Prototype TD

Prototype TD

Elijah Goering · 2018 · Strategy, Indie

PC
6 user reviews83% · 6
Best price 35 All-time low
$1.99
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Standard Edition · Steam
$1.99
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About Prototype TD

Prototype TD is a tower defense game which includes rogue-like elements to make each game different. The challenge of the game is in adapting to the situation you are given and figuring out what combinations of towers and map layouts will be most effective in each individual game.

In many tower defense games you figure out several towers which work well and use them to win the same way each time. You also learn what spots on the map are useful and then don't have much reason to innovate further. In Prototype TD you build your map by placing blockers which the enemies have to go around, and the starting map is randomly generated so every game requires you to think carefully about how you place your walls and towers.

The game includes a set of towers and other bonuses which can be useful to the player, but they are not all available every game. After every 5th round, the player is given a choice of bonuses which are randomly selected, so the player must decide what is most useful to the current game and figure out what combinations of towers are strong. Across several games it becomes necessary to learn and use each tower type when the right situation arises, or to pass up on a strong tower which doesn't fit the current map.

The towers themselves explore various different ways of dealing damage or interfering with enemies. The upgrade system allows for the possibility of winning with one tower that is heavily boosted or winning with a lot of towers with less upgrades on each one. Which route you choose depends on what towers and boosts you gain access to in a particular game.

This game includes the best of my ideas for the tower defense game I want to play, and I enjoy playing it. If you play it and have ideas about interesting new tower types or game modes that you think would be fun, please tell me about them and I will be open to building on the game further with updates.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 21, 2020
I love this game it's a lot of fun to play and i'd like to see it updated because i feel it could be better if you were to update it with more towers and upgrades to make it even more interesting and random feeling.
2 found this helpful
Recommended Sep 21, 2018
I love the elegant simplicity of this game's mechanics - which is not to say that this Tower Defense game is in any way simple/easy, particularly on the higher wave levels. Death can come very quickly, so don't sit back and relax. You can easily change mazes (never had soo much fun mazing) and towers between waves, as waves do not start until you call them in. The map layout changes every time you play, so there are endless possibe permutations. Getting through to the 50th level may be dependent on the map layout and upgrage options (also random) you are given, but I am enjoying this roguelike element in the challenge. Keeps me coming back for one more try. Extremely good value for money!
2 found this helpful
Recommended Sep 19, 2018
Normal, standard TD. Quite easy, and pair of tower making all work. (it least it allowed me to finish) Huge plus, no stupid skills, that you must use by cooldown. Need: - Different difficult - Show hotkeys on screen, not in instruction - Same for enemies If game will receiving updates, it can become good TD game. At this moment it quite small.
2 found this helpful
Recommended Feb 8, 2019
General: Rating: ? Probably E Price: $1.99 Genre: Tower Defense, Roguelike Time played: 2.2 Hours An interesting take on Tower Defense. They’ve mixed in some rogue like elements added a great soundtrack and made one hell of a game. Gameplay - 8 Tower defense games are usually pretty much the same. Here’s a path the baddies will take, build your variety of towers (single shot weak tower that’s usually OP when powered up, a slowing tower a splash tower etc etc) along said path. Upgrade, repeat as necessary. This one is slightly different. The map is random each time and includes several different colors on the map that do different things. Light grey spaces, blue ones, red block, a green block and a yellow broken trail showing you where the enemies will go from the green block to the red block. This path is always the shortest it can be and changes based on where you places your dark grey blocks, which are needed to place your towers. So at first you’ll have a few dark grey blocks to block off key areas and force the baddies to go a different way. Really that’s the key, you create the path by placing blocks and towers to make the longest path possible with the most towe…
1 found this helpful
Not recommended Aug 2, 2021
me 2 years ago should not have spent 2 dollars

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