

Curse of Anabelle
Rocwise Entertainment · February 20, 2020 · Adventure, Indie, Action, Horror, Mystery
Buy Curse of Anabelle from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Curse of Anabelle — official stores
Curse of Anabelle price by region
Curse of Anabelle costs $6.29 in Georgia (USD), £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £8.50 | £8.50 | — | 1 | |
| €9.75 | €9.75 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Curse of Anabelle
STORY
Anabelle, a 9-year-old girl, dies mysteriously on the Ramsey Mansion grounds in Boulder, Colorado. In the following days of this unfortunate event, Emily, Anabelle's older sister, begins to communicate with her little sister's soul in her lucid dreams.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1122180/extras/Anabelle.gif
At first, Emily believes these dreams were caused by the impact of experiencing the loss of a loved one. But the intensity of these episodes begins to increase gradually, and she is convinced that little Anabelle's soul is somehow trapped in purgatory... and in need of help!.
Emily learns about the dark past of the Ramsey Mansion in her research to find out what happened to her sister and decides to tell her boyfriend, Nathan, about these dreams. Nathan doesn't pay much attention to Emily's stories at first, but when he doesn't hear from Emily for a while, he decides to check on her. Having found out what Emily was researching on the dark history of Ramsey Mansion, occultism, and mystic arts, he believes that she is in danger and decides to follow her footsteps without being aware of what he is getting himself into...
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1122180/extras/Dark_Anabelle.gif
Curse of Anabelle offers a new take on the adventure/horror genre while being connected to real-world legends. In this adventure, Nathan will uncover a mystery that dates back to 10th century B.C. and face dark forces even that are even older than the Earth itself.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1122180/extras/Book_Cover.gif
FEATURES
• Experience a mysterious story that's based on real-world legends and myths.
• Explore the dark corners of the cursed "Ramsey Mansion" and shed light on its enigmatic and curious past to learn the truth about the Ramsey Lineage.
• Use an inventory of mystic books to guide yourself through this perilous journey.
• Craft ancient seals and face up against the malevolent forces through ancient rituals.
• Travel between different timelines, discover alternate routes.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1122180/extras/Craft_Book.gif
Curse of Anabelle — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I would really prefer to give this game a thumbs in the middle, because my feelings are very mixed. Overall it's mediocre. pros: -Cinematic cutscenes look incredible for an indy developed game -Music is also very nice -The devs obviously put a ton of time into the art/lore of the demons. the detail in solomons book is impressive. -Interesting story/setup Cons: -The in game graphics are pretty average, maybe a bit below average -The game play gets old fast. While I appreciate them trying to do something different, it just ends up feeling repetitive and boring. -The voice acting by the main character is really poor. The person that voices Emily though did a nice job. -The story ended without really being as satisfying as I was hoping. Unless there are alternate endings that I am unaware of. It's possible I just got the bad ending -The scares are pretty limited, was hoping for a bit more Although the gameplay gets repetitive, you can beat the game in about 4 hours, so it ends before it really starts to wear out its welcome. If you can get the game on a 50% off sale, it might be worth giving a try. I've definitely played worse horror games.5 found this helpful
I really don’t post reviews, but I think this game needs one. I was very excited to play this game after watching the videos. It felt unique to me, and I liked the idea of having the lore of King Solomon and used in a different way. The environments and atmosphere were all well designed and looked amazing. The developers set up the game’s lore and premise amazingly in the beginning. You have a book of the demons King Solomon controlled and that gave you an idea of what you will be facing in the future. The art of each demon was unique and beautiful, and the idea of facing those menacing demons in the house was thrilling. Also being given King Solomon’s seal, it set up the idea that you get to control the demons you defeat or use their powers, listed in the book, to navigate through the house and fight lesser demons along the way. In the end, there were so many missed opportunities. The demons you faced in each room was just the same black cloaked figure (sometimes white or black with different shiny sigils) with the same scripted lines and not the amazing figures you saw in the book. Demon battles seriously played like Pokémon. Just like in Pokémon, both opponents are on a circle …3 found this helpful
I was disappointed with this title. They tried to do something different but it didn't pan out. It starts off seeming to be something that will be good horror but once we arrive at the house we are taunted with a few objects that move and a girl that won't stop screaming. Once the "incident" takes place the game turns into something completely different. I'll break it down for you what most of the game really is: 1. Move around house with no flashlight and press button "F" to magically illuminate your surroundings for a set amount of time before you have to do it all over again and look for items to pick up which highlight when you are magically illuminated. You can also find journal pages explaining the story but if you miss them you are out of luck understanding things. 2. Find the right amount of items to make a seal which will unlock a special door in the house. Go into the next room and hit "B" to select your one book to cast the right spell to go into another realm and fight a boss. There are 32 pages to leaf through and when you find the right one you must press "R" to invoke the spell and take you to the boss fight. 3. The boss fight involves hitting the "A" a…2 found this helpful
Just poor. This game commits so many sins that the unique redeeming qualities of it get drowned out. The main meat of the game is going round a giant mansion, casting your light spell to illuminate items, which you collect and use to craft into seals, which act as keys to access the ritual rooms. Once there you then look up a book, cast a ritual spell and you're teleported to a combat arena in which you quick-time-event down an enemy. So far so decent. But it hits so many stumbling blocks. For starters, combat is terrible. Even fight, even though it's supposedly against a different demon, is the same damn character model every time. There's an unnecessarily long pause at the start of every battle with no purpose whatsoever, it's not like you have to ready spells or swig potions. And if you get stung by even one hit from the enemy, it's game over. Cue overlong loading screen, and then it stupidly PLACES YOU BACK AT THE RITUAL SITE! Where you have to press a button, click a book, scroll through a couple of dozen pages, one turn at a time, and recast the same bloody spell to take you back to the fight. Where you have to suffer through the unnecessarily long pause again. It…1 found this helpful
This game is literally a walk around in circles for multiple hours trying to find hard to see items, trying doors, repetitive game play with nothing new to offer as you progress. I really wanted to love this game but there were maybe 3 jump scares, the voice acting fell flat, half the time the voice lines would overlap so you didn't understand what they were saying, and it was sooo sooo buggy, buttons wouldn't always work even on the main menu. The thing hunting you just wasn't very intimidating so there was no sense of fear in the game. Then the game just kind of gives an eff you ending hinting maybe there is more to come and in order to get all the seals for the achievements you have to replay the game multiple times when it wasn't even worth the first time through. I'm glad I got the game heavily discounted, but unless you like walking in circles, and repetitive gameplay I highly recommend not bothering. The positives is that it is kind of a pretty environment and the some of the story is kind of there, but it needed to built on. Even if they made the enemies you "fight" look all unique it would have at least given something more to enjoy. Just overall, don't do it, its no…
Honestly, I couldn't even get to the puzzles. The game's intro turned me right off. I realize this sounds nitpicky... and it is... but the dialog and presentation were just awful. The characters sound robotic, The voice direction here was either generically terrible or just non-existent. One "news report" early on sounds like the voice actor swallowed his microphone first. And then the first book I picked up contained a note rife with grammatical mistakes. Now.. it's possible the character that wrote the note wasn't an English speaker, but since I don't know anything about the character beyond the note he left, all I can see is a grasp of the English language that is tenuous at best. That note was it for me. Between the bad presentation and that single note, I was done. Game might even be good? But I'll never know that.
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