

Horde of Viscount
Swiggins Studios · April 11, 2026 · RPG, Metroidvania, 2D Platformer, Action RPG, Action
Buy Horde of Viscount from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Horde of Viscount — official stores
Horde of Viscount price by region
Horde of Viscount costs $3.29 in Georgia (USD), £4.29 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.39 in New Zealand, A$7.50 in Australia, R$16.99 in Brazil and zł22.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| £4.29 | £4.29 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| €4.99 | €4.99 | — | 1 | |
| CA$6.49 | CA$6.49 | — | 1 | |
| NZ$7.39 | NZ$7.39 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$16.99 | R$16.99 | — | 1 | |
| zł22.99 | zł22.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Horde of Viscount
- Any Ending for Main Story Quest takes 10 hours, but 25 hours for all endings, 40 hours for 100%, then 80 hours for the map randomizer rogue-lite mode.
- Build the town back to its former glory using materials from your adventure.
- Accessibility with difficulty levels available from casual up to souls-bourne-ring.
- Traverse treacherous classic arcade stages and exploration areas.
- The equipment you find drastically changes how your character plays such as: shoot fireballs, shake the earth when you jump, Make the environment explode, and even more dramatic features.
- Trade with various merchants in a no economy system
- Complete quests to improve the town and new loot
- Craft powerful subweapons to mow down hordes!
- Level up different stats using the materials you find while exploring the world
- Having trouble on a stage? There are infinite lives, no game overs here!
- Complete the game to unlock the hidden map and item randomizer roguelite mode!
Horde of Viscount — game info
- Platforms
- Windows
- Player modes
- Single-player, Co-op, Split screen
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
HORDE OF VISCOUNT! HORDE OF VISCOUNT! HORDE OF VISCOUNT! Right off the top: this game plays exactly as smoothly as it should. There is just a little dash of stiffness and jank, but like, the exact amount you'd want opening up a game that looks like a Game Boy game. Solid music and the subweapon travel system just kind of works. You feel like a big strong hero the first time you jump over a little ant and shoot your super cleats down at it, crushing it with such force that you are launched skyward. The mission/heat system really smoothly encourages replaying levels, and makes it feel a lot less like you're grinding for materials since you'll have other objectives you're trying to get to. Big recommend, surprisingly fun. EXTREMELY worth the price, probably worth more.6 found this helpful
7.5/10 Would recommend Pros: -Really solid game overall -Works great on Steamdeck -Graphics are reminiscent of the original GameBoy -The gameplay is very straightforward and provides little barrier to entry on easy mode -There’s some replayability, if you’re interested enough to go back and play again. Cons: -I have learned I’m not very good at following written directions, which I’d how this game communicates. -The achievements are annoying to 100%. I’m not sure I’ll be able to hundo this game. -I have some real issues with jumping games because I’m an idiot with no hand eye coordination. If you are good at that, it’s no big deal. In Summary: Every dollar you spend on a game should be at least 1 hour of entertainment. This game is an absolute steal for the price and I would recommend it to anyone who wants a good little game with a healthy dose of gameboy nostalgia.5 found this helpful
Developed by Swiggins Studios and released in 2026, Horde of Viscount is a retro inspired side scrolling metroidvania, combining modern tastes with classic mechanics, creating an experience that feels both novel and familiar. With graphics clearly inspired in the fourth generation of handheld consoles, the game presents itself in a charmingly simple way, yet that imposed limitation doesn’t decrease the amount of details presented in the stylized characters, items and settings. The game has a few different inclusions, from a classic metroidvania style that you transverse different settings, fighting enemies, there is an item gathering side that builds up different places for story progression, and as presented in the game description, a rogue lite mode after initial completion. Learning the interaction between the sub weapons and movement is imperative to explore the maps and get all the necessary items to progress. The game can be controlled using keyboard, controller and a touch control. Of all methods, I couldn’t test the touch controls, but the others felt responsive and well explained in game. A great addition to the game is the cooperative play, both couch co-op, with pla…4 found this helpful
I should've written this review like two months ago. Instead, I'm doing it tonight. To be clear: I have Platinumed this game, possibly the only person to have done so at this time? I have 99 hours in it. I have played the randomizer. I have streamed the game many many hours. I completed an any% speedrun today. I've put the game in an Archipelago, and completed it. There is SO MUCH in this game, it's absurd. You are just not going to find a solo coded indie game for 5 bucks that has so much depth, so many different ways to play. It's a monochrome work of art, the music is whimsical and fitting, and the developer is a gem of a human being. He takes feedback, implements fixes, adds new functionality, and interacts with the playerbase. I have not been this impressed with a developer since Hello Games turned around No Man's Sky....but the difference is THIS GAME WAS GREAT FROM THE GO. The randomizer is a pretty new addition and scalable from a small compact experience to "LOL GOOD LUCK, SEE YA IN EIGHT HOURS OR MORE." When I played the demo, I spent HOURS on it. The demo, ya'll. I purchased it the next morning. I'd already gotten 5 bucks of entertainment out of it, what did I have …3 found this helpful
If you can forgive a warts and all devotion to the aesthetic of an original Gameboy display there's a surprisingly engrossing Metroidvania here. An emphasis on item collection for crafting, secondary weapons with movement effects, and progression and powerups tied to equipment mechanically differentiate and make this game surprisingly deep. A medley of options to improve accessibility also impresses. Good thing too, because the gam will tend to grate, especially in the early hours. As far as specs are concerned, I ran this game successfully on a Sandy Bridge Celeron G460 with a single core and no graphics card. You would have to go out of your way to try to make a machine that couldn't handle this game. https://youtu.be/JCa3XJklEnM?si=xR7NecEN-guznwDB3 found this helpful
This game brings me back to Game Boy, but with a ton of modern QoL additions. It's good fun with adjustable difficulty.3 found this helpful
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