

Sarpedon
Colby Bird · 2024 · Exploration, Interactive Fiction, Walking Simulator, Mythology, 3D
PC
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About Sarpedon
You have arrived at Sarpedon, a surreal island at the edge of the known world. Armed only with a bag, a sword, and your wits, you must continue your task as given:REACH THE ISLANDSLAY THE BEASTRETURN WITH HER HEADWhile the island may be cloaked in an isolating fog, you certainly aren't alone. The colorful cast of characters scattered around the island anticipate your arrival, some more anxiously than others. What will they be to you, friend or foe? What will you be to them? Explore the island, discover its inhabitants, and craft your story in Sarpedon, a solo dev's love letter to his favorite myth.Featuring
- A hand-crafted, open-world island environment to explore
- Unique interactions with 5+ mythical characters
- Over 400+ lines of handwritten dialogue
- Replayable mini-games
- Discussion of grief, remorse, and the ways in which we cope
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
THE ABSOLUTE BEST GREEK MYTH GAME! The art, the references, the attention to detail -- "Sarpedon" gives the ancient story of Medusa a modern makeover that only enhances its charm.1 found this helpful
rock hard
Unique and relaxing. It was fun wondering around the island discovering odd characters. Probably not for everyone as it is a slow game but I enjoyed it. Low 4 out of 5.
Sorry, but this isn't very good. There is no guidance (how many items do you need?), the island is large and empty, with everything looking virtually the same (I had to walk in circles for 10 minutes until I stumbled onto the last NPC, which incidentally looked like a non-interactable statue from afar). The mechanics for the final encounter aren't clearly explained *and* janky ([spoiler]Why does invisibility become inactive when you jump? Why can't you slay some hostile characters? Why can you look directly into medusa as long as you shield is up?[/spoiler]). The island also looks very dull. It is Proteus stripped of beauty. The music was okay, until the end, when it the "tense" music just abruptly stopped as you reach safety. No subtlety or transition, just sudden silence. The "puzzle" part was also unnecessarily long (despite being short). It's fine for a personal project, and an achievement in that sense. But there is little reason for anyone to play this. It is unpolished and has little to add to the myth it's retelling (to the contrary, it subtracts).
had potential to be something cool but turned out pretty boring, you'll understand if u play
Very interesting presentation, especially when it comes to characters. A bit more than a walking simulator as labeled, since there is an option to attack and do combat.
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