

Firekeep
CortexCollider Studios · 2022 · Strategy, City Builder, Puzzle, Minimalist, Casual
PC
Positive86% · 22
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About Firekeep
Firekeep is a minimalist, relaxing strategy game about building a tiny, sustainable city in the cold void of space. Build, combine and upgrade dozens of unique buildings to overcome procedurally-generated islands and keep your fire burning. Enjoy a relaxing yet strategically deep experience where a single run can be completed quickly, but new islands and new building combinations will keep you starting new runs over and over again!

Firekeep is all about making the most of your limited space. Each tile can support one building, and each building produces and requires different resources. Once a building has access to all the resources it needs, it upgrades into a new building that produces new, additional resources. The catch? Buildings can only send and receive resources to and from the tiles right next to them, so plan carefully!.

After completing an island, you'll be presented with new Building and Upgrade blueprints to add to your tech tree. Create synergies, build out resource chains, or shore up your weaknesses - Firekeep contains over 50 unique buildings for players to discover on their journeys! That said, the game is currently in a very early state, so feel free to send bugs to us on Discord, or follow for news and updates!


Firekeep is all about making the most of your limited space. Each tile can support one building, and each building produces and requires different resources. Once a building has access to all the resources it needs, it upgrades into a new building that produces new, additional resources. The catch? Buildings can only send and receive resources to and from the tiles right next to them, so plan carefully!.

After completing an island, you'll be presented with new Building and Upgrade blueprints to add to your tech tree. Create synergies, build out resource chains, or shore up your weaknesses - Firekeep contains over 50 unique buildings for players to discover on their journeys! That said, the game is currently in a very early state, so feel free to send bugs to us on Discord, or follow for news and updates!

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Fun, but I think worth noting only really a city builder insofar as the tiles you are placing are ostensibly a city. This is a puzzle game with discrete 'levels' that you beat, not an ongoing build-up-your-city type game, which, while disappointing as it's what I was hoping for, I can't knock it for. Also unsure how it got the user defined tag as roguelite, as I really can't identify any roguelike or even roguelite elements to it. That being said I do recommend it with those caveats. One of the other reviews favorably compared the biome elements to Reus, and I would further that comparison by pointing out that this game is much less stressful - both in terms of time pressure and in terms of city hazards - than Reus is, in a positive sense. This is, primarily, because this is more puzzle game than city builder, but I think if the dev considered expanding a part of the game in more of a growing-city direction with the possibility to expand and develop an island, and additional buildings and biomes (though these are mentioned as planned in the early access summary), it would give it a lot more replay value. It's a great start and worth playing now, but certainly could become more, whi…7 found this helpful
Super buggy, if you load a save you can't even "restart island" anymore, you have to let it sit for minutes to die off (surprise it doesnt even die off) new game i guess? It might be like a $2 a game4 found this helpful
A nice combination of elements from similar games that is its own tasty recipe. Like Dorfromantik's chill tile-based city building mixed with Reus's proximity-based biome development. Really neat, I'm very excited to see where the road to 1.0 leads.4 found this helpful
Relaxing puzzle game wrapped in a charming city builder.3 found this helpful
To be perfectly clear: I actually enjoy this game, and I like the puzzle concept. However, I can't recommend it as it is. It's ridiculously buggy, with mechanics frequently not working or operating inconsistently, objects and buildings sometimes freezing or not loading or even loading in partway through a level, things resetting themselves, you name it. I have yet to see any of these bugs be fixed in all the time I've owned this game. Instead, it seems like there's always more bugs cropping up. I would absolutely caution against buying this game at this time. In addition, there are some things that are very poorly or not at all explained, with tooltips and help guides that seem insufficient to the point where sometimes I can't even tell if something is an unintentional bug or a built-in feature. For instance, there are certain building types that you're supposed to be able to build on grass/dirt tiles, but when I click on said tiles, one of the building options rarely shows up. There's no requirements indicated on the tooltip like some buildings (which might have to be built on fertile ground or next to forest tiles, to name a few examples), and I have no way of knowing whether it …
If you want a game that you can repeatedly play through yet always have a new experience, you will enjoy this. Its meditative, engaging and requires planning and problem solving. The game has surprisingly a lot of depth that you will not fully explore on your first play through. Its a fun little world builder that requires strategy but doesn't take up half of your day. Looking forward to how the game develops with further updates!
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