

3030 Deathwar Redux - A Space Odyssey
Bird in Sky · September 13, 2017 · Adventure, Indie, Space, Action, Simulation
Buy 3030 Deathwar Redux - A Space Odyssey from Steam at $14.99 — the cheapest of 1 store we compare.
Where to buy 3030 Deathwar Redux - A Space Odyssey — official stores
3030 Deathwar Redux - A Space Odyssey price by region
3030 Deathwar Redux - A Space Odyssey costs £10.99 in the United Kingdom, $14.99 in the United States, €14.99 in Europe (EUR), $14.99 in Georgia (USD), CA$16.99 in Canada, NZ$17.99 in New Zealand, A$21.50 in Australia, R$27.99 in Brazil and zł53.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £10.99 | £10.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| €14.99 | €14.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| CA$16.99 | CA$16.99 | — | 1 | |
| NZ$17.99 | NZ$17.99 | — | 1 | |
| A$21.50 | A$21.50 | — | 1 | |
| R$27.99 | R$27.99 | — | 1 | |
| zł53.99 | zł53.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About 3030 Deathwar Redux - A Space Odyssey
Explore a war-torn galaxy as space pilot John Falcon, taking on combat missions, trading jobs, and comedic adventures across 30 star systems while unraveling a mystery involving stolen gold and intergalactic intrigue. Blending classic Elite-style exploration with LucasArts adventure charm, you're free to pursue shady deals, become a pirate, salvage derelict ships, or chart your own path through an open universe packed with secrets and dark humor.
Awarded Space Game of the Decade by Space Game Junkie!
Fusing space exploration, fast-paced combat, trading, and a healthy dose of point-and-click comedic adventuring, 3030 Deathwar Redux sets you free to roam an entire war-torn galaxy filled with devastated planets, uninhabitable zones, and space stations in quarantine lockdown.
Help freewheeling space pilot John Falcon get back on his feet in a huge open world inspired by both the classic Elite and Lucasarts' finest adventures, and plot your own course through the game's dizzying array of missions, stories, and places.
It's not been a good day for you. Your crew has discovered a dead body, your brand new ship's been impounded by the cops, and most people you run into seem very unhappy with you... probably something to do with that missing cargo of gold bars.
So... will you take on a couple shady delivery jobs in order to afford a better ship, or will you downsize to a cheap jetsuit and go shooting space-junk for quick money? Will you perhaps decide to focus on finding that missing gold shipment before the local gangs and salvage teams get there first?
Meanwhile, there's that damn mechanic who sold you a stolen ship, and a mysterious 'Taoist' group everyone keeps talking about. Oh, yes, you have most definitely found yourself inextricably caught up in a plot of intergalactic intrigue...
Features:
- Open-world space adventuring with frantic combat and 30 star systems to explore.
- Stations to board, bars to visit, scores of space scum to talk to.
- Ghostly derelict ships to discover via your star-map, space-walk into, and salvage valuables from.
- Large variety of intriguing jobs and missions, with exciting, and occasionally silly side-quests.
- A diverse array of ships to buy and upgrade.
- The once-in-a-lifetime opportunity to refuel from the corona of a sun without burning up!
- Pirate Stations to discover, and the option of living a life of crime, piracy, cargo stealing, and nastiness.
- The chance to invest in a large cargo ship and go asteroid mining for metals, or just haul goods between systems.
- Hidden wormhole shortcuts, comets, unique stations, and a ton of secrets to uncover.
- An irreverent, thoroughly amusing, and enthralling main story.
- A whole load more!
Developed by Matt Griffiths & Mic N
Additional Design by Max Dohme
Published by Crunchy Leaf Games
3030 Deathwar Redux - A Space Odyssey — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Doesn't just evoke the classics... it actually feels like an old-school space sim, the simple kind from a simpler time. Think the original ELITE, except without the 3D. Honestly, I've been enjoying the top-down space-sim/RPG genre lately, games like Transcendence and Starcom: Nexus, and 3030 Deathwar absolutely fits in that same mold. While not advertised as a cozy game per se, there are elements of Spacewar that definitely help it feel very cozy. It's also a game that largely lets you do what you want, how you want. You only really get locked in on the main story near the end, and up until that point you're free to do as you please. Mining? Check. Bounty hunting? Check. Piracy? Check. Exploration. Check. Running a space taxi? Check. Crushing bugs on the computer screens in decrepit space stations? Definitely check. One of the ways this game succeeds is in the continuous feedback loop that better gear provides. Want to just stick to relaxing asteroid mining? Well, better upgrades help you mine faster, store more, and identify which asteroids have the best haul. Want to hunt the best bounties? Upgrades to shields, maneuvering thrusters, better missiles, and faster afterburner…3 found this helpful
This is Cotton Candy in videogame form. It's easy to pick up and it sticks with you long after you are done with it. In no small part due to the excellent Pop Soundtrack by the Kyoto Connection, who provided songs from their No Headphones Required record. It's a one of a kind game. Very nice, very easy to like.1 found this helpful
This game was so good. I would have paid good money for some DLCs or a sequel. It takes a little getting used to, but once you have it down, it really is a special game
This is a great space sim, I'd call it among some of the best ones. If I were to give a label to this one, it captures the vibes a space sim should have, more than complex/challenging gameplay. You'll rarely find yourself dying or losing in this game, at a loss for what to do or lacking the tools to do it. If you're looking for a game that challenges your build-crafting skills or reflexes, this isn't it. But, if you're looking for something that captures the energy that other media like Firefly, Starsector, Escape Velocity, FreeSpace, NMS, Elite and similar games capture, and a game which is wholly focused on that energy and aesthetic over gameplay, this is the game for you. I do wish the gameplay was generally more engaging, I did find my fingers and the strategic thinking part of my brain getting bored. But the story is interesting, the writing is solid and entertaining, and the vibes are immaculate. Aligns most closely with Escape Velocity/Endless Sky-inspired games; mainly about roleplaying and supporting roleplaying. If you're looking for something closer to Everspace/Chorus and friends you'll be disappointed.
Definitely worth a playthough, especially given its price. The little cutscenes are charming. That being said, I did have a few issues with the game: - There doesn't seem to be much reason to salvage derelicts. - Bounty hunting trumps every other method of making money. The only exceptions are delivery and taxi missions that take take you in a direction you're already going. - Once I had the plasma cutter, I didn't see any reason to use missiles, or upgrade to any of the more expensive weapons. With a maneuverable ship you can effortlessly circle strafe enemies so they can't shoot you, and burn them down in seconds. Even the final boss went down quickly. - You can't rebind the keys, and having afterburner on control feels pretty awkward It's still fun despite all this, and doesn't overstay its welcome (my playtime is this long due to me playing it in a very early state, quite a few years ago).
Well, I'm almost 10 years late, but this was a fun ride. Decent variety of missions and activities to get sidetracked by. Story is serviceable, mostly silly and doesn't overstay its welcome. Music is fantastic. My only gripe is that salvage, which would otherwise be my favorite activity, has no relevant upgrades and never really changes or scales. Unless you count more cargo space letting you hit more derelicts in a row, anyway. Difficulty's a bit on the low side, but I didn't mind. If top-down space sims are your jam, you could do a lot worse.
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