A Legend of Luca

A Legend of Luca

Legend Studio · 2016 · Action, Adventure, Indie, Action Roguelike, VR

PC
Mostly Positive78% · 178
Best price
$9.99
lowest tracked $4.99
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Steam
Standard Edition · Steam
$9.99
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About A Legend of Luca

A Legend of Luca is a VR Rogue-Like Game where the player explores dungeons of many linked rooms to defeat bosses and gain their weapons.

The Story


“Luca... Luca, awaken.”

"It is I, Diana, daughter of Jupiter, from the sacred grove of Nemorensis, goddess of the hunt and keeper of the moon. Hear my words.”

Sixty years ago I created the Weapons of Virtue and gave them to mortals as a gift for prosperity. But now they have been stolen and corrupted with greed and evil by my husband, Vulcan, the God of Fire, Metal and All Things Baneful.”

“I see within you great virtue and perseverance. Claim your freedom and seek the Weapons of Virtue to wield for greater good of humanity. Arm yourself and be a slave no more!

The Features

  • Isaac style Room Exploration w/ Uniquely Generated Programmatic Dungeons. You'll never be sure what's behind the next door.
  • Seven Weapons of Virtue to collect - Each with its own strengths, weaknesses, stories, lore, and flavor.
  • Over 50 Upgrades to find and become massively powerful up with.
  • Tons of Replayability

The Weapons of Virtue

  • Comitas, Staff of Humor
  • Clementia, Axe of Mercy
  • Disciplina, Bow of Discipline
  • Firmitas, Glaive of Tenacity
  • Justitia, Staff of Justice
  • Veritas, Greatsword of Truth
  • Virtus, Sword of Valor

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 18, 2021
this game would be so much better if you could turn with the stick instead of having to actually spin. not tryna destroy my index cord sorry. i would give this game another shot if they updated, but since its 5 years old i doubt itll happen
6 found this helpful
Not recommended Oct 11, 2020
[b]ಠ_ಠ TL;DC (Too Long; Don't Care): Poor usability and controls make A Legend of Luca uncomfortable to play at best.[/b] Controls for this game are atrocious. They were originally built (poorly) for the HTC Vive Wand, and do not present any way of re-binding for Index's Knuckles, which is just a shame. All of the commands are crammed into the trackpad and only two movement controls exist - slide forward and teleport forward. The other directions are used for abilities that you only use rarely, which is horrible from a usability standpoint. I originally purchased A Legend of Luca because it required a fairly large playspace, which I had at the time. Sadly, the game was updated before I really got a chance to get into it, increasing the scale to a much larger one. It's a better and far more accessible game now, but the controls should have been updated at the same time. There are no turning controls to speak of, so you are required to physically turn in your playspace. This can very quickly get uncomfortable on a wired setup, even with a pulley system suspending your cord. I have a greenscreen setup for streaming, but the lack of snap turning to re-orient to my camera makes it d…
5 found this helpful
Recommended Feb 22, 2021
I made it to level four so far, got all weapons (the bow was removed) and i unlocked 3 classes. I think the game is doable, i did not have to play so much as you get more experiences. I am not sure i will be able to beat the whole thing thou. But i had a fun time with the game.
1 found this helpful
Not recommended May 18, 2024
I hate leaving bad reviews, but I quite simply did not enjoy playing this game. The controls felt unintuitive and I found myself getting stuck on walls and objects quite frequently. For some reason I had to press down on the joystick while pointing it in the correct direction to perform joystick-bound actions, which adds an unneeded layer of complexity to most inputs. When walking your only option is to walk in the direction your controller is currently pointing, which feels very odd and makes it quite difficult to navigate well while focusing on fighting enemies. It's possible that I could've resolved these issues with a lot of messing with steam settings, but overall I suppose I felt like the game could just use more polish. I do love the artstyle and this seems like a very cool concept for a game, but in its current state I can't recommend it (and considering this game is 8 years old, I consider an update to resolve this to be quite unlikely.)
Recommended Aug 5, 2021
VR Rogue-like.
Recommended Dec 28, 2020
Played on Quest 2 via Virtual Desktop. I neat little roguelike that I did not like at first when I played it on a Rift S as this game NEEDS to be played wireless. With some tweaks and improvements this could do well as a Quest 2 native game. Stay away if you are playing cabled or if you got little room to move, otherwise it's fun.

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