SpaceBourne

SpaceBourne

Burak Dabak · 2020 · Simulation, RPG, Space, Indie, Space Sim

PC
Mostly Positive76% · 774
Best price
$14.99
lowest tracked $1.49
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Standard Edition · Steam
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About SpaceBourne


SpaceBourne is a Space Simulation / Arcade / Open World / RPG game.

SpaceBourne’s universe has over 100 Solar Systems, over 400 planets and 37 landable Space Stations.

SpaceBourne is designed with total player-freedom in mind. In Spacebourne, the player can mine asteroids, salvage wrecked and derelict ships, hunt bounties, engage in piracy, and explore and discover previously uncharted solar systems and space anomalies like black holes. Besides following the main storyline, the player may also engage in trade, take side missions, help or hinder the various warring races, or even form a force of their own. In all of these activities the player has the freedom to make choices.

However, to accomplish any of this, one needs a good ship. You can acquire new ships, modify current ones, and create new and different weapons. As of Eearly Access 1.5.1 the game has 322 different weapons with different characteristics, and that number keeps growing with each update.

It’s not just the shps that can grow and upgrade. The player-character progresses through leveling, gaining new traits and improving existing ones. Passive traits, such as Piloting, Trade, Charisma, etc… get better, or not, according to your playstyle. Active traits on the other hand, are left to you to choose and pick up as your character levels up.

With the exception of the main storyline, SpaceBourne’s content is randomly generated at new-game initialization. This means that every new game can feature new events and locations. This design choice is intended to make every new playthrough unique and ensure that no matter how many times you have played, there are always new things to discover.

SpaceBourne includes 4 distinct races with different ships, and different specialties. There are more than 3.000 entities with which to interact.

The Story:

Everything began on a regular day in July of 2029. That is the day that the new normal began with the appearance of an unidentified alien object in our skies, the day of our first contact with extra-terrestrial beings. Excitement soon turns to puzzlement as the alien craft simply hovers motionless. No communications come from them, and their purpose remains unclear. Puzzlement gives way to concern, and in order to prepare for the worst-case scenario, the nations of the world form a special international committee, called World Air Defense Platform. One man is chosen to lead this new organization, a man known now simply as “the Commander.”

The epidemic started in February of the next year. Officially called “HX-4”, it was popularly called “Guest Influenza.” This new disease has a long gestation period, one year, but proves completely incurable and highly fatal.

By the year 2032, with the entire world still struggling in the face of this deadly outbreak, WADP plans an attack on the visitors, who are widely believed to be behind the disease. WADP gathers their forces to strike, but the aliens strike first.

Human casualties are heavy, and at first they suffer only devastating defeats, but under the expert leadership of “the Commander”, the tide turns. Tactics are altered and new stratagems devised, and in the next three years more than 20 alien ships are destroyed in dramatic and great victories.

By 2035 almost half of the enemy ships are cleared from our skies, but this is tempered by the loss of nearly three quarters of the Earth’s population. The survivors, desperate for news of a total and final victory that will enable them to begin the painful process of rebuilding, are nearly broken by the news that the Commander himself has gotten ill. Medical researchers redouble all efforts to combat this disease, but their efforts come to no avail. Every day brings the Earth’s greatest hope closer to an inevitable demise.

On the 12th of December 2037, in a last-ditch effort to save him, it is decided that the Commander is to be cryogenically frozen until such time as a treatment can be found. The next day he takes his last look at Earth as it was, closing his eyes in a sleeping chamber.

When he opens them again he is in an abandoned space station orbiting the Earth. Surrounded by silence, he soon realizes that the end had come for Earth, and he is alone. His heart is filled with sorrow, but there is no one left to grieve with him. His mind is filled with questions, but there is no one to answer them. And still he feels the disease raging in his body.

The only thing left to him is a deserted space station, a ship in the hangar and an infinite universe waiting outside.

You can watch the introductory video of the newspapers from this link:
https://youtu.be/nTdAuBDbpag

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended May 30, 2026
Starts with a dogfight. Then a dogfight. Then a dogfight. Then a dogfight. Basically, the 1950 idea of space action, i.e., Earth aerial combat without Earth. This one seems stuck in a time loop though, to explain how we space dogfight 5 times in 20 minutes. Either that or space is much smaller than anticipated. Sometimes, you do get to click "Warp" before the next dogfight. Apart from that, you'll struggle with messy controls, find nothing interactive, and yet suffer from bugs and glitches.
3 found this helpful
Recommended Jun 14, 2026
What a blast! (No really, you literally just shoot everything! :D) TLDR: Got the game as part of SB1 & SB2 bundle, and got my wife hooked on Elite Dangerous by having her play this first. - This is just like the older single-player version we've always wanted. TLDR2:While this game carries the backstory, and will leave me with a nostalgic feeling (Like "Deus Ex"), I doubt I'll spend any more time on it (Like "Deus Ex"! :D) with SB2 out. (The Devs went even crazier on the new game and it really bridges the gap between Spacebourne 1 and Elite Dangerous) (NOTE: Getting the game to run on newer systems requires literacy and a burst of patience; You need to right click on the game in your Steam library, select "Options" and add >>>>>cmd /c "set OPENSSL_ia32cap=:~0x20000000 && %command"<<<<< to your game's launch options. [Without the ">>>" and "<<<"]. Just copy as paste everything found here [Without the arrows!] and buy the Dev that gave this feedback a beer.) I want to preface this small review with the fact that I am a gaming enthusiast; Over the last 30 years, I've learned to take games for what they are, and negative reviews generally stem from poor support / ef…
1 found this helpful
Recommended May 5, 2026
Decently well-done 3rd-person Elite-like, especially for a single developer (with some contracted help, I'm guessing). All the critical aspects of a space trading/bounty hunter/miner sim are there, and the game looks pretty good. Runs smooth, as well, with a good usage of UE4. The interface and controls are... well they are the only bad part of the game. They are complex and wierd, and not overly controller-friendly. You can thrust and turn just about any way you want, but you need 3-4 hands to do so. Most such games forego some maneuvering freedom to give a cleaner experience (usually by forcing the player to change thrust in a slower fashion, and sometimes disallowing roll) -- not SpaceBourne! Unfortunately, it's not very forgiving with a gamepad (no aim assist, or gimballed lock)... although it's okay with a KB+mouse, if a little crazy with the wild inertia-less combat moves. It seems like it should be, but it's not very "combat flightsim", in it's control scheme -- you don't really need to track a target, visually, to dogfight, and there's no mechanism to do so. You can turn about as fast as you could look -- and you'll need to, to deal with a large number of enemies…
1 found this helpful
Recommended Jul 17, 2026
I enjoyed it more than I thought I would. For people who love truly crusty games.
Recommended Jun 28, 2026
for a single developer this is good game, its fun thou rough around the edges , i deside to finish the main story before i jump on the second game and up to now i am mid way through around 10 hours in and i am having fun, not a blast but it works
Not recommended Jun 25, 2026
A few issues with this. If you're going to rely on AI to voice your game, don't voice your game. And the image in the newspaper splash is ripped from the opening of District 9.

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