

Almost My Floor: Prologue
Potata Company · 2020 · Horror, Adventure, Story Rich, Point & Click, Psychological Horror
PC
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About Almost My Floor: Prologue

Almost My Floor: Prologue is the first chapter of an upcoming horror-themed point'n'click adventure, it's include start three locations and 40 minutes of first glimpse into the events of the story.This is a story of a long way back home. A usual evening turned out to be a dreadful adventure that's one can't simply get out of. An infinite maze of floors and stairways will not let its prey escape unscathed. All that dwells inside exists between fiction and the reality. It is time to face the monsters of your subconsciousness, meet the other house residents and determine their fate. But the most important thing is to escape the depths of terror... and try to remain sane afterwards.


- Classic horror-themed 2D-adventure
- Player's choices influence the story and its ending
- Detailed locations and characters drawn in comic book artstyle
- Interesting puzzles that will keep you thinking for a short while
- Death awaits at every corner
- Monsters will keep living on in your nightmares

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Quite misogynistic design for the female character we can see (Masha) - you can also get an achievement for grope her. Also, you keep flirting with her even if she have rejected you a lot of times, you check her private mail and you have to insult her if you want to make progress in the game. It makes you very uncomfortable.2 found this helpful
Pretty good. I like the artstyle and the lovecraftian vibes. I'll definitely buy the full game when I can.
Almost My Floor: Prologue, developed and published by Potata Company, is a compact psychological horror experience that functions as an opening chapter to a larger narrative rather than a fully self-contained game. It places players inside a seemingly ordinary apartment building that quickly reveals itself to be anything but normal, using shifting environments and unsettling encounters to create a sense of disorientation. What begins as a grounded scenario steadily transforms into something far more surreal, blurring the boundaries between reality, memory, and hallucination. The gameplay follows a classic point-and-click structure, emphasizing interaction and observation over reflex-based challenges. Players move between rooms, inspect objects, and solve light puzzles to progress, with each step uncovering more about the strange events unfolding within the building. The mechanics are simple and intuitive, making the experience accessible, but they also feel tightly guided. There is usually a clear path forward, which keeps the pacing smooth but limits the sense of experimentation. It rarely asks the player to think outside of straightforward solutions, focusing instead on maintain…
Игра "Almost My Floor: Prologue" оставляет неоднозначное впечатление. С одной стороны, визуальный стиль и общая атмосфера безысходности выполнены на высоком уровне, эффективно погружая в сюрреалистичный кошмар главного героя. Мрачные тона, причудливые образы и постоянное чувство тревоги создают напряженную и запоминающуюся атмосферу. С другой стороны, геймплей кажется немного сырым и не до конца отполированным. Механики головоломок порой неочевидны, а не всегда логичные решения могут привести к разочарованию. История, хоть и интригующая, подается фрагментарно, оставляя больше вопросов, чем ответов, что вполне ожидаемо для пролога, но может раздражать. В целом, "Almost My Floor: Prologue" - это многообещающее начало хоррор-серии. Если разработчики учтут недостатки пролога и доработают геймплей, то у игры есть потенциал стать действительно выдающимся представителем жанра. Рекомендуется тем, кто ценит атмосферу и необычный сюжет, но готов к некоторой "шероховатости" игрового процесса.
a beautiful game
Errr no fighting in a point and Click vs the GUI ? Surely not!
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