

Someday You'll Return: Director's Cut
CBE software · March 7, 2023 · Horror, Mystery, Story Rich, Surreal, Puzzle
Buy Someday You'll Return: Director's Cut from Steam at $4.99 — the cheapest of 3 stores we compare.
Where to buy Someday You'll Return: Director's Cut — official stores
Cheapest Someday You'll Return: Director's Cut keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Someday You'll Return: Director's Cut price by region
Someday You'll Return: Director's Cut costs $4.99 in the United States, €4.99 in Europe (EUR), £9.22 in the United Kingdom, $19.99 in Georgia (USD), zł47.01 in Poland and R$59.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $4.99 −75% | $4.99 | $12.20 | 3 | |
| €4.99 −75% | €4.99 | €10.61 | 4 | |
| £9.22 −49% | £17.95 | £9.22 | 3 | |
| $19.99 | $19.99 | — | 1 | |
| zł47.01 −48% | zł89.99 | zł47.01 | 3 | |
| R$59.99 | R$59.99 | R$63.49 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Someday You'll Return: Director's Cut
Someday You'll Return: Director's Cut is a first-person psychological horror where you venture into a mysterious forest to search for your missing daughter, unraveling a disturbing mystery through exploration and environmental storytelling. This enhanced edition delivers an improved narrative, expanded content, and refined gameplay that amplifies the tension and emotional weight of your desperate search.
How far would you go if your daughter didn’t come home? Someday You’ll Return: Director’s Cut is a first-person psychological horror. This story-driven game offers enhanced features, an improved story, and additional content. Enter the woods if you dare and begin a search you’ll never forget.
Someday You'll Return: Director's Cut — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Someday You'll Return: Director's Cut draws praise for its engaging story, well-designed puzzles, solid atmosphere, and frequent save points that prevent frustration from the occasional geometry softlocks. However, players criticize the audio mixing quality, lack of ultrawide support, vague puzzle design that leads to excessive backtracking through large forest areas, and poor game design that can lock players out of progress if they miss collectibles. Most players suggest picking it up on sale rather than at full price, though some found the experience worthwhile despite its flaws.
It's not perfect, but it's 100% a great game. The mixing needs a lot of work, especially in the intro, but thankfully for the rest of the game the audio mixing is at least consistently serviceable. The game has a really easy to get into story that's well-paced and translated well through the gameplay. The puzzle work is really nice. There's not a single puzzle that becomes a chore nor overstays their welcome, all the while the game successfully keeps things fresh and engaging for majority of the puzzles. The story may be direct and honest, but the execution of the game definitely makes the story's appeal shine through.
For an UE4 game, I really enjoyed the atmosphere and searching for secrets. It has a good length and enjoyed the graphics and level design and how it saves often so you can always go back to a save if you made a mistake. Issues -Its not setup for ultra widescreen so I had to use the universal unreal 4 engine unlocker to change the FOV to 139 deg in my case. (Btw the character seems to move much faster for some reason with a higher FOV). -There are multiple areas where you can get stuck in the geometry and softlock, but the good news is there isnt hardly any penalty as the game saves very often and you can easily re-load the past save maybe loosing a minute or 2 of game progression. I'm currently on chapter 10 and have had about 4 softlocks.
Gave it two hours, started off kinda good, graphics are decent spooky sort of atmosphere, but when the game comes to the flower mixing bench in order for the main charecter to bypass having mud in his eyes and blurred vision it just becomes too self indulgent, if you mess up a recepie you have to start fumbling round the woods to collect the correct ingredients again.. and thats the games problem, you just go from one area to the next wondering what to do, nothing scary happens, a lot of it is set in daylight, and the game gives you far too large of a playing space out in the woods for what seem like what should be simple tasks, "find a key".. "yea but find it in this HUGE sprawling forrest 5000000000000000000 times the keys size, its also very incoherent in the sense there are key items you will walk up to thinking they are just part of the background or decoration, which later turn out to actually be key items you just crossed them earlier in the story than the game wanted you to. You will be bored, frustrated, and deprived of any scares or fun playing this game.
Interesting quest for few days. Good job!
This was interesting and fun experience, definitely worth picking up on a sale, not completely sold on full price.
It's so so. I would give it a positive review if it wasn't so annoying. The story doesn't make a lot of sense and the puzzles are vague and tedious. Tons of running around confusing trails to mainly find trash. I mean, I'll try to finish it because I do want to see what happens and I do enjoy parts of it. On second thought I think I'm done. You will get stuck at a part where if you didn't farm all your herbs first or forget one item you will screw yourself. Terrible game design.
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