

Rezrog
Soaphog · 2017 · Turn-Based, Procedural Generation, Tabletop, Roguelike, Dungeon Crawler
PC
Mixed45% · 29570Metacritic
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About Rezrog

The lands of Rezrog are in turmoil. Evil Wizards and hideous monsters from far around have descended to the darkest depths of the earth where they harvest the power of the potent gems that are found there. You must take your team of heroes and defeat all that stands before you in a quest to restore Rezrog to the peaceful land it once was.
Equip, craft and upgrade items on your way to building a strong and resilient team capable of withstanding even the greatest of attacks from the biggest and meanest of foes. Learn powerful skills along the perilous journey through 100 dungeon levels that will give you the edge in battle as you look to tactically outsmart whatever stands in your way. Get it right and you're one step closer to your goal. Get it wrong and end up imprisoned…or worse.

Features
Unique party mechanic: You have a party of brave heroes at your disposal, each with unique looks and strengths, but only one of them can go on an adventure at a time. If one hero falls prey to the enemy and gets captured, rescue him with another member!
Tactical turn-based combat: Carefully plan your actions during the combat, conserve your resources and exploit enemy weaknesses.
No two dungeons are ever the same: Procedurally generated dungeons create a unique experience for each and every player with interesting dungeons, large variety of equipment items and events impacting dungeon exploration.
Permadeath: Getting your whole party captured means the end of the journey for your daring party of heroes.
Progress persistence: Leave your legacy to next generations of heroes, even after permadeath, by acquiring and forging precious gems which leave stat points for use in a new game.
Tabletop aesthetic: Mimics a paper board game style.
Adventurers to heroes: Share all gear and skills within your team and equip them to suit your playstyle, but do it evenly. If your strongest hero is captured, you face an uphill task.
Dungeon crawling: Prepare for unforeseen events as you face various dungeon challenges, avoiding traps and lethal encounters.
Skill system: Skill discovery and upgrade system that allows acquiring and improving skills as you play.
Boss battles: Challenging boss battles to test your fighting spirit. One wrong move could spell defeat.
Large world to explore: 100 dungeon levels, 10 different environments.
7 character classes to play.
More than 60 skills that can be upgraded to become even more powerful.
More than 120 enemies to encounter.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Wow. DO NOT BUY THIS GAME. Completely unplayable. Game breaking bugs literally stop all progress and you cannot progress. Dev's haven't addressed a single issue since 2017. Dead game.11 found this helpful
I bought this on sale for $1.29. It's got simple game mechanics, and a cool aesthetic. But it's got one glaring problem: It's not fun. When you're defeated, you have to send in another teammate to rescue captured heroes. I got my first guy through the dungeon alright. But every other player I sent through died at least twice, no matter what I did. So now my main tank guy is like level 4 just from rescuing all the newbs who can't even get through the starter dungeon without dying. This is not fun. Potions are useless. It uses a turn to drink them, but while that turn is taken, the enemy hits you and undoes the health recovery. So just... don't bother I guess. Spam attacks and hope for the best. But you'll probably die and have to be rescued. But in order to advance, you have to have at least a couple of higher-levelled heroes to rescue the guy from the next level, because your main guy will invariably be killed and need to be rescued, possibly several times. This is not fun. There's a roulette wheel at the start of every dungeon that randomly screws you for the run, -10 damage on all attacks, or enemies get more health, etc. It's like they're trying to punish you for playing. …5 found this helpful
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Rezrog, developed by Soaphog and published by Kasedo Games, is a dungeon-crawling roguelike RPG that immediately distinguishes itself through its tabletop-inspired presentation. Rather than relying on traditional fantasy art direction, the game adopts the visual language of miniature board-game figurines, cardboard terrain, and exaggerated tokens. This aesthetic choice isn’t just a stylistic flourish—it informs how the world feels and functions. Every dungeon resembles a constructed playset, every character looks like a painted figurine, and every combat encounter feels like a turn taken around an imaginary table. It creates a cozy familiarity, especially for players who have spent years around physical board games, and it allows Rezrog to feel charming even when the gameplay grows tense or punishing. At its core, Rezrog follows a simple but effective structure: assemble a roster of adventurers, enter procedurally generated dungeons, defeat enemies, harvest loot, and climb the difficulty ladder in pursuit of powerful gems. The twist lies in how the game handles failure. Instead of simply killing a character when a dungeon run goes wrong, Rezrog “captures” them—removing them from a…1 found this helpful
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