

Beat the Humans
Dochungryest · 2025 · Strategy, RPG, Turn-Based Tactics, War, Turn-Based Strategy
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About Beat the Humans
Beat the Humans is the turn-based tactical role-playing game. Here you lead a squad of aliens against invaders from the human race. Your choices as well as the tactical and combat skills of your soldiers will determine whether the free races of the galaxy will be able to resist the superior force of the human army.
On the space map the squad under your command will have to thwart enemy attacks. The help of allies is also important! Capture and defend planets, rescue civilians or destroy monsters on abandoned asteroids. By engaging in combat, you take control of your squad directly. Use abilities, explosives, melee and ranged weapons and the destructive power of combat robots in turn-based combat to destroy the enemy.
- Assemble and upgrade your squad from a customized set of generated heroes.
- Fight in complex turn-based battles, combining skills and using the battlefield situation to your advantage.
- Control the galactic system, taking advantage of enemy vulnerabilities in time.
- Collect artifacts that give you an advantage in battle.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Beat the Humans is a tactical strategy game with charming artwork and an engaging core gameplay loop that rewards thoughtful positioning and strategy, but it suffers from a poorly explained tutorial and unclear mechanics that leave new players confused about how movement, abilities, and character actions actually work. Players are divided on whether the game's simplicity and low price point make it worth the limited depth and repetitive mission structure, or whether its lack of mechanical clarity and replayability value make it hard to recommend even for genre fans.
*Beat the Humans*, developed and published by Dochungryest, takes a familiar tactical strategy framework and flips its perspective in a way that feels immediately refreshing. Instead of defending humanity, players step into the role of an alien force resisting human expansion, giving the game a slightly subversive tone that sets it apart from more traditional entries in the genre. While this narrative inversion is intriguing, the game ultimately leans more on its mechanical execution than its storytelling, delivering a straightforward but engaging tactical experience that emphasizes accessibility over complexity. The gameplay is built around turn-based squad tactics, with players commanding a group of alien units across a series of missions that test positioning, timing, and resource management. Each battle unfolds on a grid-based battlefield where cover, movement range, and ability usage play crucial roles in determining success. The structure will feel immediately familiar to anyone who has played tactical strategy titles before, with a clear emphasis on calculated decision-making and risk management. What makes it approachable is how quickly it communicates its systems—there’s …1 found this helpful
Honestly, I feel like if the game was actually polished, proper tutorial, tooltips, etc... it would have been an enjoyable experience. As it stands, it's a no from me.
Sadly, I can't recommend this game. I have played turn based stratagy games for probably over a decade now and this game left me confused and lost. I played training mode which doesn't really explain anything. It just has a bunch of cluttered UI, and tells you to click on things with right or left click, but doesn't explain the mechanics. Things that left me super confused were. - Why do some of my guys able to move again after moving once. - Why is my character only able to move sideways by large distances when something is in front of them (rock, another character, etc) shouldn't they just walk around it -1 total forward distance? - Some characters can't use their gun after moving. Anyways, I am sure this game was made with a lot of love and it definately shows in the artwork, but there's some baffling UI and UX decisions.
Very fun and has a lot of layers to it great to jump in and out of and the tactics are also fun and can be punishing if you don't use any strategy
Not a particularly extensive game, but it's not that expensive of a game in the first place. A very fun tactical RPG. Various other reviews complain about the lacking of the tutorial. While I would not disagree with that, I would say that the game is not a particularly complicated game. Trying something on one playthrough and realizing that it's a bad strategy and then having to modify on the next is pretty entertaining. That being said, I would say replayability is a bit limited, but again, for the price it's not going to break the bank.
quick and simple to play and easy to understand for those that wanna play a space orc
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