Ricave

Ricave

Rogueatic Games · 2025 · Roguelike, Dungeon Crawler, Grid-Based Movement, Procedural Generation, Turn-Based

PC
Positive100% · 12
Best price
$14.99
lowest tracked $7.49
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Standard Edition · Steam
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About Ricave

Ricave is a turn-based, first-person 3D roguelike dungeon crawler where every mistake can be undone. Explore procedurally generated dungeons with strategic grid-based movement. Combining the depth of traditional roguelikes with modern accessibility, Ricave offers tactical combat where you can target enemy limbs, craft clever solutions, and outsmart deadly traps - all wrapped in a clean, readable interface. Join us on Discord to stay in touch.

Key features

  • Rewind mistakes with time control mechanics
  • First-person, turn-based tactical combat
  • Limb targeting & conditions that apply to you and enemies
  • Environmental kills (fire, barrels, toxic water, etc.)
  • Progress between runs with horizontal meta-progression (unlock more content)
  • Clean, readable interface designed for 3D roguelikes
  • Mod support with in-game manager

How it plays

Fight, loot, fly, swim, cast spells, set traps, finish quests, discover secrets, craft items, unlock perks, enchant gear, and more. Explore randomly generated dungeons and try to outsmart your enemies - immobilize them, set them on fire, break their bones, lure them next to an explosive barrel and detonate it, push them into toxic water, and more. But most importantly, be ready for tough challenges that require smart decisions. Each run takes place in a uniquely generated dungeon, providing replayability, but not in a way that would compromise game balance or difficulty. Every scenario always has a solution, though it may sometimes demand exceptional skills and creativity.

Time rewind & determinism

Ever wish you could press CTRL+Z in a game? In Ricave, you can! Rewind time at will to correct mistakes or misclicks. Ricave is entirely deterministic: rewinding and making the same move again will yield the same result - no "cheesing" RNG to roll higher damage.

Limbs, status & environment

A missing leg slows you down, damaged eyes cause blindness, and missing arms limit item interaction. Enemies follow these same rules, so use this to your advantage in combat! You can also suffer from illnesses, bleeding wounds, broken bones, starvation, and more.

Items & magic

A potion can heal or harm you, boost your strength or induce weakness, intoxicate or speed you up, act as deadly poison, restore mana, and more. A scroll can make you levitate, teleport you randomly, summon a deadly creature, enhance your vision, rewind time, remove a curse, or inflict conditions like freezing, blindness, and burning.

Permadeath, progression & replayability

Many roguelikes are challenging and so is Ricave. While permadeath usually means starting over when you die, Ricave lets you progress across runs by completing quests, leveling up your character, finding permanent items, and advancing the storyline. You'll also gain access to a lobby area where you can buy and personalize a private room with trophies collected from your dungeon adventures.

Accessibility & readability

Roguelikes can be challenging, and going 3D adds even more complexity. Ricave addresses this with a clean, simple, and intuitive interface. High-contrast, stylized graphics will help you quickly understand your surroundings and let you focus on making strategic gameplay decisions. An in-game tutorial is also included to guide new players.

Mod support

Ricave's code is structured to simplify modding as much as possible. You are welcome to expand the game with your own content and share your creations with the community. The game includes an in-game mod manager.

Speedrun friendly

Ricave features a zero-lag, unintrusive movement input system, ideal for players aiming to master their skills and complete the game quickly.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 27, 2026
[h3]RANKING:[/h3] [table] [tr] [td] [h3][strike]AVOID | FLAWED | MAYBE | WORTHWHILE | COMPELLING[/strike] | [b]UNMISSABLE[/b] [/h3] [/td] [/tr] [/table] [h3]SYNOPSIS:[/h3] [table] [tr] [th][b]ASSESSMENT:[/b][/th] [/tr] [tr] [td] Ricave is an impressive roguelike with no real flaws. Built upon a fantasy themed gameworld brought to life through an eye-popping volume of interactable elements. Smartly populated with levels generated by deliberate proc. gen. that admirably limits the feeling of duplication & repetition. RPG mechanics possess the breadth & depth to deliver gripping turn-based tactical gameplay. While the challenge of balancing resources with the need to complete quests & stay alive, make for an exceptional experience. One that compels being played over & over due to the amount of modes, starting parameters & content. Cutesy looks obfuscate a difficult & complex challenge. While a pimped out UI makes it very accessible. A real deal surprise. For its type, an [b]UNMISSABLE[/b] title. [/td] [/tr] [/table] [table] [tr] [td][b]STATUS:[/b][/td] [td]Looks fully released, with x1 update since [/td] [/tr] [tr] [td][b]APPEAL:[/b][/td] [td]For fans of fantasy themed, complex & t…
9 found this helpful
Recommended Oct 18, 2025
I've played long enough now to be thoroughly delighted by this one. Lots of systems in play, which is why the amount of clarity and legibility to the experience is so impressive. In my last session, my hunger clock was running out, so I decided to eat uncooked meat, which I would have cooked with a fireball spell, but I was out of mana, so the uncooked meat sated me but also diseased me, so started looking for fishing opportunities, so I could make fish oil to cure my disease, and so it went. So many little microdecisions spinning into new problems and opportunities, and more or less never have I died and gone "well, there's nothing I could have done". And even then, if you aren't rushing, you can rewind a few turns to see if you can pre-empt that critical moment before you doom yourself. This has some metaprogression, but mostly it is about expanding options and progressing the story, or getting cosmetics, or maybe buying one-off boosts. This is a roguelike that wants you to succeed, but won't succeed for you.
1 found this helpful
Recommended Oct 13, 2025
A very interesting game. The basic mechanics are easy to learn, but at the same time offer a lot of possibilities. I see a lot of potential for modding here.
1 found this helpful
Recommended Nov 15, 2025
Really fun game! Wish more people were playing it
Recommended Oct 14, 2025
An elegant, straightforward, and clean dungeoncrawler with plenty of depth and variation, which is unlocked as you go through meta progression, to keep you interested for a good while. The game generally does an excellent job at explaining everything what's happening and how everything around you works, though some things still could be made a bit clearer, for example, I had no idea how you acquired new spells/abilities until I just accidentally happened to hit the correct button when I noticed it just over my inventory, as that was one of the things the game never explicitly told me about it, I didn't even notice it until much later in my runs. Modding support out of the box is excellent and I can't wait to revisit this game down the line with some mods, especially as the game's main weakness is that there's not that much variety to the classes in my experience so far, modding will definitely help that a ton.
Recommended Oct 12, 2025
Its different. That's great. Progression through to everything including walls having tool tips. I hope it continues to surprise.

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