

Backbeat
Ichigoichie · 2023 · Puzzle, Turn-Based Strategy, Difficult, Sokoban, PvE
PC
5 user reviews100% · 5
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About Backbeat
Stephanie "Watts" Watson, an aspiring bassist, bounced from audition to audition never finding music that really resonated with her, that is, until she discovered the magic of funk. Caught up in the groove, she recruits a group of hometown amateurs to take on art school darlings La Tormenta at the Battle of the Bands.
Each character in your band moves through the sokoban puzzle maps in different ways, encountering unique solutions and obstacles. Advancing a character consumes a turn and part of the timeline, setting up interactions with other characters and enemies at different points in time. Rewinding a turn undoes your move, allowing you to find improved solutions and new ways to tackle problems.
Manipulate each character separately, rewinding or fast-forwarding along the timeline in the process to reach her current point in time. Changes in time are reflected in the progress and actions both past and present of each character, creating some possibilities and removing others.
Each character has his own resource-limited super move which can be triggered under certain conditions. Tip toe through tight spaces with your bassist, slide through guards with your keytar player, break through walls with your drummer, or blow enemies out of the way with your mighty super sax. Strategic use of your super moves increase the number of solutions to each puzzle and are the key in gaining a maximum score.
Four resource-based musical metrics govern how and when you can move and interact with objects in the levels. These can completely block progress if used inefficiently, and create amazing musical chains and high scores when regulated artfully.
Backbeat is a homage to the 16 and 32-bit story-driven games of the 1990s, recreating the challenges and victories of the last days of analog life and the birth of the internet. The suburban Washington D.C. area is reflected in diner parking lots, shopping malls, and dimly lit arcades.
A colorful cast of supporting characters both friend and foe join Watts as she struggles with leadership, success, and holding together a band.
ALSO CHECK OUT OUR FIRST GAME, HEXAGROOVE FOR MORE STRATEGIC MUSIC MAKING
- Time-based sokoban-style puzzles
- Character-driven story set in 1990s suburban America
- Strategy-esque squad resources and rewindable turns to optimize your solutions
- Sequenced combo moves and 40 levels of strategic madness
Each character in your band moves through the sokoban puzzle maps in different ways, encountering unique solutions and obstacles. Advancing a character consumes a turn and part of the timeline, setting up interactions with other characters and enemies at different points in time. Rewinding a turn undoes your move, allowing you to find improved solutions and new ways to tackle problems.
Manipulate each character separately, rewinding or fast-forwarding along the timeline in the process to reach her current point in time. Changes in time are reflected in the progress and actions both past and present of each character, creating some possibilities and removing others.
Each character has his own resource-limited super move which can be triggered under certain conditions. Tip toe through tight spaces with your bassist, slide through guards with your keytar player, break through walls with your drummer, or blow enemies out of the way with your mighty super sax. Strategic use of your super moves increase the number of solutions to each puzzle and are the key in gaining a maximum score.
Four resource-based musical metrics govern how and when you can move and interact with objects in the levels. These can completely block progress if used inefficiently, and create amazing musical chains and high scores when regulated artfully.
Backbeat is a homage to the 16 and 32-bit story-driven games of the 1990s, recreating the challenges and victories of the last days of analog life and the birth of the internet. The suburban Washington D.C. area is reflected in diner parking lots, shopping malls, and dimly lit arcades.
A colorful cast of supporting characters both friend and foe join Watts as she struggles with leadership, success, and holding together a band.
ALSO CHECK OUT OUR FIRST GAME, HEXAGROOVE FOR MORE STRATEGIC MUSIC MAKING
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Not too far into it, but I figured I should leave a review since there's none yet and people might want to read some quick impressions. When I launched the game it instantly knew my resolution and everything fits perfectly at that aspect ratio, not always a given when using an Ultrawide monitor, but it's very much appreciated. You can read the store page if you want to find out about the story, but the gist of the gameplay is that new band members get added slowly and each of them has different movement mechanics. As well as the different movement mechanics, there's also other gameplay mechanics that get added and this factors into the grade you get at the end of each level. If you read "Sokoban" style game, don't come expecting to be pushing boxes around a warehouse. The gameplay is based on guiding band members through a grid based level to the goal. It starts off just figuring who can go out which dooway and increases as you add more band members and have to dodge NPCs. It's all turn based and you can rewind individual characters at any point so you can retry with a different path, so there's no frustration about having to start over with all your characters if you got one …37 found this helpful
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