

Dear Future
Dear Future Production Committee · 2021 · Photo Editing, Exploration, Dark, Political, Procedural Generation
PC
This game is free to play. Get it on Steam →
About Dear Future
Dear Future is a multiplayer wandering game where you photograph a cryptic city using an inherited camera. Working collectively with every other player in the world, you must document the ruined land of your predecessors and lift an ancient curse.
Tread across a procedurally-generated world of pseudoclassical architecture and take photographs in it, saving a single one to pass down to future players. After your first session ends, the next player will inherit the camera and continue from where you left off. What will you leave for those that come after you?
Use the camera tools to create striking and creative photographs. Restore paths to open hidden areas to future players. Leave messages to help future players delve deeper into the city. Uncover hidden truths as you drift the depths together over generations.
A UC Santa Cruz Games & Playable Media MS Capstone Project.
Tread across a procedurally-generated world of pseudoclassical architecture and take photographs in it, saving a single one to pass down to future players. After your first session ends, the next player will inherit the camera and continue from where you left off. What will you leave for those that come after you?
Use the camera tools to create striking and creative photographs. Restore paths to open hidden areas to future players. Leave messages to help future players delve deeper into the city. Uncover hidden truths as you drift the depths together over generations.
A UC Santa Cruz Games & Playable Media MS Capstone Project.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate the atmospheric concept of a timed photo exploration game in a decayed sci-fi city, with several praising its free price and unique premise. However, most criticize the execution for being too limited in scope, featuring repetitive asset reuse that makes the large world feel empty and uninteresting, plus issues with the time limit and sprint mechanics that detract from the experience.
⠀7 found this helpful
[i] Beautiful Water [/i] [i] Reminds me of You [/i] [i] Sea Forever [/i] [i] A tribute to You [/i]3 found this helpful
The real tragedy of this game is that it wasn't ambitious enough. This seems like a really great concept. A timed photo shoot in an abandoned, decayed, weird sci-fi city? Sign me up. The problem is that it completely stumbles over its own feet in the execution of that idea. The biggest struggle is that there's just not a lot to see. This is a very large world, and was somehow surprisingly empty. Because the game uses the same assets over and over, any time you find something really interesting in the world, if you walk a few feet, you're guaranteed to see the same thing repeated twenty times over. I remember coming upon a strange, Greek temple on a shoreline, and thought, "wow, what an interesting design," only to see the same temple copy-pasted 3 more times past the next building. It's because of this reuse of assets, and very minimal amounts of unique variety, that makes this a bother. Very rarely does the world offer interesting vistas, and even then, it's a chore to find them. There's also the fact of the mechanics. Again, a timed photo adventure seems really appealing. Get in, get out, and only take what you find important. The problem is that the mechanics are a deliberat…3 found this helpful
"Dear Future" is one of literally thousands of student projects infesting Steam. It's from UC Santa Cruz in California. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. And the students pushed out... this. Thing. Which is barely a game, it's a non-concurrent multiplayer "experience"... I guess this is hard to explain. You wander around a really badly done, repetitive procgen hellscape with a camera, take some photos, and then the photos and stuff you did gets picked up by the next person to try "play" this "game". What a terrible idea. If the…
Great atmosphere, great concept, it's free what are you waiting for
Wish a game with this concept would exist, but wthout a timelimit and a better looking and more interesting world to explore. But the mechanics were really nice except for that sprint.
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