

Construct: Escape the System
Oliver Boyce · 2016 · Indie, Action, Adventure, First-Person, Abstract
PC
Mostly Positive77% · 93
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About Construct: Escape the System
Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape.
Explore the system and locate the 8 empowering 'ability orbs'. Find and download the 5 'player upgrades'. Seek out and extract the 16 'system core power orbs'. Do all this and maybe you can escape.
Key features
- 4-6 hours of first person platforming gameplay with puzzle elements.
- Gameplay is a combination of exploration, platforming and careful thinking.
- 8 unique ability orbs to locate.
- Puzzle gameplay e.g. power inactive machinery with 'machine orbs' and light up dark areas with 'sun orbs'.
- Action gameplay e.g. change gravity direction with 'gravity switch orbs' and move rapidly around areas with 'teleport orbs'.
- 5 player upgrades to download.
- Action platforming e.g. upgrade your abilities to allow advanced jumping and boosting.
- 16 system core power orbs to extract.
- Unlock the various areas of the computer system to find and extract the power orbs from the dangerous system core areas.
- 57 unique gameplay areas split between 4 different zones, standard areas, system core areas and upgrade areas.
- 4 unique zone themes: Zone A (City), Zone B (Landscape), Zone C (Abstract) and Zone D (Spherical).
- Multiple render modes: Default, Negative, Monochrome Default and Monochrome Negative.
- Adjustable graphics options: Bloom, Depth of Field, Sun Shafts, Camera Motion Blur, Camera Noise, Chromatic Aberration and Water Quality.
- Keyboard and mouse support (3 button mouse required).
- Xbox 360 controller support.
- Excellent sci-fi soundtrack by Imphenzia.
- Built with Unity 5.
Explore the system and locate the 8 empowering 'ability orbs'. Find and download the 5 'player upgrades'. Seek out and extract the 16 'system core power orbs'. Do all this and maybe you can escape.
Key features
- 4-6 hours of first person platforming gameplay with puzzle elements.
- Gameplay is a combination of exploration, platforming and careful thinking.
- 8 unique ability orbs to locate.
- Puzzle gameplay e.g. power inactive machinery with 'machine orbs' and light up dark areas with 'sun orbs'.
- Action gameplay e.g. change gravity direction with 'gravity switch orbs' and move rapidly around areas with 'teleport orbs'.
- 5 player upgrades to download.
- Action platforming e.g. upgrade your abilities to allow advanced jumping and boosting.
- 16 system core power orbs to extract.
- Unlock the various areas of the computer system to find and extract the power orbs from the dangerous system core areas.
- 57 unique gameplay areas split between 4 different zones, standard areas, system core areas and upgrade areas.
- 4 unique zone themes: Zone A (City), Zone B (Landscape), Zone C (Abstract) and Zone D (Spherical).
- Multiple render modes: Default, Negative, Monochrome Default and Monochrome Negative.
- Adjustable graphics options: Bloom, Depth of Field, Sun Shafts, Camera Motion Blur, Camera Noise, Chromatic Aberration and Water Quality.
- Keyboard and mouse support (3 button mouse required).
- Xbox 360 controller support.
- Excellent sci-fi soundtrack by Imphenzia.
- Built with Unity 5.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Quite boring and was sick of just constantly running on the same textures. Reminds me too much of the Dragon Ball Z filler episodes of Goku travelling down the snake way.12 found this helpful
what's the point of playing this if there's no plot1 found this helpful
Construct: Escape the System, developed by Oliver Boyce and published by Immanitas Entertainment, is a compact first-person sci-fi platformer built around exploration, movement, and the gradual unlocking of abilities within a mysterious digital world. The premise is minimal but effective: you awaken inside a sprawling computer system and must escape by navigating its layered structures, collecting system cores, and unlocking powers that allow deeper traversal. Rather than relying on traditional combat or narrative exposition, the game focuses on atmosphere and mechanical progression, inviting players to piece together its structure through experimentation and spatial awareness. The world itself feels abstract and intentionally artificial. Clean geometric architecture, floating platforms, luminous pathways, and surreal landscapes give the impression of wandering through the inner workings of a vast machine. The aesthetic leans toward minimalist sci-fi, with bold color contrasts and sharp lighting defining each zone. While environments can initially appear simple, their scale and verticality create a sense of openness that rewards curiosity. Ambient electronic music underscores the …
YES
funny game
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