

Tale Smiths
Clever Simulation Entertainment · 2025 · Adventure, Interactive Fiction, 3D, Realistic, Historical
PC
This game is free to play. Get it on Steam →
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About Tale Smiths
Discover the rich cultural heritage of Northern Europe in Tale Smiths, a narrative-driven adventure that blends immersive storytelling with literary tourism. Step into tales shaped by the traditions, poetry, music, and folklore of Finland, Sweden, Norway, Ireland, and the Faroe Islands.Every story is crafted in collaboration with local experts, ensuring an authentic connection to each region’s culture. Explore beautifully recreated 3D environments built with photogrammetry and drone imaging, meet lifelike characters brought to life with motion capture, and interact with the world through innovative camera-based motion controls.Whether wandering through legendary landscapes, listening to traditional songs, or uncovering hidden literary gems, Tale Smiths offers an engaging journey where culture and technology meet.
Key Features
- Cultural Storytelling: Play through interactive stories inspired by local literature and folklore.
- Authentic Heritage: Experience poetry, songs, music, and traditions seamlessly woven into gameplay.
- Realistic Worlds: Explore detailed 3D environments based on authentic landscapes.
- Immersive Technology: Control characters with your movements using camera-based motion tracking.
- Literary Tourism Reimagined: Travel across five regions through the power of stories.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Unfortunately the experience of this game isn't good. It's very slow, janky and it's unclear what exactly the goal is. There are inconsistencies in the UI text and sometimes scenes skip altogether. I was hearing music from the cutscenes within the main menu at random points. Too many other issues to list. Also very disappointing to read about the use of AI in this game. They say "some" and the proceed to list: "Some elements of the game have been generated using AI, including few background images, two general songs. Additionally AI was used to modify some game textures, AI was used to modulate recorded voices to better fit the outlook of 3D modelled characters, and some elements of the user interface were translated using AI." This could have been an interesting project but as it currently stands, no, not for me.
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