

FleetCOMM
Rogue Star · 2016 · Strategy, Action, Indie, Space, Shooter
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About FleetCOMM
FLEETCOMM is a tactical squadron combat game overflowing with hardcore maneuvers and space-borne gunplay.

STORY
Set in 2115CE, 300 light years away from Earth, you will assume the role of an anonymous drone commander on a suicide mission to recapture an abandoned military space fortress named "Vigrior". This anonymous commander doesn't have much time to live; in 96 hours, a contagious nano-borne pathogen will spread through the commanders brain, becoming part of the Viral Legion. Assuming the role of the only military operator capable of fighting against the Viral Legion directly, you must thrust yourself in a 96 hour vigil and complete the suicide mission before you become a nexus of the enemy. As the sole survivor of Space Fortress Vigrior, with the only living ansible connection in enemy territory, you are charged with designing, training and executing battle maneuvers for an arsenal of space-borne combat drones.

GAMEPLAY
This game presents an innovation in 2D action games; we introduce the ability to radically manipulate tactical maneuvers in real time. The game engine delivers a Fleet Codex, a real-time editing tool that allows you to create, experiment and design unique combat maneuvers. In essence, the Fleet Codex is a football playbook for squadron formations. Our games philosophy focuses on free-form combat and player driven experimentation.

FleetCOMM's unmistakable visual style, adrenaline charging soundtrack, and masochistic arena environment will have you push your tactical & visual dexterity to it's heavenly limits.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players overwhelmingly criticize the game as abandoned and incomplete, with backers reporting that development was left unfinished despite taking thousands in crowdfunding money, leaving only a demo or tutorial. Common complaints include poor developer communication, unfinished features (particularly missing cards), and accusations of the developer misrepresenting the project on professional profiles while moving on to other ventures. Some players also report frustration with what they perceive as heavy-handed moderation of negative feedback.
Devs are absolute A-holes, banning and censoring anything negative at will. They won't censor this bad review. Devs 0/10, game 2/1040 found this helpful
I had hope for this game, and expectations. I was wrong. It's abandoned and not finished. Stay away.13 found this helpful
Kickstarter backer. Absolutely disgraceful how the developer abandoned development of this game to continue making money with newer ventures. The game is deeply incomplete garbage. You only get a tutorial as it stands. Last I had checked, Illian Slade Villena accepts inquiries about FleetCOMM at [email protected] , [email protected]. Resume - He lies to employers by claiming that he developed a game FleetCOMM, when in reality, he took thousands of backers' dollars and ran without releasing more than a demo (screenshots of which, along with PAX 2016 attendance, are on his website) https://angel.co/u/illian-slade-villena https://www.roguestar.games LinkedIn - I left Illian Slade Villena and his associates some feedback on his unprofessional conduct with his business venture, FleetCOMM. https://www.linkedin.com/in/slade-villena-1500ab140/5 found this helpful
This game makes people on the internet very, very angry. That's all I really have to say about this game. My goal is to have this review shown in a screenshot, taken by someone who is obviously not angry at all.4 found this helpful
Where are the cards ?3 found this helpful
1/10
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