

Strategic Command: World War I
Fury Software · December 5, 2019 · Strategy, World War I, Wargame, Military, Turn-Based Strategy
Buy Strategic Command: World War I from GameBillet at $12.75 — the cheapest of 20 stores we compare.
Where to buy Strategic Command: World War I — official stores
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Strategic Command: World War I price by region
Strategic Command: World War I costs $7.39 in Georgia (USD), £10.27 in the United Kingdom, €11.57 in Europe (EUR), $12.75 in the United States, CA$21.88 in Canada, NZ$22.79 in New Zealand, A$24.65 in Australia, zł52.34 in Poland and R$58.26 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $7.39 −60% | $7.39 | — | 1 | |
| £10.27 −60% | £14.04 | £10.27 | 6 | |
| €11.57 −64% | €12.63 | €11.57 | 20 | |
| $12.75 −68% | $12.75 | $13.13 | 20 | |
| CA$21.88 −60% | CA$21.88 | — | 2 | |
| NZ$22.79 −60% | NZ$22.79 | — | 1 | |
| A$24.65 −60% | A$24.65 | — | 2 | |
| zł52.34 −60% | zł73.99 | zł52.34 | 3 | |
| R$58.26 −60% | R$58.26 | R$70.69 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Strategic Command: World War I
Undermine the enemy’s will to resist through diplomacy and political intrigue while mobilizing your forces and developing new technologies and ways of waging war. From the Tank to the Aeroplane, the Submarine to the Aircraft Carrier, this war witnessed a massive outpouring of new weapons, and all of these are at your disposal to research and deploy.
Using the same upgraded engine as their recent hex-based WWII Grand Strategy games, Strategic Command: World War I allows you to enjoy the challenges faced by commanders on both sides of the 20th century’s first great conflict.
From the High Seas Fleet to Lawrence of Arabia, the Russian Revolution and the Zimmermann Telegram, the war will be won through strategic ingenuity as well as force. Can a German invasion of France capture Paris in a sweeping advance via Belgium? Can a naval blockade defeat the Central Powers? Will Russia succumb to revolution? All these questions and many more are yours to answer.
France, Italy, Russia, Serbia, the UK and the USA will be facing off against Germany, Austria-Hungary and the Ottoman Empire in our flagship campaign. Many other countries will likely enter the war on either side, such as Belgium, Greece, Portugal and Romania. Not forgetting of course the immense contribution of the British Empire to the Entente’s war effort.
UNITS
New unit types have been added including ANZACs, Colonial Corps and Mountain Corps.
Units are able to move and entrench, and trenches can be improved through researching Trench Warfare.
Naval Mines can be laid to protect your sea lanes – or to impede those of your opponent.
Reconnaissance Bombers will fulfil their historic role of spotting for the Artillery.
CAMPAIGNS
Three campaigns: 1914 Call to Arms, 1914 Triple Alliance (where Italy joins the Central Powers) and 1917 Fate of Nations.
• Friendly Majors can be set to be AI-controlled, and this selection can be adjusted at any time in the game. You can even switch sides should you wish to
• Games can be played via a PBEM++ Multiplayer server with a Challenge Lobby and seamless in game sending/receiving of turns
• The war is fought on a 20 mile per hex map of Europe, North Africa, the Middle East and the Atlantic, as seen in our recent WWII: War in Europe release, though with some special modifications suitable for WWI, such as the addition of Ypres and Gallipoli
• Victory will require developing new military doctrines to improve your commanders’ abilities, the combat effectiveness of your units, and even your ability to deploy new technologies like the Tank and Fighter aircraft
• You can minimize the Decision box to examine the map and assess the situation prior to responding to any Decisions, and many decisions have additional notes providing their historical context and advice
• Enhanced Fog of War clearly shows the limits of your units’ spotting range
• Dynamic Movement allows units that haven't used up all their Action Points to be de-selected and re-selected again later, making planning your moves so much easier.
• Naval Cruise allows you to move your naval units swiftly over longer distances
• Naval units can only be reinforced in stages, preventing instant repair following significant damage.
WWI Features
• This is our first WWI game using hexes.
• France, Italy, Russia, Serbia, the UK and the USA will be facing off against Germany, Austria-Hungary and the Ottoman Empire in our flagship campaign.
• Many other countries will likely enter the war on either side, such as Belgium, Greece, Portugal and Romania. Not forgetting of course the immense contribution of the British Empire to the Entente’s war effort.
• New unit types have been added including ANZACs, Mountain Corps and Ground Attack Aircraft.
• New movement and entrenchment ability that ties into our Dynamic Movement model. This allows players to have more effective assaults into no man's land when it is time to go on the offensive.
• Naval Mines can be laid to protect your sea lanes – or to impede those of your opponent.
• Germany’s use of Unrestricted Naval Warfare has been fully overhauled.
• Reconnaissance Bombers will fulfil their historic role of spotting for the Artillery.
WWI Campaigns
• 1914 Call to Arms
• 1914 Triple Alliance (where Italy joins the Central Powers)
• 1914 March on Paris
• 1917 Fate of Nations
• 1918 Ludendorff Offensive
FEATURES
- 5 campaigns (1914 Call to Arms, 1914 Triple Alliance (where Italy joins the Central Powers), 1914 March on Paris, 1917 Fate of Nations and 1918 Ludendorff Offensive
- New unit types added including ANZACs, Colonial Corps and Mountain Corps
- Enhanced Fog of War clearly shows the limits of your units’ spotting range
- Recon Bombers providing information on enemy positions will improve the effect of your Artillery
- Naval Mines can be laid to damage enemy shipping
- Units are able to move and entrench, and trenches can be improved through researching Trench Warfare
Strategic Command: World War I — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player, Online PvP, Split screen
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 2 of 2 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
good game
Battle for Ypres is excellent. The scale fits better to this game.
For me, SC:WW1 is just too abstract. The scale of the map also feels too small to be a proper nuanced representation of World War 1, particularly around the Western front. With that being said though, I still recognize this is an extremely fun turn-based strategy game, and one that was needed given how strangely under-represented WW1 is in gaming. If you're a fan of either the setting, or strategy games, I'd absolutely recommend it (particularly on sale).
Read the reviews and rating of this game and decided to give it a go as I have played and enjoy strategic wargames. After playing the vanilla game on normal without customisation I am extremely disappointed. The graphics, sound and music is fine for a game of this type and although some of the tables used for production and research etc could be improved the most egregious concerns could be found with many of the game design decisions which are headscratching to be polite. A couple of specifics as way of example, there are many hard wired scripts and actions that happen during the game based on real life events during this time and while interesting from a historical perspective if you play differently to how the real WW1 unfolded ( and you will need to) the events still happen and in many cases directly oppose what you may be doing, (yes you can turn these off in advanced but not really the point). You can research Armoured Vehicles using very scarce resources to do so and it takes some time as it should and finally you get there and go to produce your first tank but wait that research only got you half a tank which is not really very helpful so you have to research armoure…
Of all the Strategic Command games, this one is the best. The system works for WW I so much better than WW II or the US Civil War.
Love this series!
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