

Atelier Yumia: The Alchemist of Memories & the Envisioned Land
KOEI TECMO GAMES CO., LTD. · March 21, 2025 · Exploration, Female Protagonist, JRPG, Collectathon, Hack and Slash
Buy Atelier Yumia: The Alchemist of Memories & the Envisioned Land from Loaded at $26.59 — the cheapest of 11 stores we compare.
Where to buy Atelier Yumia: The Alchemist of Memories & the Envisioned Land — official stores
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Atelier Yumia: The Alchemist of Memories & the Envisioned Land price by region
Atelier Yumia: The Alchemist of Memories & the Envisioned Land costs £20.80 in the United Kingdom, €23.39 in Europe (EUR), $26.59 in the United States, $62.99 in Georgia (USD), CA$78.37 in Canada, A$93.69 in Australia, NZ$100.99 in New Zealand, zł140.00 in Poland and R$349.00 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £20.80 −56% | £47.36 | £20.80 | 10 | |
| €23.39 −59% | €57.74 | €23.39 | 12 | |
| $26.59 −56% | $60.28 | $26.59 | 11 | |
| $62.99 −10% | $62.99 | — | 4 | |
| CA$78.37 −14% | CA$78.37 | — | 5 | |
| A$93.69 −14% | A$93.69 | — | 5 | |
| NZ$100.99 −10% | NZ$100.99 | — | 4 | |
| zł140.00 −45% | zł252.33 | zł140.00 | 6 | |
| R$349.00 | R$349.00 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Atelier Yumia: The Alchemist of Memories & the Envisioned Land
Explore a forbidden continent as alchemist Yumia, using synthesis and real-time combat to uncover why your homeland was destroyed and alchemy became taboo. Collect ingredients, craft powerful items, build and customize your base, and engage in strategic battles across a vast open world alongside companions as you forge your own path forward.
"Atelier Yumia" is a story about Yumia and her companions confronting memories and, despite their uncertainties, forging ahead on the path they believe in.
System:
Collect, battle, create—
Experience it all on your journey with friends.
- Freely traverse the vast open field in all directions.
The continent is an unexplored land where the player can use a wide range of items and actions to forge their path forward.


- Battle
Ranges and items allow for a captivating variety of actions in combat.
You will be tested on your ability to make split-second decisions during real-time combat.
Fight strategically utilizing two types of attack ranges which change your skills as your switch between them.
Additionally, synthesized items will transform into weapons like swords and spears, which can be used to attack. Items can be reused any number of times, so don't hesitate to deploy them while driving away enemies that stand in your way.

- Synthesis
Weave together mana to create items.
Manipulate the mana contained within ingredients to create new items based on recipes.
The items you craft will exhibit powerful effects in various situations, such as exploration and combat.
The strength of an item's power depends on the ingredients used during synthesis, so select ingredients carefully while assessing the power of their contained mana.

- Create items while out in the field and customize bases however you like!
You can use Simple Synthesis to create exploration tools for opening the path forward, as well as items that will benefit you during combat and synthesis. You can also use the Building feature to construct bases and then decorate them with furniture to your liking.

