

Poor Lucas and the Evil Duke
Stephen Ciuca · 2023 · Action, Metroidvania, RPG, 2D Platformer, Platformer
PC
2 user reviews100% · 2
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Screenshots
About Poor Lucas and the Evil Duke
Poor Lucas and the Evil Duke is a Metroidvania with action and RPG elements. Jump, slide, wall jump, swim, and battle your way through the Dukedom. Other mechanics include pushing boxes, pulling levers, and swinging on ropes. Enemies drop essences that will eventually unlock stat boosts or spells. Items in the game may be dropped as magic or can be enchanted.This game was built as a hobby, so it might not be the prettiest thing, but it is designed to be fun. This game features a level scaling system that raises monster levels as you complete the map. This keeps the game challenging as you progress through the game. Weapons and armor have levels based on the enemies that dropped them as well.
Version 1.05 Update Notes 05/04/2024
-Fixed game breaking bug
Version 1.04 Update Notes 04/11/2024
-Bug Fixes
Version 1.02 Update Notes 07/14/2023
-Bug Fixes
-New Game+ now saves to an empty slot
-Added new game mode
Version 1.01 Update Notes 07/09/2023
-Bug Fixes
Version 1.0 Update Notes 05/13/2023
-Updated Graphics
-Updated Music
-Fixed Bugs
-Full Game Launch!!!
Version .11 Update Notes (Demo only) 02/21/2023
-Balance adjustments
-Fixed several bugs
-Updated graphics
-Added support for steam achievements
-Added shiny enemies
Version .10 Update Notes (Demo only) 01/09/2023
-Balance adjustments
-Added ability to sort enemies
-Fixed several bugs
-Updated graphics
Version .09 Update Notes (Demo only) 12/17/2022
-Fixed several bugs
-Overall balance adjustments
-Gameplay and quality of life improvements
Version .08 Update Notes (Demo only) 11/1/2022
-Game is converted to pixel art
Version .07 Update Notes (Demo only) 8/29/2021
-Fixed a couple of bugs
-Added new enemies
-Adjusted enemy essence rewards
Version .06 Update Notes (Demo only) 8/8/2021
-Fixed a couple of bugs
-Rebalanced item enchantments and potions
Version .05 Update Notes (Demo only) 8/5/2021
-Giant overhaul. You'll have to play it to see the difference.
-Changed attack animations
-Changed stat progression
-Overhauled graphics of the Mines area
-Adjusted enemy difficulty
-Many other minor tweaks and adjustments, including performance improvements
Version .03 Update Notes (Demo only) 4/19/2021
-Adjusted and rebalanced all enemies
-Added new items
-Added new enemies
-Adjusted all enemy rewards
-Revamped drop system
-Revamped entire UI
-Some minor visual improvements
-Fixed map error
Version 1.05 Update Notes 05/04/2024
-Fixed game breaking bug
Version 1.04 Update Notes 04/11/2024
-Bug Fixes
Version 1.02 Update Notes 07/14/2023
-Bug Fixes
-New Game+ now saves to an empty slot
-Added new game mode
Version 1.01 Update Notes 07/09/2023
-Bug Fixes
Version 1.0 Update Notes 05/13/2023
-Updated Graphics
-Updated Music
-Fixed Bugs
-Full Game Launch!!!
Version .11 Update Notes (Demo only) 02/21/2023
-Balance adjustments
-Fixed several bugs
-Updated graphics
-Added support for steam achievements
-Added shiny enemies
Version .10 Update Notes (Demo only) 01/09/2023
-Balance adjustments
-Added ability to sort enemies
-Fixed several bugs
-Updated graphics
Version .09 Update Notes (Demo only) 12/17/2022
-Fixed several bugs
-Overall balance adjustments
-Gameplay and quality of life improvements
Version .08 Update Notes (Demo only) 11/1/2022
-Game is converted to pixel art
Version .07 Update Notes (Demo only) 8/29/2021
-Fixed a couple of bugs
-Added new enemies
-Adjusted enemy essence rewards
Version .06 Update Notes (Demo only) 8/8/2021
-Fixed a couple of bugs
-Rebalanced item enchantments and potions
Version .05 Update Notes (Demo only) 8/5/2021
-Giant overhaul. You'll have to play it to see the difference.
-Changed attack animations
-Changed stat progression
-Overhauled graphics of the Mines area
-Adjusted enemy difficulty
-Many other minor tweaks and adjustments, including performance improvements
Version .03 Update Notes (Demo only) 4/19/2021
-Adjusted and rebalanced all enemies
-Added new items
-Added new enemies
-Adjusted all enemy rewards
-Revamped drop system
-Revamped entire UI
-Some minor visual improvements
-Fixed map error
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
If you randomly stumbled on this game and you think it looks poorly made, I'm here to tell you it is NOT. There is a surprising amount of depth packaged into this game, and you can find items/spells/ect. that you can use to create up to five different loadouts that you can switch between on the fly. The enemies and bosses I've fought so far were reminiscent of the old games I've played in the past, and there is no shortage of creativity involved in their strange and spooky appearances. This is a hidden gem that is worth picking up and playing at least once in your life.2 found this helpful
To get the elephant out of the room: this game is not for people who don't like their eyes challenged a bit. Personally, I find the MS-Paint-like look quite charming, and would certainly rank it above just another asset flip. So how's the gameplay? Shocker – it's actually good! First of all, this game is quite huge. Think Axiom Verge 2, with 2 whole maps to explore. And it doesn't get boring either. Progression is well-paced, a good number of different areas and, most importantly, really good enemy variety, with foes that constantly surprise you with new behaviors you have to adapt to. Your moveset is simple, but functional. You have a lot of control over your jumps and a very fast, speedrun-friendly backdash (not unlike Symphony of the Night). Each weapon only has 1 attack, but different weapon types have different attack speeds, swing animations with different vertical and horizontal reach, and recovery frames. Enemies will often require you to place and time your swings and jumps well in order to hit them without taking damage. It might not look like much at first, but requires a good amount of mastery and all in all works pretty well. And, best for last: the customization.…1 found this helpful
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