

Dual Eclipse
Curly Goblin Games · 2025 · Card Battler, RPG, Dungeon Crawler, Deckbuilding, PvE
PC
Positive100% · 27
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About Dual Eclipse
Dual Eclipse is a shortform trick-taking RPG about restoring order to the cosmos by seeking out and defeating a Prismatic Dragon that is attempting to consume the Moon and Sun! Play as one of three classes to explore mysterious dungeons, evade dangerous traps, uncover powerful treasure, and discover secrets.
UNIQUE TRICK-TAKING COMBAT
- Snappy trick-taking combat! Think of it like fencing with cards!
- Parry cards! A tactical choice that offers high risk, high reward opportunities.
- Your cards are your equipment! Card don't just have effects, they're how you fight!
- Unique combos encourage interesting choices and dynamic combat.
UPGRADE YOUR DECK, CRAFT CARDS, AND GROW STRONGER
- Loot cards by defeating enemies and finding treasure.
- Craft cards that empower your build. Need a shield to go with that sword? Craft it!
- Level up and specialize your class! Make your defense your best offense as the Paladin, specialize in bows as the Rogue, or command frost as the Wizard!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dual Eclipse is a highly creative indie RPG that blends classic dungeon crawling with modern deckbuilding mechanics in a way that feels both unusual and surprisingly effective. Developed and published by Curly Goblin Games, the title revolves around a cosmic conflict involving the Sun, the Moon, and a dangerous Prismatic Dragon threatening to consume both. While the fantasy storyline provides a solid foundation for the adventure, the real appeal comes from the game’s distinctive combat system, which uses trick-taking card mechanics instead of traditional turn-based battles. It is the kind of game that immediately stands out because it dares to experiment with ideas rarely seen together in the RPG genre. The combat system is where Dual Eclipse truly shines. Every battle feels like a tactical contest where understanding card interactions and anticipating enemy behavior becomes just as important as building a strong deck. Players do not simply attack enemies with straightforward abilities; instead, they participate in strategic exchanges where suits, card strength, and timing determine the flow of combat. This trick-taking structure creates encounters that feel more thoughtful and en…1 found this helpful
Small yet solid game. Card system holds up well enough for the scope of the experience, the handcrafted maps and scenery punch well above their weight, and overall I'm satisfied with time and money spent for the experience. First playthrough took about three hours, though there are three classes to try.1 found this helpful
Quite a fun game for an afternoon of play. I really enjoyed a lot of the ideas involved here. My only frustration is with steam achievements failing to trigger.
Amazing!!!
Really fun! Between day/night cycle and sun/moon cards, items on cards, spell effects from various combos, elements, enemy strengths/weaknesses, and enemies with special abilities, there are a lot of ways to switch things up a bit at each encounter. Exploring around and finding bits of lore tucked into the cool environment is a nice touch. Finding puzzles to solve that are enough challenge to be fun but not so tough as to be annoying was a great surprise, too. This game really has a lot of things going on that combine smoothly into something very enjoyable!
Neat combination of classic RPG exploration and a card game. Give it a shot
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