

Swords And Magic: Path Of Conquest
ShadowMoon Wolf Game Tech Ltd · January 11, 2026 · Real Time Tactics, Auto Battler, Simulation, Roguelike, Party-Based RPG
Buy Swords And Magic: Path Of Conquest from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Swords And Magic: Path Of Conquest — official stores
Swords And Magic: Path Of Conquest price by region
Swords And Magic: Path Of Conquest costs $6.29 in Georgia (USD), £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £8.50 | £8.50 | — | 1 | |
| €9.75 | €9.75 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Swords And Magic: Path Of Conquest
Fantasy World In Realistic Graphics
Team RPG
In Swords And Magic: Path Of Conquest, you are able to assemble a team of powerful characters and command them into battle! You can progress characters in the direction you like, equip them with Gears and Weapons, choose different paths for each character's Talent and Combat Ability, and develop your own strategy!Roguelite Dungeon
Aassign your characters to a Dungeon Raid, entering different dungeons, each with unique design and monsters to fight!Dungeon combat is separated into different waves of enemies. After claiming victory on each wave, you can choose to take powerful Collections (which work only in dungeons) and progress further, or withdraw with what you have obtained.Before each wave, unlike pre-designed wave monsters, you can choose who you want to fight next!Monster Codex
Know yourself, know your enemies.Collect information on those whom you have defeated,plan your strategy, set your goal, and fight on!Crafting
Craft your own equipment, harvest resources from dungeons and the wild, then forge your path to glory!Swords And Magic: Path Of Conquest — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
45/100 ..atm only for experienced Beta-Testers >> It has a core, but needs more meat to its frame << #EDIT: Dev is quite active, but also much to fix. Needs time ⌚ In current state I cannot recommend it unless you enjoy early Beta-Tests. [---Updated---] 💢PS: scroll down for details *** ------------------------------------------------------------------------- Developers own comment to another Review: Archer [developer] Posted: 15 Aug @ 7:09pm Since this is my first project, I only have a rough idea of many of the game mechanics. I have to constantly adapt and revise the specific content during development. Basically, my goal is to create automated combat based on the raids from World of Warcraft, combined with elements of guild simulation and management. (translated to English) ------------------------------------------------------------------------- *** Now a long list of massive gamebreaking issues: """""""""""""""""""""""""""""""""""""""""""""""""""""""" Technical issues: - Game itself has memory leaks and corrupts itself in long sessions (3h+) - FPS - drops sharply to ~65% in long sessions. Also it´s not crisp and washed out. This shows gfx utilization is wrong. - C…11 found this helpful
Really enjoying the game so far. Very excited to see what's to come. Some things I maybe haven't figured out yet or would like to see would be: A larger world map with locations discovered etc..., the ability to give my guild/team a priority in "Let Team Decide" for dungeons, such as choose highest Mana Essence mob or preference on pick "x" items and if none are available then pass, auto upgrade items if mana essence available, also the ability to say farm to "x" level then restart dungeon, or restart on complete. another thought would be that the initial character is currently just a fighter for your team, maybe having a player made character that is the team owner/manager and if I tell my team to go clear "x" dungeon then I can walk around the map to handle farming/crafting. Not sure if any of those would fit the game but so far have been things I've thought of as I play it. All in all, though I'm having a blast. Thank you for making this game!3 found this helpful
this game has unbelievable amount of potential also if your itching for a huge party ai system look no further then this game as it says its still early access so there are still things that need to be worked on if you decide to try the game yourself. but im enjoying it so far my only issue for me is the ui is too small for me but hopefully a ui size changer can be implemented in the future. thanks for making this game i hope to see more2 found this helpful
Nice game so far. The dev is active with fixes and additions to the game. Looking forward to future updates. Recommended !2 found this helpful
Good game for $8, feels more like a mobile that you can play in your desktop with no cash shop1 found this helpful
BUY THIS GAME!!! -The President1 found this helpful
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