

Split Square
Shedin · 2023 · Action Roguelike, 2D Platformer, Dungeon Crawler, Roguelite, Action RPG
PC
Positive91% · 23
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About Split Square
Split Square is a action deck building rogue-like game.
It's a game where you take 3 random skills out of the deck you've constructed and defeat all enemies in the room to clear the battle. You can adjust the deck to suit your environment at any time between battles, putting your possession skills in and out of the deck. Test your deck building abilities!
It's a game where you take 3 random skills out of the deck you've constructed and defeat all enemies in the room to clear the battle. You can adjust the deck to suit your environment at any time between battles, putting your possession skills in and out of the deck. Test your deck building abilities!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Bad English translations for something so systems-heavy. Sadly cant recommend for those who only read English.4 found this helpful
good1 found this helpful
Split Square, developed by Shedin and published by PsychoFlux Entertainment, is a compact action roguelite that merges deck-building strategy with fast-paced 2D combat. At first glance, it presents itself as a minimalist pixel-art dungeon crawler, but beneath its simple presentation lies a surprisingly layered system built around adaptability, synergy, and tactical planning. Rather than overwhelming players with complex systems or sprawling maps, the game distills its ideas into tight, repeatable runs that emphasize skill selection and moment-to-moment decision-making. The central mechanic revolves around constructing and refining a deck of skill cards that dictate your combat capabilities. Before entering a sequence of procedurally generated rooms, players assemble a selection of abilities from those they’ve unlocked. During encounters, only a limited subset of these skills becomes available, forcing players to think carefully about how their deck is structured. This design ensures that preparation outside of combat is just as important as reflexes within it. Building a deck with cohesive synergy—whether focusing on aggressive burst damage, defensive survivability, or mobility-or…
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