Adrift: In the Corners of Time

Adrift: In the Corners of Time

Joe George · 2026 · Adventure, Casual, Exploration, 3D, Hand-drawn

PC
2 user reviews100% · 2
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About Adrift: In the Corners of Time

⋆⊰━━━━⊱⋆ Adrift: In the Corners of Time ⋆⊰━━━━⊱⋆ Experience a hand-crafted world set on the volcanic island chain of Abnerinni. Play as Xeone, a time-traveling alchemist from the 14th Century, tasked with navigating a fractured reality to find a way home. ⋆⊰━━━━⊱⋆ Features ⋆⊰━━━━⊱⋆
  • ⊱⋆Atmospheric Exploration: Traverse a linear world through cypress forests, eerie underground labyrinths, and abandoned 14th-century city streets.
  • ⊱⋆Third-Person Combat: Engage in tactical encounters with demonic creatures using the Plasma Rifle and Blood Blade. Throw Molotovs and EMP Perfume Bottles.
  • ⊱⋆Environmental Puzzles: Progress through a 3D painting by discovering hidden keys, interacting with ancient mechanisms, and unlocking secret passageways.
  • ⊱⋆Mysterious Narrative: Uncover the story of Xeone’s displacement through environmental storytelling and linear progression.
  • ⊱⋆Original Ambient Score: A fully original soundtrack designed to immerse you in the picturesque yet haunting landscapes.
  • ⊱⋆Versus Mode: Duel your friends throughout the islands of Abnerinni in local 2-player splitscreen. Use the terrain and enemies to your advantage. Last one alive wins!
Adrift: In the Corners of Time is the debut videogame from Brooklyn, NY based artists: Joe George, Hydeon, and Dakota Pailes-Friedman.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 16, 2026
I am in a good mood so I am going to write a review. This game was chill. I had seen it on a youtube channel but loved the vibe so much I ended up seeking it out. Feels literally like a game made by artist and it shows for good and bad. First the good. Music is so calming, the artistic style of the world is so cool, whilst clearly badly rendered, has this weird unsettling vibe is pitch perfectly with its "dead town at dusk". The game is about running around in an area shooting a bunch of demons and looking for a key to unlock the next chunk of area. It's all just very chillaxing. I do like what the did with the weird twisty, winding roads. I do wish there was more to explore and a story behind all the areas. The bad. The game part of the game is not good. Its got awful combat which thankfully doesn't really challenge you outside of an awful smaller enemy type which needs to be cheesed. Collisions in combat is awful. Nothing is explained properly. So basically this game is slop, its sloppily made but I would definitely support the developers because I love the vibe and what they were going for and I hope they go on to make another and improve on what they had done. Its barel…
1 found this helpful
Recommended May 6, 2026
Beautiful and tight little game for 4 bucks, you can't go wrong here. Adrift has a sublime and unique art style that harkens to PS2 glory days and early 2000's RPG's but doesn't feel lesser for it by any means. I was expecting to just enjoy a playable world of artworks but I was pleasantly surprised by the depth of combat, items, and player abilities. There are some great encounters with enemies and traps and some of the fights are truly difficult. From a game design angle I also like that they guide you with audio and visual cues rather than blatant arrows or tutorial texts, but it wasn't confusing. I also didn't get lost much even with the mechanic of having to find keys and return to locked areas because they did a good job with pathing in an intuitive way and having distinct landmarks. It's a quick game at probably an hour to an hour and a half but there's certainly replay value, especially with the local split screen versus mode. Overall I found Adrift to be relaxing, mesmerizing and a great time. If you've read this far I think you will too.
1 found this helpful

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