

SiNKR
Robert Wahler · 2017 · Strategy, Puzzle, Minimalist, Casual, Indie
PC
Very Positive94% · 532
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About SiNKR

SiNKR is a minimalist puzzler. There is just you, hooks, pucks, and various contraptions you need to finish each level. Sink all the pucks to advance.
Key Features
- Each level is handcrafted
- No scores, no timers, no text, no distractions
- Responsive ambient music
- Cross platform cloud saves
- Full controller support
- Steam achievements

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
SiNKR - You play puzzles with hooks and, well...sinkers. While the concept is very straight forward, some of the puzzles really make the ol' gears grind and turn for a change. Loved the challenge and highly recommend you to pick it up. Buy the dev a coffee I say!1 found this helpful
SiNKR, developed by Robert Wahler and published by Wahler Digital, is a minimalist puzzle game that proves that simplicity, when handled with precision and purpose, can be deeply satisfying. From the very first moment, it establishes a tranquil rhythm that feels almost meditative. There are no words, no instructions, and no distractions—just a quiet grid filled with shapes, hooks, and pathways. The game’s premise is deceptively straightforward: use hooks and mechanisms to guide small discs, or “pucks,” into designated holes. Yet as each level unfolds, this minimal foundation gives rise to increasingly intricate logic puzzles that challenge your spatial awareness and sense of cause and effect. SiNKR is not about speed or reflexes but about thoughtfulness and observation, rewarding patience and insight over haste. The gameplay mechanics are built upon a simple rule set that slowly expands as new elements are introduced. At first, you merely pull on hooks to drag pucks across the screen, learning how their paths interact. Before long, the game adds switches, moving belts, portals, and directional lines that change the behavior of your movements. Each new idea integrates seamlessly, n…1 found this helpful
It is a pretty cool short puzzle game with decently cool mechanics and acceptably cool presentation. There are only 67 levels so it can be finished faster than a couple of hours. Tho the options menu has touchslop design, and every designer of such minimalist no-text no-tips menus thinks they cracked the code of universal language. I have zero idea what these pictograms mean. The hardest part is to find the list of all the levels. All the achievements are working.
Very satisfying
SiNKR starts off quite interestingly with its proof-of-concept-like gameplay but I found it quite difficult soon after so the fun went away. I get it's a puzzle so it should challenge you but I was expecting something else.
This game proves you don’t need flashy graphics to deliver brilliance. Pushing hooks, moving pucks, solving with logic — pure puzzle magic.
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