Story:
The Aladissian Empire once thrived on a certain continent, having achieved remarkable development through alchemy that kept other nations at bay. However, it met its end due to a sudden and mysterious cataclysm.
Time progressed, and several centuries later, alchemy has become known as a dangerous art that brings destruction, and is considered "evil" and "taboo."
Now, a lone alchemist takes her first step into this unexplored and perilous land. Her name is Yumia Liessfeldt, and after losing her mother in an accident three years ago, she came to learn that she descends from a line of alchemists, which left her with many questions.
Why was Aladiss destroyed?
Why did alchemy become taboo?
Is alchemy truly evil?
Believing that all the truths she seeks lie within the fallen continent, Yumia embarks on a journey to uncover its lost history.
Note: Images are taken from an in-development build. The final product may differ from what is shown.
----
Steam® version content: Atelier Yumia - Backpack Set
An accessory set for changing the color of Yumia's backpack and Flammi's smoke.
List of Contents:
- "Flammi Backpack" Accessory for Yumia
- "Memory Backpack" Accessory for Yumia
- "Twinkling Smoke" Accessory for Flammi
- "Crackling Smoke" Accessory for Flammi
Note: This content can be accessed after unlocking base building and placing a Dressing Room.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 19 of 24 DLC at today's best prices (some DLC unpriced).
-50%Atelier Yumia - "Blooming Heart" Costume for Nina
-50%Atelier Yumia - "Cute Kitty Swimsuit" Costume for Lenja
-50%Atelier Yumia - "Ebony Outlaw" Costume for Rutger
-50%Atelier Yumia - "Fantasy Academy" Costume Set for Yumia and Flammi
-50%Atelier Yumia - "Knight's Long-Distance Swimwear" Costume for Viktor
-50%Atelier Yumia - "Newbie Maid" Costume for Isla
-50%Atelier Yumia - "Perfect Butler" Costume for Viktor
-50%Atelier Yumia - "Super Cute! Beach Memories" Costume for Isla
-50%Atelier Yumia - "Twilight Memories" Costume for Lenja
-50%Atelier Yumia - "Ultimate Teacher" Costume for Nina
-50%Atelier Yumia - "Wolf of the Streets" Costume for Rutger
-50%Atelier Yumia - Gust Extra BGM Pack
-50%Atelier Yumia - Yumia and Flammi Swimsuit Set
-50%Atelier Yumia - Additional Map "Idus Training Grounds"
-50%Atelier Yumia - Recipe and Blueprint Expansion Pack "The Art of Aladiss"
-50%Atelier Yumia - Additional Map "Secret Research Area Aladissia"
-50%Atelier Yumia - "Fantasy Academy" Costume Set
-50%Atelier Yumia - Swimsuit Set
-50%Atelier Yumia Season Pass
Free to playAtelier Yumia - "Alchemist on Her Day Off" Costume for Yumia
Free to playAtelier Yumia - "T-Shirt" Costume for Yumia (Set of Three)
Free to playAtelier Yumia - "The Red Alchemist & the White Guardian" Costume Set
Free to playAtelier Yumia - Additional Map "Falbra Thicket"
Free to playAtelier Yumia - Atelier Series Legacy BGM Pack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game is underrated by veterans who played older games from this franchise, my experience starts from Ryza series. I played Yumia more than enoush to say that its not really a bad game at all, to say more, i feel its quite opposite though not everyone might like some changes in comparison to older games. Im not a type of person to write poems or essays telling every single details, but i think its enough to point out strong and weak sides of the game. + I like open world, its exploration and mats gathering, you simply slowly wander and collect things you want. + Story, Lore, Characters, World i enjoy them too, maybe they fall short to Ryza games, but the gap is not large to call Yumia failure, mediocre or average game. + Alchemy has some simplifications but its still a thing i enjoy the most in this game, i spent countless hours creating items + Visuals are beautiful, giving a proper impression you are exploring typical high-fantasy anime world. +/- Music is still enjoyable but Ryza had much better soundtrack. +/- The game is much more forgiving in comparison to Ryza, where neglecting alchemy could result being suppressed by opponents sooner or later as you had no enough c…1 found this helpful
Love the game. Seriously. Either drop the katana engine or actually optimize it for pc. ♥♥♥♥♥♥♥♥♥. Running optiscaler and reshade to make the game run as buttery smooth and pretty as it should be out of the box.1 found this helpful
As much as I hate to say this, if you're looking for an Atelier game and haven't already played them, just play Ryza. If you have played them and are looking for more, then Yumia is fine, but I don't think it stands up to other Atelier games. Aside from the technical issues, there isn't any single thing that makes me say it's not worth it. Just a dozen tiny factors that all add up to be just a little too frustrating. There was (I don't know if it's been fixed) a graphical setting that flashbanged your screen every time you attacked. The first time you destroy a material after booting or minimizing the game leads to a several second long freeze. The item crafting was simplified to a fault. The open world is decent, but it's segmented enough that it really didn't need to be a full open world, semi-open would've been fine. The base building is neat, but with how small the build areas can be and that you're still getting major blueprint designs dozens of hours into the game, it's far too limited for a very long time. There are tons of tiny cutscenes (such as unlocking treasure chests or finding memory vials) that play every time you do the requisite action and rip all control from th…1 found this helpful
Tbh there isn't one big bad thing that I can point to and say "hey this game is crap". It's the little things that add up to a frustrating experience. Janky combat, oversimplified alchemy, tedious gatherings, boring EA/Genshin style of open world, etc. I don't particularly hate any of those "genres" that much; I've played those and enjoyed a lot of them. But when you packaged them all in the same game... Wasn't exactly enjoyable for me. I can't even say that I dislike this game, but rather indifferent to it. Like if you told me you hate or like this game, I'd be like yea sure whatever i don't care I'm just tired of it let's talk about something more interesting. I'll prob gonna finish the game for the story, since I bought it already and kinda like the characters and plot enough to get me some motivation... but yea.
goo
I wouldn't say I have an encyclopedic knowledge of the Atelier games -- I've really only played Sophie 1 and 2 -- but I have to say I came away feeling impressed with Gust here. They're essentially an Atelier game factory, putting out on average a game a year (though apparently Resleriana followed Yumia here just six months later!) and they could've just kept doing what they were doing. But this is sort of adventurous; this is a far more active and open game than a pure RPG and while it takes some of the old Ubisoft tropes (voice logs! I can't believe we're still listening to abandoned voice memos!) I think Yumia really has Breath of the Wild on its mind. From the gentle Hateno Village-style OST on encampments to assembling champions from different areas to the 'corrupted' appearance of the final area to the moralising on the hubris behind endless techno-optimism -- all the same tropes are here, alongside gradually uncovering a mostly-abandoned post-apocalyptic world with the help of ancient technology. They didn't need to try and do an Atelier BOTW! We could've done some basic mechanical tweaks to the alchemy minigame, we could've kept gating it the same way we gate previous RPG…
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