

Halt
Nightmare Ink Publishing · November 19, 2022 · Story Rich, Detective, Logic, Adventure, Pixel Graphics
Buy Halt from Steam at $0.49 — the cheapest of 1 store we compare.
Where to buy Halt — official stores
Halt price by region
Halt costs £0.44 in the United Kingdom, $0.45 in Georgia (USD), $0.49 in the United States, €0.49 in Europe (EUR), CA$0.64 in Canada, NZ$0.74 in New Zealand, A$0.75 in Australia, R$1.74 in Brazil and zł2.24 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.44 −90% | £0.44 | — | 1 | |
| $0.45 −90% | $0.45 | — | 1 | |
| $0.49 −90% | $0.49 | — | 1 | |
| €0.49 −90% | €0.49 | — | 1 | |
| CA$0.64 −90% | CA$0.64 | — | 1 | |
| NZ$0.74 −90% | NZ$0.74 | — | 1 | |
| A$0.75 −90% | A$0.75 | — | 1 | |
| R$1.74 −90% | R$1.74 | — | 1 | |
| zł2.24 | zł2.24 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Halt
Halt — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Halt attempts to deliver psychological horror through atmosphere and environmental storytelling rather than cheap scares, and players who experience it working praise its effective use of limited light and unsettling soundscapes. However, the game is plagued by critical technical issues, with frequent crashes during gameplay and apparent lack of updates, making it unplayable for many despite its interesting premise.
Halt, developed and published by Nightmare Ink Publishing, is a compact yet unsettling indie horror experience that understands the weight of atmosphere better than many larger productions. Rather than relying on cinematic jump scares or explosive terror, it builds its fear slowly, through shadow, silence, and uncertainty. You play as an investigator drawn into a string of unexplained disappearances, each reportedly occurring while the victims slept. From the moment the game begins, it signals that this will not be a power fantasy—you are not a soldier or a monster hunter, but an ordinary person tasked with navigating situations that feel fundamentally wrong. The game leans into psychological unease, giving the sense that the world itself has tilted slightly off-center, and that the more you learn, the more vulnerable you become. What immediately defines Halt is its minimalist pixel-art presentation combined with a limited lighting system. Nearly everything outside your flashlight’s beam is swallowed by darkness, forcing you to control not only where you walk but where you look. Light becomes a form of agency, and losing it feels like losing safety. The art style may appear simple…3 found this helpful
The game is certainly not bad, but there is one drawback - it is too light, if it were made a little darker it would be much more atmospheric.3 found this helpful
looks cool but If it was free i'd return! GAME CRASHES WHEN TRYING TO FIRE EVERYTHIME. this is a scam game and has not been updated. This is the error ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object object_player: Variable object_player.sprite_up(100064, -2147483648) not set before reading it. at gml_Object_object_player_Draw_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_object_player_Draw_0 (line -1)1 found this helpful
Some issues I noticed: - Enemies will not unfocus the player once the player is spotted - Enemies walk in a straight line towards the player, even running into walls - Pressing space crashes the game - Enemies killed with the pistol seem to magically come back to life - The game doesn't seem to reset global variables after the player dies, so the player can just continue to walk through doors that require fuses after collecting the fuses and dying - I was unable to beat level 4 because it required me to collect 3 fuses to reach the end, but the last fuse was mysteriously not present The game does not feel like it was playtested at all, and the gameplay present just doesn't justify dealing with everything else it has going on, because it consists of walking through dark rooms and crouching while occasionally baiting enemies around corners due to you having no ammo for the gun you were given. $4.99 feels like a bit of a scam for a game that crashes when you press the spacebar. Also, I did not see the game have any puzzles from the levels I was able to play.
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I love games where you have limited light. Horror and survival in one braid. Play in the evening and at night, do not regret, do not spoil the atmosphere of spending time in this game. The game is worth paying attention to
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