

Sanatorium «Anthropocene Retreat»
Mikhail Maksimov · July 15, 2020 · RPG, Adventure, FPS, Hidden Object, Action RPG
Sanatorium «Anthropocene Retreat» is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Sanatorium «Anthropocene Retreat» price
Sanatorium «Anthropocene Retreat» is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Sanatorium «Anthropocene Retreat»
Evolve from viral lifeform to human to artificial intelligence across fantastical gardens while completing arcade challenges, story missions, and museum shooter galleries that explore posthumanism and technological singularity. A genre-blending odyssey that combines arcade, quest, and shooter gameplay with philosophical depth about humanity's transformation and our place in the cosmos.
Gameplay combines the genres of arcade, quest and shooter. In each of these subgames you can be on top of an internet leaderboard. In the second part of the game, relieve stress and shoot out in five fantastic museums of modern art.
Main features of the game:
- NPC missions;
- magic transformations;
- shooting galleries;
- unusual puzzle solutions;
- seamless change of game genre;
The game examines the development of anti-anthropocentric philosophical concepts from the perspective of the classical ‘vergilian’ road movie. The key utopian concepts of antihumanism, posthumanism, transhumanism, and technological singularity as well as the doctrines of Haraway, Latour, and Land are introduced in a magical fantasy performance where the protagonist undergoes a sequence of transformations resulting from his interactions with the other main characters.
The gameplay is based on the fluid identity of the protagonist. His settings are not defined and are subject to change in function of the interactions with non-player characters.
Incidentally, the game through speed of the storyline determines the answer to the vital question of the last decade, namely the exact date of the beginning of Anthropocene, that is, the epoch of significant human impact on Earth.
Sanatorium «Anthropocene Retreat» — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sanatorium Anthropocene Retreat cons: lack of instructions. no sound. no options. sucks.15 found this helpful
[h1]Before I played Sanatorium Anthropocene Retreat, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]3 found this helpful
"Sanatorium «Anthropocene Retreat»" is a lazy, weird and pointless Russian asset flip. The developer ripped off a bunch of Unreal assets, threw them all in a blender and dumped this on Steam Direct. The only weird thing is he forgot to try charge money for it. Regardless, it's valueless. What do you do in the game? It's a kind of FPS adventure thing.. I'm not sure if it was supposed to be a joke or the developer seriously thought people would want a garbage asset flip like this. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 9 concurrent p…2 found this helpful
Makes you feel like you died and went to hell.1 found this helpful
Sanatorium «Anthropocene Retreat» is an unconventional experimental adventure that is far more interested in ideas, transformation, and artistic expression than following the rules of one established genre. Developed by Mikhail Maksimov and published by VAC Foundation, it combines exploration, role-playing elements, puzzles, quests, arcade challenges, shooting sequences, and philosophical themes into a deliberately strange journey. Instead of building everything around a single gameplay loop, it repeatedly changes direction, making unpredictability a defining part of the experience. The premise revolves around an evolutionary journey through a collection of fantastical gardens. Rather than controlling a conventional hero with a fixed identity, the player experiences different forms of existence while progressing through the world. The journey moves through unusual stages involving non-human life, viruses, humanity, and eventually artificial intelligence. These transformations support the central theme that identity is something fluid rather than permanent. Interactions with characters can influence the protagonist's characteristics, making the concept of change relevant to both th…
Игра 'Sanatorium «Anthropocene Retreat»' - это захватывающее и тревожное приключение в мире пост-апокалипсиса, которое заставляет задуматься о будущем человечества и его отношениях с природой. Визуальный стиль, выполненный в акварельной технике, поражает своей мрачной красотой и создает неповторимую атмосферу заброшенности и надежды. Сюжет, разворачивающийся в стенах странного санатория, полон загадок и моральных дилемм, заставляющих игрока принимать непростые решения, влияющие на судьбу персонажей и окружающего мира. Геймплей представляет собой смесь исследования, головоломок и взаимодействия с другими обитателями санатория. Головоломки хорошо продуманы и органично вплетены в повествование, а общение с персонажами раскрывает их мотивы и помогает глубже погрузиться в мир игры. Несмотря на медленный темп, 'Sanatorium «Anthropocene Retreat»' держит в напряжении до самого конца. Это не просто игра, а скорее интерактивное произведение искусства, которое оставляет после себя долгое послевкусие и заставляет переосмыслить многие вещи. Рекомендую всем любителям атмосферных приключений и проектов, поднимающих важные вопросы.
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