

Dinky Guardians
Endless Loop Studios · October 2, 2023 · Automation, Simulation, Co-op, Colony Sim, Crafting
Buy Dinky Guardians from Steam at $14.99 — the cheapest of 1 store we compare.
Where to buy Dinky Guardians — official stores
Dinky Guardians price by region
Dinky Guardians costs $5.60 in Georgia (USD), £12.79 in the United Kingdom, €14.79 in Europe (EUR), $14.99 in the United States, CA$19.49 in Canada, A$21.95 in Australia, NZ$21.99 in New Zealand, R$46.99 in Brazil and zł67.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $5.60 −34% | $5.60 | — | 1 | |
| £12.79 | £12.79 | — | 1 | |
| €14.79 | €14.79 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| CA$19.49 | CA$19.49 | — | 1 | |
| A$21.95 | A$21.95 | — | 1 | |
| NZ$21.99 | NZ$21.99 | — | 1 | |
| R$46.99 | R$46.99 | — | 1 | |
| zł67.99 | zł67.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Dinky Guardians
Play Solo👤 or Co-op👥
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2349040/extras/Gif_FeedDinky.gif
Clone the first Dinky and start gathering Food. But Dinkys are not useless, give them some tasks like Gathering Resources or Crafting Objects.
Grow your Colony with the help of Dinkys, Research new Tech and build Automated machines.
Machines are much faster than Dinkys, they require Power instead of Food.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2349040/extras/Gif_Automation_2.gif
Build a Rocket and launch into outer space to colonize other worlds!
Each world has its own biomes with different resources.
Use Resource Launchers to gather resources in one world and send them to another.
Set up your supply chains between worlds and make sure everything is working at maximum efficiency!
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2349040/extras/Gif_Defense_2.gif
The world is full of dangers, Zumbys spawn at night and the thing they like most to do is eat Dinkys, don't let that happen!
Use Smart Mines or Towers with all kinds of Ammo to keep the Dinkys safe.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2349040/extras/Gif_Building.gif
The Ultimate Goal
Repopulate the entire galaxy with Dinkys and fully automate everything with Machines so that the Dinkys can live their lives in peace!
Play solo or with up to 4 friends in this fun Colony-Building, Automation, Defense adventure
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2349040/extras/Gif_Automation_2.gif
Dinky Guardians — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player, Online co-op, Cross-platform multiplayer
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Abandoned early access game13 found this helpful
The game is too frustrating. * Everything is too slow except for the progression of the enemy waves. * The interface is clunky and it's too easy to get stuck in the wrong mode and be unable to do what's needed (e.g. attack the enemies). * No way to skip the tutorial after having suffered through it one or two times. No way to even skip past the tutorial text boxes; you have to wait for their timer. * The levels seem designed to not allow you to have enough dinkies to actually automate everything that needs to be automated. Even using miners and grabbers, once you open up the second planet, there's too many machines that need interactions on both planets in order to get resources to where they need to go and process them and defend yourself against previously mentioned too-quickly-increasing waves of enemies. I sort of wish my first game had gotten to its null-reference exceptions (yes, it's buggy also) in time for me to realize that i should get a refund.6 found this helpful
Dinky Guardians, developed by Endless Loop Studios in collaboration with Code Monkey and published by Endless Loop Studios, is a hybrid management game that quietly builds complexity beneath a playful exterior. At first glance, it presents itself as a lighthearted colony simulator centered around small cloned creatures known as Dinkys, but as the systems unfold, it becomes clear that the real focus lies in automation, optimization, and the gradual transformation of a fragile settlement into a self-sustaining network of production. It’s a game that rewards patience and planning, offering a steady sense of progression rather than immediate spectacle. The early hours are intentionally simple, placing players in control of a handful of Dinkys tasked with gathering resources and maintaining basic survival. These initial steps feel almost intimate, as every action requires direct input and oversight. Food must be secured, materials must be collected, and every decision has a visible impact on the colony’s stability. This phase acts as a foundation, teaching players how systems interact before gradually introducing more advanced tools. The reliance on Dinkys as a workforce also creates a…1 found this helpful
Game has been abandoned (Last updated on 12Nov 2023) the game seems like a fun idea but there are far to many issues to be enjoyable if you are lucky you will get past the first world but then the game will most likely freeze as it did on me as when I went to switch between world the game try's to spawn endless resource till it crashes
TLDR: It's exactly what it claims to be: a simple factory game with not much thought needed. Think Astroneer back in beta. Full review: I played Factorio, Satisfactory, Dyson Sphere Program, Astroneer, Foundry, Shapez, Blueprint Tycoon, you name it--if you build a factory, I've probably played it. This one is... okay. It feels like Astroneer did back in early access--despite being a full release game. Everything is just a little bit clunky. The animations are a bit wonky and your arms clip into your torso constantly. The graphics are simplistic to put it nicely. Picking up things is awkward since you can't use your cursor, only the position of your character. Placing anything precisely is impossible--say goodbye to neat rows of houses or machines. Throwing objects with any kind of accuracy is also virtually impossible because your character gradually turns in the direction he's moving, but throws in the direction he's facing. So if you're facing left, press right, and immediately throw, you'll throw diagonally instead of straight right because your character isn't done turning right. The character creator is janky too--instead of giving you separate choose the thing, then…
Don't get me wrong, the game is really fun and I can tell there is a lot of love that went into this game, but unfortunately, multiplayer seems to just be too buggy at the moment to be able to play with a friend. I'm willing to consider playing this again once it gets polished up a bit more. Again, really fun game, but impossible to play with multiplayer after having the entire screen glitch and crash from resource accumulation (and the world missions getting bugged, alongside the resource launchers simply not working). After making everything automated and then finally making it to the second world, the first world seemed to just implode and impede further progress.
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