

Hyper Simon X
NukGames · 2018 · Action, Indie, Shoot 'Em Up, Arcade, Retro
PC
Mostly Positive71% · 69
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About Hyper Simon X

Hyper Simon X is an Arcade Shoot 'Em Up Puzzle game that ingeniously blends SHMUP mechanics with the classic nostalgia of 'Simon Says' memory games. Prepare for a challenge like no other as you destroy the enemies in the exact order displayed!

In Hyper Simon X, level up by skillfully destroying ships in the shown order, with each level presenting a larger sequence just like Simon Says. Amplify your scores with combos, achieved by annihilating other ships and following the sequence. Stay vigilant against potential dangers like getting hit by other ships, dodging incoming shots, and avoiding wrong color hits with your special shot.
Immerse yourself in the ultimate coin eater arcade experience featuring retro pixel art graphics, offering seamless gameplay with keyboard, mouse, or joystick controls, all accompanied by an awesome original soundtrack.
Hiper Simon X is based on the free game that I made for the Ludum Dare 41 'Hiper Simox 3000', the theme for the JAM was 'combine two incompatible genres.DLC & expansions
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
the instructions were incredibly unclear3 found this helpful
Hyper Simon X, developed and published by NukGames, is an unusual arcade experiment that blends two very different ideas into a single, demanding gameplay loop: memory sequencing and bullet-hell shooting. On paper, the combination sounds almost contradictory—one is about calm recall, the other about frantic survival—but the game manages to merge them into something cohesive by making both equally essential. The result is a fast, high-pressure experience that constantly tests not just your reflexes, but your ability to think clearly while everything around you is falling apart. The core mechanic revolves around memorizing a sequence of targets and then eliminating them in the correct order. At the beginning of each stage, the game briefly presents the pattern you need to follow. Once the action begins, however, that simple task becomes significantly more complicated. Enemies swarm the screen, projectiles fly in unpredictable patterns, and the pressure to survive competes directly with the need to remember what comes next. It’s not enough to react quickly—you also have to stay mentally organized, keeping track of the sequence while navigating the chaos. What makes the gameplay comp…1 found this helpful
The game is not giving me any achievment to use the letters.1 found this helpful
I love this game :) But the letters don't show up in achievement showcase
why would you put "simon" in the name of your game. what is interesting about simon. simon is the most bland name you could possibly have.
A little like Simon says, but it's fun.
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