The Deepest House

The Deepest House

Mr. Thee · 2019 · Action Roguelike, Action, Indie, Early Access, Roguelite

PC
1 user reviews100% · 1
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$7.99
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Screenshots

About The Deepest House

Greetings, player! My name is Mr. Thee, and you seem to have stumbled upon the Steam page of my game! The screenshots should've given this away by now, but I'll happily give you a quick rundown. The Deepest House is an early-access, sleek and squishy, top-down, 3D, action-roguelike game featuring a variety of game modes.

Game Modes

  • Arcade Mode (1 Player): In arcade mode, you play as a small, ostensibly-indie hooded small character and have to make your way through 4 procedurally-generated treacherous dungeons. Collect a wide variety of strange and exotic weapons and tools to best whatever foes get in your way! The rooms, spawns, treasure, and even the protagonist color are randomized for each play-through to ensure optimal replayability.
  • Target Attack (1 Player): Destroy a series of pre-configured targets as fast as you can with a pre-determined loadout.
  • Challenge Rooms (1 Player): Test your understanding of the game's mechanics to overcome a set of dastardly scenarios, ranging from timed escape rooms to armed (and unarmed) combat challenges.
  • Horde Mode (1-4 Players): Team-up with up to 3 friends locally to survive waves of incoming enemies. Head to the merchant in between waves of enemies to buy new gear. You and your friends can revive each other as often as you want, but if everyone kicks the bucket, then it's game over.

Combat 101

  • Items: 2 weapons slots (one melee, one ranged), 3 armor slots (head, neck, cloak) and 5 inventory slots for various tools such as potions and bombs.
  • Most weapons, armor, and enemies come with various elemental and status attributes. Learn which tools are the best for dispatching your foes.
  • Advanced techniques include: dodge rolls for evading attacks and melee strikes that can reflect enemy (and player) projectiles!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players appreciate the solid controls, fast-paced gameplay, and charming graphics, though they note some technical issues like alt-tab soft locks and excessively high frame rates causing unnecessary CPU strain. Common requests include visual improvements to make obstacles more distinct from the environment, customizable controls, and a frame rate limiter to optimize performance during early access.

Recommended Mar 23, 2019
Really good first impressions with this little indie game! The controls are solid, the gameplay is fast paced and satisfying, and the graphics are adorable! Here's some things I'd like to see changed/fixed while its in early access: 1. There's some soft lock problems when alt-tabbing in/out of the game, especially on the keyboard menus. 2. There needs to be a frame limit option. My game was running at 400+fps and my fans were going crazy. 3. Some of the obstacles in the rooms blend right in with the floor. They should stand out a bit more. 4. The control setup is already pretty good, and I understand Unity's input manager is kinda bad, but it would be cool to be able to customize controls. PS: I'm keeping this giant donut on my character forever!!! :D Keep up the good work Mr. Thee!
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