillfully or unitentionally it's not clear) "nerf" most of the mechanics in normal card games to make a repetitive/grindy/dark souls like-experience. It's possible that they just don't have much content and are trying to make the game a grind to make you feel like your money's worth at which point the game could easily become more about the deck building and less about the player skill in the non-deck building elements (knowledge of monster attack patterns, the fiddly totally unexplained way that deck shuffing seems to work, when to trigger skills, how and when items to affect the map) and raw meta progression. (As an example... imagine that the way you advanced in magic was buying upgrades to double or triple your starting health... stuff like that). I think that also, perversely, unlocking the "wrong" card packs probably makes the game harder? Since you only get 2-3 card choices per run before your health is so low that you have to prioritize survival and avoiding combat. ---- I'd ideally like to make this a bit mor…
3 found this helpful
Recommended Aug 12, 2026
Slay the Spire meets Netrunner. Nice looking art, well themed if but standard gameplay. Still in Early Access, but very solid bones here.
3 found this helpful
Recommended Aug 5, 2026
Into the Grid has a solid foundation and a lot of promise to become one of the greats. There are two characters so far with a third on the way, and they tap into all the familiar deck styles like draw spam, discard spam, tutoring, amplification, and so on. The battles take place in first-person view, and one thing I think the devs do extremely well is incorporating camera work into the enemies' moves, with the camera jumping around to track swift opponents and recoiling when struck by heavy hitters. It's very grounded. The player's own moves are implied with VFX cues, very responsive with menu options to adjust their speed. Navigating the clusters and layer is done in isometric view, and players have a tremendous amount of lateral authority to pick their battles once they get the hang of it. Though I will say that a lot of overworld strategizing feels necessary to succeed. Most of the "planning 40 turns ahead" mentality is in the overworld, actually. The battles are relatively straightforward if you have a good deck, but getting a good deck involves pursuing the fewest number of battles in order to open up the most number of doors in order to pick from nodes in an ideal order. I …
3 found this helpful
Recommended Aug 4, 2026
Super Cool Cyberpunk rogue like card game With nice hacking gameplay mechanics and beautiful artworks
2 found this helpful
Recommended Jul 30, 2026
Just started - I like it so far - feels brutal at first but with more unlocks comes great power (and less responsibility I guess) edit: after more time in game I still like it, but it needs some time cooking: Needs way more enemy variety, the progression at start is a bit frustrating (you need ~5-10 runs till you have some levels so you are somewhat usefull). The core gameplay loop is fantastic and the setting is nice. Would like to see free movement on map, a status bar where you see which affects from tools are currently active. Buy this game so it can be improved - it could be a true gem if the develeopemnt runs well!
2 found this helpful
Not recommended Aug 22, 2026
Dificulty makin nait laju setiap selepas node, tapi player xlaju nait power, alu knk power creep. Boh jak, lom dak nemu apa ♥♥♥♥♥♥♥♥ bos2 nya dpt polah. Hell naw bruh

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