

Warlords Battle Simulator
RedKar Devs · 2024 · Auto Battler, Roguelike, Sandbox, Action Roguelike, Wargame
PC
Mixed67% · 55
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About Warlords Battle Simulator
Looking for a Roguelike Strategy Auto Battler? You're in the right place!
Challenge yourself as a commander in this tactical game, where you must choose the right units to defeat enemy forces. Experiment with different unit combinations as you lead the armies of the Kingdom, Greenskins, Undead, or Barbarians. Select your Commander and guide your troops through a randomly generated map, culminating in a final clash with the BOSS! Is your army strong enough to defeat him?If you prefer a more classic approach to strategy and tactics, test your skills in over 100 challenging missions! Use your resources wisely to triumph in increasingly difficult battles!What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
i really enjoyed the game..if producers make it more attractive game will be well played hours and hours1 found this helpful
perfect!1 found this helpful
Fun game, and has potential to be better.
- 1 hp event is dumb Game bugs, you cannot kill enemy units and there is no save so that ends the run
the bad omen simply feels bad, remove it.
Relatively short, but enjoyable auto-battler. Placement of units feels almost like programming when you choose target types and offer sacrificial units to direct parts of enemy forces. Enemy forces use always 'target closest' as far as I can tell - which simplifies problems, but nevertheless collection of missions was interesting. I almost wish there were roleplaying game like elements as currently this simulator feels limited. That or perhaps additional forces, but I doubt current stats would enable significantly more complexity. There's adventure mode - but it is essentially just growing your army and getting bonuses while fighting continuous battles until you face boss. It's workable campaign experience, but given how you develop your available unit selection, but not numbers of troops, experience feels abstracted. You don't have troops, but instead points spent on units pre-battle. Nevertheless I am happy having bought this game. It is a short and fun auto-battler experience with limited tactical complexity.
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