

Their Navy Is Their Doom
Press F · 2024 · Action-Adventure, 3D, First-Person, Horror, Psychological Horror
PC
Positive100% · 12
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Screenshots
About Their Navy Is Their Doom
Their Navy is Their Doom is a chilling horror game that puts you in command of an advanced combat submarine.
FEATURES
Immersive submarine control through tactile cranks, levers, and buttons.
Navigate treacherous waters, launching torpedoes to obliterate enemy vessels while fighting for survival.
Uncover the terrifying secrets lurking in the ocean's darkest depths .
A concise, intense experience designed to be completed in under 50 minutes.
THE GAMEPLAY
Plunge into the abyss beyond the Mariana Trench, tasked with eradicating the last vestiges of the Republic's forces.
Over five harrowing days, you'll navigate using sonar and tactical displays, engaging enemy ships in deadly underwater combat.
Due to the experimental nature of your vessel and limited resources, you'll enter cryosleep during descents to uncharted depths.
THE STORY
As Commander Kenji Nagai of the Federation, you stand at the precipice of history.
The Federation has triumphed in the land war, driving the Republic's leadership to flee with their remaining naval forces through a covert passage drilled deep beneath the Mariana Trench. You helm one of the few cutting-edge submarines dispatched to deliver the final blow. To withstand the crushing pressure of extreme depths, you must rely on cryosleep as your vessel auto-navigates the perilous descent.
The fate of the world rests in your hands, Commander Nagai.
FEATURES
Immersive submarine control through tactile cranks, levers, and buttons.Navigate treacherous waters, launching torpedoes to obliterate enemy vessels while fighting for survival.
Uncover the terrifying secrets lurking in the ocean's darkest depths .
A concise, intense experience designed to be completed in under 50 minutes.
THE GAMEPLAY
Plunge into the abyss beyond the Mariana Trench, tasked with eradicating the last vestiges of the Republic's forces.
Over five harrowing days, you'll navigate using sonar and tactical displays, engaging enemy ships in deadly underwater combat.
Due to the experimental nature of your vessel and limited resources, you'll enter cryosleep during descents to uncharted depths.
THE STORY
As Commander Kenji Nagai of the Federation, you stand at the precipice of history.
The Federation has triumphed in the land war, driving the Republic's leadership to flee with their remaining naval forces through a covert passage drilled deep beneath the Mariana Trench. You helm one of the few cutting-edge submarines dispatched to deliver the final blow. To withstand the crushing pressure of extreme depths, you must rely on cryosleep as your vessel auto-navigates the perilous descent.
The fate of the world rests in your hands, Commander Nagai.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]Felky Fun Meter[/h1] [h1]|--------|--| [8/10] Very fun![/h1] Being forced to multitask myself out of threatening scenarios felt super unique and special :D Despite having unconventional controls it doesn't get so complicated that it makes the gameplay frustrating and turns the game into a chore; so I had a good time playing and replaying the story ^^ The dark and creepy atmosphere really adds well to the cold and simple objective of killing or being killed. If you wonder how it feels to be trapped in a small room obeying the orders of a creepy disturbing voice; that's the game! :D7 found this helpful
It is good and probably best game of the genre "you sit in a tiny vehicle and fiddle with controls" I've seen. It indeed can be completed in less then 50 minutes even with multply retries (I have skill issues). If you like the trailer and ok with short game then it's worth the time. I am surprised it has so little reviews :( My problems (spoilers) and critique: [spoiler] 1. Audio. It is good but not great. I can't say that anything at all sounds bad, it's just not very evocative and "serves its role". I would like to hear missle charges to scream as it is bursting with energy, the shield to hum and spark, the water outside to bubble, the tentacles to gulp, the missle launch to boil the water around the sub, you know? 2. Movement. I feel it's too finnicky to not being enable to stop easily. Acceleration in steps is fine, but it probably wouldn't hurt at all if to stop player could just put in to 1 gear and put acceleration to negative. 3. Radar. It's too white and to detailed. I think it should've been darker and more in aesthetics on real world radar displays (like in the movies...) or maybe some vector graphics, black and green, with enemies and missles being dots instead of ic…4 found this helpful
This game is what happens if Iron Lung was morphing into Planetenverteidigungskanonenkommandant but stopped in the middle3 found this helpful
very poor optimization, but a great idea2 found this helpful
👁️👁️🫱🏻🎮1 found this helpful
I wish controls for submarine were explained better. Great short horror game!
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