Redemption: Eternal Quest

Redemption: Eternal Quest

SimProse Studios · 2015 · Casual, RPG, Indie, Strategy, Management

PC
Mixed60% · 119
Best price 75 Great deal
$0.33-93%
lowest tracked $0.26
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Steam
Steam
Standard Edition · Steam
$4.99
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Gameseal
Gameseal
Standard Edition · Steam
$0.33
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Eneba
Eneba
Standard Edition · Steam
$0.41
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About Redemption: Eternal Quest

✦ AI summary

Lead a band of adventurers through randomly generated quests, managing their growth, relationships, and contracts while balancing risk and reward across multiple playstyles and difficulty options. This roster management RPG stands out with its deep aging and injury systems, variable character development, and replayable campaigns where no two runs feel the same.

Redemption: Eternal Quest is a casual-themed RPG/Sim game which combines the feel of an RPG with roster management sim mechanics. You become the leader of a band of adventurers, guiding them through quests and adventures, healing them, watching them grow (or not!) and signing them to new pacts while keeping your gold pouch filled.

Features:
-- Take leadership over 6 adventurers that you choose, each with different strengths and weaknesses, bonuses - and hidden mysteries.
-- Completely re-playable – play with certain time or quest limits, or play unlimited seasons in a campaign. Everything is randomly generated every game, for maximum replayability.
-- Full variable aging and injury/disease engine built in for maximum challenge. Gain experience levels, and increase in ability over the seasons. Variable development curve - some will develop into fearsome warriors, some won't.
-- Characters form relationships with each other over time, good or bad. Sign them to contracts (or 'pacts') to keep them happy and working for you, or if they’re too greedy, decide when enough is enough and cut them loose. Pacts can include up-front money, yearly money or a percentage of treasure found.
-- Choose your path: Train your warriors in school and build them up, or draft seasoned hirelings later on to take their place if they don’t cut it.
-- You set the pace: You can send them on easy missions into realms with limited danger (and maybe limited rewards) but protect your warriors, or send them into more dangerous worlds for more rewards.
-- Music, detailed graphics and polished UI to draw you into the world.
-- Engage in unique card-based combat with over 200 different monsters, each with different fighting strength ranges.
-- Explore ruins, dungeons and open treasure chests, and complete unique grand quests.

Choose your destiny with Redemption today!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jan 27, 2026
Redemption: Eternal Quest is an indie fantasy management RPG developed by SimProse Studios and published by Conglomerate 5, and it occupies an unusual space between traditional role-playing games and long-term simulation design. Instead of placing the player directly in the boots of a single hero, the game casts you as a guiding force behind a rotating band of adventurers, emphasizing oversight, planning, and consequence over moment-to-moment control. From the outset, it makes clear that its primary interest lies not in cinematic storytelling or tactical micromanagement, but in the slow accumulation of decisions that shape a party’s fate across many cycles of risk and reward. The core structure revolves around managing a roster of adventurers who undertake quests on your behalf. Each character has individual attributes, tendencies, and hidden traits that influence performance and survivability, and over time they grow older, suffer injuries, recover, or even decline. This sense of persistence gives the game much of its identity, as characters are not disposable units but long-term investments whose careers unfold unpredictably. Choosing who to recruit, who to train, and who to ret…
1 found this helpful
Not recommended Sep 23, 2025
meh.
1 found this helpful
Not recommended Mar 10, 2026
Not so good
Recommended Dec 14, 2025
Against a backdrop of monotonous projects, this work was a breath of fresh air. It reminded us why we all fell in love with RPGs in the first place, and it did so with such mastery that it can safely be called a work of art.
Recommended Aug 9, 2025
[h1] …
Recommended May 9, 2025
wwww

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