

Strategic Command Classic: WWI
Fury Software · 2017 · Strategy, Simulation, World War I
PC
Mostly Positive76% · 25
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About Strategic Command Classic: WWI
Strategic Command World War I: The Great War contains a number of major campaigns that span the period including a monster campaign featuring the biggest map of Europe and the Atlantic yet, at over 39,168 tiles, or 384x102!
Strategic Command World War I is a re-release of the great classic from 2010, with all the improvements brought by its original "Breakthrough!" mod!
The flagship campaigns that come with this release cover the war in Europe starting with the great German offensive into France in August 1914 and ending with the final grand battles in France and Flanders in 1918. The battles fought on the Eastern Front and in the Italian, Balkan, and Middle Eastern theaters are all fully represented too.
This release will also include the expansion "Strategic Command WWI - Breakthrough!", introducing a new unit – the armoured train, which substitutes for the rail gun in some scenarios. The game engine changes cover a host of improvements including new hotkeys and some nice combat features like combat unit swapping, improved bombardment options, and so on. Supply rules have been overhauled and improved. Breakthrough also adds a variety of additional scenarios and a range of modding features to the game editor.
Strategic Command World War I: The Great War provides you with the opportunity to re-write history in a war that changed not only the destiny of Europe but of the whole world
Features:
- 35 countries, 8 major and 27 minor belligerents (up to 65 nations possible with the Editor)
- Trench Warfare - Units can build trenches and trench lines act to block further spotting under Fog of War
- Shells - Artillery and Rail Guns now accumulate shells each turn and may fire as many shells as they have available
- Research - The many areas available include the key WW1 areas of Trench Warfare and Shell Production
- Reconnaissance Spotting - Recon Bombers allow you to fly spotting missions behind enemy lines
- National Morale - This value can be increased or decreased by special events, combat losses, enemy and friendly territory held, and it can influence not only individual unit morale but also the entire collapse of a nation if the value drops below critical levels
Strategic Command World War I is a re-release of the great classic from 2010, with all the improvements brought by its original "Breakthrough!" mod!
The flagship campaigns that come with this release cover the war in Europe starting with the great German offensive into France in August 1914 and ending with the final grand battles in France and Flanders in 1918. The battles fought on the Eastern Front and in the Italian, Balkan, and Middle Eastern theaters are all fully represented too.
This release will also include the expansion "Strategic Command WWI - Breakthrough!", introducing a new unit – the armoured train, which substitutes for the rail gun in some scenarios. The game engine changes cover a host of improvements including new hotkeys and some nice combat features like combat unit swapping, improved bombardment options, and so on. Supply rules have been overhauled and improved. Breakthrough also adds a variety of additional scenarios and a range of modding features to the game editor.
Strategic Command World War I: The Great War provides you with the opportunity to re-write history in a war that changed not only the destiny of Europe but of the whole world
Features:
- 35 countries, 8 major and 27 minor belligerents (up to 65 nations possible with the Editor)
- Trench Warfare - Units can build trenches and trench lines act to block further spotting under Fog of War
- Shells - Artillery and Rail Guns now accumulate shells each turn and may fire as many shells as they have available
- Research - The many areas available include the key WW1 areas of Trench Warfare and Shell Production
- Reconnaissance Spotting - Recon Bombers allow you to fly spotting missions behind enemy lines
- National Morale - This value can be increased or decreased by special events, combat losses, enemy and friendly territory held, and it can influence not only individual unit morale but also the entire collapse of a nation if the value drops below critical levels
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
First,It is a great game..But as for right now.. SC-WW2, if you can switch it over to the " *community pack " IT adds more flavor to the game, and switch it to the NATO symbols is FANTASTIC , it gives a map a MUCH clearer aspect of just making it easier on your eyes. *All of which is FREE... But, now on this game SC-Classic WW1,of which i got it on sale.. Did work for me...But,for the Breakthrough would not load... But, as for now BOTH games 1917-1918 and Breakthrough...Is NOT working something with the "setting" ...ERROR : This game req. a display setting with at least 16-bit color. Please check the Control Panel -> Display Option....I have TRIED w/Steam to get a refund, but, I surpasses the 2hr limit...So now am stuck with trying to find a way to fix this...When I launch it..the game opens with a splash guard but the game does not open...still trying to get it to work...Help anyone...lol.4 found this helpful
Grand strategy where you take the part of the central powers or the allies, simple to play but challenging to win and come up with good strategies. A must have if you have strategic command classic World War 2; a much larger map with more units, it plays quite differently with trench warfare, airships and very few tanks. It takes longer to play (a least a solid day). Heaps of very interesting pop ups, decisions the player makes and history.4 found this helpful
does not work anymore It wont start and says outdated software2 found this helpful
Play the game once and now it won't start. Don't buy.2 found this helpful
The game cheats, it's as simple as that. It's blatant, too. Something like an artillery unit can be miles away from any of it's support, completely surrounded and the combined beating of up to 8 full infantry divisions has almost no effect. Not "once or twice for super units". Constantly, for every unit. And in spite of being completely surrounded? If you don't somehow manage to completely destroy it in a single turn, it will magically restock and get replacements, so you have to start all over next turn... tying up way too many units and resources way too long. This seems to be a recurring theme with this series... in the WWII game I had to beat on a Japanese unit that sneaked into Anchorage, Alaska with 4 other units including 2 Marine divisions, artillery a cruiser and a battleship for 75% of the allotted game time to finally destroy it. Meanwhile my reinforcements are seemingly based on the AI's whim, no matter how close to home bases and with open supply lines. My artillery? Fires once with almost no effect. Theirs? Fires multiple times and all but makes units disappear or set them up to be wiped out by repeated infantry assaults. My submarines? Might take 1 or 2 HP off a n…1 found this helpful
Bought this after having played the 2019 remaster of this game and honestly this is just as worth it for the absolute plethora of new mini-scenarios and maps that the new version doesn't have. Verdun, Cambrai, the Somme, East Africa, Gallipoli, it's something that was missing with the remaster that only had the grand campaign & two mini-scenarios. But yeah this is the best WW1 strategy game I've played yet, battles genuinely slog into trench warfare and stalemates, requiring you to use artillery or develop new tactics to achieve a breakthrough. There's more than a dozen scenarios depicting almost every major battle of WW1, and the UI/mechanics of the game is generally easier to get going with than other wargames (though reading the manual's still a good idea). It's still good fun even if this title is a bit older, Classic's graphics and gameplay still hold up but the remaster is good too if you only want the grand campaign and some QoL changes.
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