Wonfourn

Wonfourn

EnsenaSoft · 2018 · Action, Violent, Indie, Adventure, Strategy

PC
Negative15% · 13
Best price
$5.99
lowest tracked $0.59
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$5.99
Buy

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About Wonfourn

Wonfourn challenges you to fulfill your destiny by embarking on a grand adventure seeking fame, fortune and glory. The firstborn chosen child from each of the games 6 nations have come of age and must prove their worth in an epic quest of survival. Set sail and explore 36 islands, each with its own challenges and surprises. Protect your kingdom with your life! Master the trades of archery, spear throwing and jousting in glorious VR. Trade goods between islands, discover and exploit trading routes, and watch out for bands of pirates seeking your loot. Control the battle from the deck of your ship and feel the canons roar as you sink your opponent. Cross the ocean seeking rumored riches and spend your fortune on weaponry needed for battle. Defeat is not an option!

KEY FEATURES

  • 36 islands to explore
  • 6 nations to play
  • Exciting quests
  • Merchant trading
  • Pirates and sea battles
  • Jousting, spear throwing and archery
  • Blacksmith's Forge

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise the game's ambitious concept, pretty visuals, and atmospheric music, but are overwhelmed by serious technical and design issues. Common complaints include frequent crashes, broken menus that won't respond to input (especially on Oculus), severe motion sickness from poorly optimized VR controls and sailing mechanics, and buggy NPC dialogue that loops endlessly. Many feel the game is far too ambitious for its apparent budget and execution, making it unplayable for most users even after multiple attempts to get it working.

Not recommended Jun 22, 2018
https://youtu.be/_OvGPWwZj1c It's like that ugly girl that everyone says has a big heart but does it make up for her ugly looks? or playing a concept for the elder scrolls Daggerfall for VR in the 90's. It is ambitious but too ambitious, it's a big game operating on a minuscule budget. It's that game we played at school on one of the 6 desktops we had in a securely locked room. The game was a text based game on the dos operating system buying and selling opium in the South China Sea. It's that game in VR without the drugs but with a similar barebones approach. I'm only at the very start and will update the review as I go, right now it's a not recommended due to graphics and it crashed twice on leaving the market. Also one of those annoying has to exit VR, exit steam as it won't exit properly games that are starting to annoy the ♥♥♥♥ out of me. This review may change after more time in Wonfourn.
8 found this helpful
Not recommended Sep 30, 2018
Couldn't even get game to start at first on Oculus Rift. Get to a menu and can't select tutorial or anything. Hold trigger for a few seconds, on release will select. Then it took about 60 seconds to see ocean and ship in VR. Raising my hands to take of the HMD might have triggered something. I sailed around an island, felt woozy sea sickness. Another piece of India Gala bundle junk. Played 5 minutes most of which was trying to get it to work and mostly so I could write this review and warn others to save their money. I'm done w/ Indie Gala.
3 found this helpful
Recommended Nov 9, 2018
Not sure what game I just played, but it didn’t match the sword and sorcery demo. This game is pretty, but I spent my time on the sea, going to and fro, triggering NPCs to sell wares or offer hints. It’s a little buggy at the moment, sometimes the shopkeeprs just loop dialogue, and after selling my fruit and loading up with cannonballs I could go no further. Honestly the best game I’ve seen this company do so far in regards to having some pretty elements, but I didn’t get into a single fight or go into a single bar. Maybe that’s further in or a different campaign. But I got it for free in a bundle. I’d say use your judgment. It’s pretty in parts but there is no turning around on land, only at sea. Which was annoying as you are on land to trade, etc. Right now if you can accept all the towns and people being twins of one another it’s good for those into trade games. Keep in mind it needs a ton of work. Sailing is a nightmare and if I had met pirates I’d have likely rammed them from poor controls. And it can be buggy, having assigned the map to the trigger then the same trigger to speeding up your ship? Yeah, not a good idea and often the map popped up and would not go away for a…
2 found this helpful
Not recommended Jun 30, 2018
the game is buggy and broken
2 found this helpful
Not recommended Nov 27, 2018
Great concept, music, story...but LOTS of simulator sickness. Nearly all the interactions are terribly thought out from a VR-comfort point of view; I can't make it through the tutorial. It's as if they designed it to be naseau inducing: "I know, let's make an experience where the camera is unsteady, the action moves away from the viewer, and the controls are gaze directed!" "Wait, let's do sailing that actually makes the user sea sick!". Unplayable. Unless you've got an iron stomach. I'd love to see a ground-up re-design of all the experiences to offer teleport and stationary options. The game has great potential, it just makes me throw up.
1 found this helpful
Not recommended Feb 22, 2021
Not playable on Oculus. Can't get past menu screen, the one with the two boats. It wont click the button. I've come back to this 5 times now hoping it would be updated or something and would work. It doesn't. . Don't bother if you're on Oculus, can't speak for any other headset.

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