

2 Minutes 16 Seconds (2分16秒) (2023)
Tiansu Game Design · June 1, 2023 · Casual, Singleplayer, Roguelike, Space Sim, Shooter
2 Minutes 16 Seconds (2分16秒) is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
2 Minutes 16 Seconds (2分16秒) price
2 Minutes 16 Seconds (2分16秒) is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About 2 Minutes 16 Seconds (2分16秒)
The game implemented Rogue-Lite elements, like the survivor series.
"Captain, every 2 minutes and 16 seconds, the Alien Mothership catch up with us using Spatial Jump. Luckily, we analyzed their technology so that we can also perform Jumps to escape from them. However, it's necessary for us to collect fuels in the space, in order to move and jump. We could also rescue lost people and ships, and add them to our fleet. With our advanced Initializer, we can Initialize ships' weapon system and invite them into our battleship fleet; we can also Initialize people's Implanted learning devices to let them join as crew members. But PLEASE remember, Initialization cost TIME, and jump during Initialization would abandon what's being Initialized.
Control: WASD/Arrow + Enter/Mouse"
Hope you enjoy this game!
2 Minutes 16 Seconds (2分16秒) — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players enjoy the core loop of replaying a short bullet hell stage with progressive power-ups and appreciate the rewarding boss battle, though some find the difficulty curve steep and the learning process frustrating. The main criticism centers on the game's cheap pixel art style, which many see as a lazy aesthetic choice that detracts from the experience, combined with limited content that leaves players wanting more once they've mastered it.
"2 Minutes 16 Seconds (2分16秒)" is a gimmicky low quality Galaga-esque bullet hell shoot'em up that's driven by a basic premise... you keep looping through the same time period. But each time you get a bit more powered up. Imaging having to grind in a shmup... no, that's not really what gamers wanted after all. This features really godawful, lazy pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the ga…4 found this helpful
Took me a embarassingly long time to git gud. I want more content, as it was fun.2 found this helpful
Nah... 2 minutes, 16 Seconds is too much Fr.2 found this helpful
Relatively quick play, beat it by Jump 10, throws you into the deep end and definitely has some jank to it, but the boss battle was actually pretty rewarding at the end, so give it a try if you have time!1 found this helpful
For a roguelite space shooter with procedural generation, ship upgrades, weapon customization, rescuing crew and multiple systems to experiment with, 2 Minutes 16 Seconds has surprisingly little to work towards on Steam. There are no Steam achievements or Trading Cards, despite all the obvious milestones that could have been used for achievements. The game also feels very barebones, with a simple presentation and mechanics that don't have enough depth to make repeated runs particularly compelling. It's free and has an interesting premise, but it feels more like a small prototype than a fully developed roguelite.
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