Rollbound

Rollbound

Inner Realm Studios · March 1, 2026 · RPG, Incremental, 2D, Pixel Graphics, Atmospheric

Buy Rollbound from Steam at $2.79 — the cheapest of 2 stores we compare.

PC
Mixed63% · 19
Best price 41 Good deal
$2.79-30%
$3.99lowest tracked $2.59
Steam Buy at Steam

Prices last checked

More games under $5 →More Steam deals →

Where to buy Rollbound — official stores

Steam
Steam
Standard Edition · Steam
-30%
$2.79
$3.99
Buy

Cheapest Rollbound keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$5.51
Buy

Rollbound price by region

Rollbound costs £1.84 in the United Kingdom, €2.10 in Europe (EUR), $2.69 in Georgia (USD), $2.79 in the United States, CA$3.49 in Canada, A$4.16 in Australia, NZ$4.19 in New Zealand, R$9.65 in Brazil and zł11.62 in Poland right now.

Cheapest Rollbound offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £1.84 −30% £2.37 £1.84 2
Europe (EUR) €2.10 −30% €2.79 €2.10 3
Georgia (USD) $2.69 $2.69 $5.51 2
United Statesyour region $2.79 −30% $2.79 $5.51 2
Canada CA$3.49 −30% CA$3.49 — 1
Australia A$4.16 −30% A$4.16 — 1
New Zealand NZ$4.19 −30% NZ$4.19 — 1
Brazil R$9.65 −30% R$9.65 — 1
Poland zł11.62 −8% zł12.59 zł11.62 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Rollbound

Rollbound is a short, table-top RPG inspired clicker set at a lonely tavern table, where a single die decides everything. Each roll adds or removes from your points, which you need to earn to progress through the game, and determines your fate at the end of the void, where you can earn 1 of 6 endings.Encounter roll-based events and enemies to earn gold to upgrade your Attack, Defense, Luck, and Gold gain as you progress.
Collect enemy cards and unlock painted versions of the monster figurines.Travel through multiple areas as you make your way to the Demon King's lair.

Complete Achievement Quests and unlock dice skins!

Unlock Auto-roll and 2x speed idler gameplay once you complete the game, to make your journey towards unlocking all of the endings easier.

Gameplay Features

  • Click to roll a 20-sided die to advance.
  • Random events and battles resolved by your roll.
  • Earn points and gold through encounters and outcomes.
  • Move through multiple biomes for unique events and encounters.
  • RPG Inspired Upgrades: Attack, Defense, Luck, and Gold gain.
  • Idle Gameplay: Unlock auto-roll and 2x gameplay speed for ending farming.

Rollbound — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Sep 28, 2026
2.3/10 almost nothing here click to roll dice, now do that 500+ times more 0 hotkeys 4 things to choose from to upgrade each run. atk def luck and gold. very few enemies you only progress to the next area when your upgraded enough, just upgrade gold output until you have idled a ton and max everything to flatten the end boss with no chance of loss the game auto plays itself and after 1 run auto roll and 2 times speed so it auto plays itself even more
4 found this helpful
Not recommended Aug 22, 2026
Let me start with what I liked about the game. The premise is excellent—who wouldn’t be intrigued by a blend of trpg and incremental gameplay? The pixel art and excellent soundtrack also add a great deal to the atmosphere. Ironically, though, if those two genres are exactly what drew you to the game, you may be better off not buying it. First, this is a game about “rolling dice,” exactly as the store description says. But how many people would expect that to mean making essentially the same roll through the same mechanic from the moment the game begins until it ends? The upgrades amount to little more than numerical boosts; there are no skill trees, unique perks, or similar systems that change the way you play. The gameplay remains the same from beginning to end. You roll the dice. Occasionally, you come across a random encounter, but the events have very little impact, whether you succeed or fail. As you continue walking, you run into monsters, but aside from their appearance, they all attack in the same way and have almost nothing to distinguish them from one another. It is also very difficult to lose a fight against them. You repeat this process over and over until you reach …
3 found this helpful
Not recommended Sep 9, 2026
Just a shorter version of any other clicker game.
1 found this helpful
Not recommended Sep 30, 2026
No hate, best of luck to the dev/devs behind the game in their next project. I like the incremental genre and I like RPGs but this one was a little one dimensional for my tastes.
Recommended Sep 26, 2026
Pretty short, but cute. Would have liked a little more stacked against me when it came to the demon king.
Recommended Sep 5, 2026
The game has a good premise and had the potential to do great things, sadly it rolls a Nat 1 on engagement after the first few clicks. [table] [tr] [td]Price[/td] [td]Fanatical Bundle - Under £1 [/td] [/tr] [tr] [td]Completion Time[/td] [td]6 Hours+ depending on RNG (often left it on while doing other stuff)[/td] [/tr] [tr] [td]Played on[/td] [td]4070 - PC[/td] [/tr] [tr] [td]Completion Difficulty[/td] [td]0/10 Game basically plays itself [/td] [/tr] [tr] [td]Achievement Difficulty[/td] [td]0/10 just leave it on in the background [/td] [/tr] [tr] [td]Score[/td] [td]3/10[/td] [/tr] [/table] Improvements this game could do to make it more fun or engaged with 1. Choose your path when going into the new areas. 2. Add a couple of new enemies or mini bosses to these areas. 3. Add some variations to the events - let us choose what we want to do maybe use our stats for better odds. 4. For every run we complete let us speed up the speed more. (I've done 4 hours of bad runs to try and get the bad bad ending. RNG is just messing with me at this poin…

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