

Soul Scroll
Literzz · August 2, 2026 · Simulation, Strategy, Fantasy, Medieval, Base Building
Soul Scroll is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Soul Scroll price
Soul Scroll is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Soul Scroll
- Procedurally generated world with biomes and rivers
- Gather resources and grow your settlement
- Place and upgrade buildings to expand your village
- Fight monsters and progress through upgrades and stronger gear
- Endgame goal: find and defeat the final boss
Soul Scroll — game info
- Platforms
- Windows
- Player modes
- Single-player, Online co-op
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Online Co-op barely works I have froze 36 times due to friend building a archer tower and making it shoot 100's of arrows across the map. I can't login into server without crashing. I can level up but can't build, kill goblin or just interact with anything please fix the game quality. I like the game aspect but it need more love from the developers. thanks!3 found this helpful
been playing off and on since it came out and having a pretty fun time with it. dev seems receptive and looks to be putting in genuine effort to better the game.1 found this helpful
Soul Scroll is a free fantasy survival game that mixes gathering, settlement building, exploration and combat into a roguelite style experience. I start with basically nothing in a procedurally generated wilderness and have to build myself up from there. I spend time collecting resources, expanding my settlement, finding better equipment and fighting monsters while working towards the final boss. I like the basic idea because it gives me a clear reason for all the gathering and building instead of making the settlement feel like something I am doing just for decoration. The gathering and building are probably what I find most enjoyable at the start. I can collect resources from the world and use them to place and upgrade buildings in my settlement. The procedurally generated world also has different biomes and rivers, so the environment is not completely identical every time. I like having to explore a little to find what I need because it makes the world feel more useful than just being an arena for combat. Building up from nothing into a proper little settlement gives the progression a nice sense of improvement. Combat gives the game another reason to keep exploring. I have to …
Well so far I can't even play the game. I get into the game's start menu, go to character selection(only one to select since I haven't played before, then go to "Create new game" Then another screen pops up telling me about losing stuff when starting a new game . It asks if you want to start a new came. "start" and "no" buttons both appear. I hit "start." Then nothing happens. I restarted the game a number of times. Still, nothing happens. Too bad looked like an interesting game. NOW I HAVE TO EDIT THIS LOL. The dev has already responded to and fixed the issue. I got to play the game for a bit and indeed enjoy it. I think it is a little repetitive and a little jankyness that comes with early stages of a game being developed. Yes, there is AI aspects. BUt, the game is fun and something I can relax playing.
this have has great potential but is lacking with several features, for one i could not build walls when i had enough wood, and secondly i wish that the villagers would attack the goblin people, and last, make the HUD wayyy smaller at 10%, it being at 50% is wayyy too big, but a great slop game
This game has made me very happy. just needs more early game fun.
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