

Tear
Anthony Williams · 2026 · Roguelike, Procedural Generation, 3D Platformer, Exploration, 6DOF
PC
This game is free to play. Get it on Steam →
About Tear
This game allows players to procedurally generate a 3D dungeon composed of worlds that are connected via portals. The player must collect all the objectives scattered across the dungeon in an order specified by the tutorial. The player must avoid enemies scattered across the dungeon. To collect the objectives, the player has the following tools: opening/closing portals, rotating the world they reside in, walking, and jumping. The game will test the player's movement in a 3D environment, understanding of the physics of the game, and memory of landmarks. The game has a minimalist design: simple shapes and colors. The game was made by a single developer. Have fun!
DLC & expansions
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