

The Umbral Seal
Dominictus Games · 2026 · Strategy, Tactical, Real Time Tactics, Party-Based RPG, Strategy RPG
PC
This game is free to play. Get it on Steam →
Screenshots
About The Umbral Seal
THE UMBRAL SEAL brings World of Warcraft raid boss mechanics to single-player tactical combat.Command warbands of 5-20 heroes through 30+ boss encounters designed around WoW-style mechanics—adapted for real-time-with-pause gameplay. Learn telegraphs, manage cooldowns, coordinate positioning, and execute perfect strategies.No grinding. No filler. No scheduling. Just you, your warband, and perfectly crafted boss fights.INSPIRED BY
- World of Warcraft raid mechanics (adapted for single-player tactical combat)
- FTL: Faster Than Light (pause-based tactical decision making)
- Real-time with pause - Plan every move, execute perfectly
- Command 5-hero parties (Normal), 10-hero raids (Heroic), or up to 20-hero epic battles (Mythic)
- Telegraph system shows incoming attacks - learn, adapt, survive
- Group controls let you manage large raids efficiently
- 8+ playable classes: Sentinel, Sharpshooter, Elementalist, Lifeweaver, Bladedancer, and more
- Compose your perfect party - bring 2 tanks, 3 healers, or all DPS if you dare
- Multiple heroes of the same class allowed (run 3 Sentinels if needed!)
- Unlock new classes by freeing corrupted Orders
- Early Access: 12+ unique bosses across 3 chapters
- Full Release: 30+ bosses across 8 chapters
- Each boss has distinct mechanics requiring different strategies
- Learn on Normal, master on Heroic, perfect on Mythic
- Tactical depth over graphical spectacle
- Tabletop-style character tokens let you focus on mechanics, not animations
- Text-based storytelling keeps spotlight on boss encounter design
- AI-generated assets will be replaced during Early Access with commissioned art
- 3 complete chapters (12+ boss encounters)
- 7 playable classes
- Normal and Heroic difficulties
- Commander Powers (raid-wide abilities)
- Complete story with text-based cutscenes
- Practice mode for cleared encounters
- AI generated assets (maps and character tokens)
- Content will be gradually added into Early Access (no content gating until 1.0 is ready)
- AI generated assets will be gradually replaced
- Chapters 4-8 (completing the story)
- Mythic difficulty (20-hero raids, unforgiving mechanics)
- Additional classes and specializations
- Workshop integration
- Story conclusion
- Challenge modes and polish based on your feedback
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











