Psyche60s

Psyche60s

SigmawaysInc · September 23, 2023 · Simulation, Software, Design & Illustration, Point & Click, Exploration

Buy Psyche60s from Steam at $0.99 — the cheapest of 1 store we compare.

PC
1 user reviews0% · 1
Best price 35 All-time low
$0.99
⭐ lowest tracked
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Where to buy Psyche60s — official stores

Steam
Steam
Standard Edition · Steam
$0.99
Buy

Psyche60s price by region

Psyche60s costs £0.89 in the United Kingdom, $0.90 in Georgia (USD), $0.99 in the United States, €0.99 in Europe (EUR), CA$1.29 in Canada, NZ$1.49 in New Zealand, A$1.50 in Australia, R$3.49 in Brazil and zł4.49 in Poland right now.

Cheapest Psyche60s offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £0.89 £0.89 — 1
Georgia (USD) $0.90 $0.90 — 1
United Statesyour region $0.99 $0.99 — 1
Europe (EUR) €0.99 €0.99 — 1
Canada CA$1.29 CA$1.29 — 1
New Zealand NZ$1.49 NZ$1.49 — 1
Australia A$1.50 A$1.50 — 1
Brazil R$3.49 R$3.49 — 1
Poland zł4.49 zł4.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Psyche60s

The Psyche60s is a 3D experience that combines a unique collection of artwork, original music soundtracks, and rich historical insights that took place in San Francisco in the 1960s. This innovative concept was brought to life by the renowned photographer Roberto Rabanne and recreates the iconic Human Be-In event, better known as "The Gathering of the Tribes.", where over 20,000 people gathered in San Francisco's Golden Gate Park Polo Fields on January 14, 1967, to experience psychedelics en masse.

It was a prelude to San Francisco's Summer of Love, which made the Haight-Ashbury district a symbol of American counterculture and introduced the word “Psychedelic" to the rest of the world.

Historians have reclassified the ‘Summer of Love’ as a major social experiment, in which young people began to question the social spheres, mores, and practices in which they grew up. They decided that major structural changes had to happen to address some of the inequities that we were living with for too long.

Take your time leisurely as you enjoy this special experience exploring the rich history of this paradigm-shifting, massive cultural "Youthquake!".
Outside, you will experience the Alice in Wonderland-themed topiary gardens that host a big Psychedelic Victorian House. Once inside the House, you will meet some of the key influencers and artists of the Psychedelic era and learn about how each left their footprints during those revolutionary times.

Psyche60s — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players report that this budget psychedelia exhibition has significant technical issues that undermine its concept, including unresponsive controls (particularly the D key), camera problems when looking upward, invisible walls in supposedly open areas, and audio that cuts out unexpectedly. While the visual concept and low price point initially seemed promising, the execution falls short with superficial content and persistent bugs that make the experience frustrating rather than immersive.

Not recommended Oct 28, 2023
This was a completely spontaneous purchase, driven by the low price of one euro and the hope that they probably didn't mess this miniscule 60's psychdelia exhibition up, because why else would you release this and charge money for it, right? The concept and visuals looked inviting enough. Turns out I was completely wrong, as nearly nothing here works as it should: - The game controls with WASD, only that the "D" key doesn't register for some reason - If you look straight up in the sky, the camera can't control itself - The outside garden seems like an area to roam free, instead there are invisible walls everywhere - The audio cuts abruptly, which is a constant issue in a simulation that constantly surrounds you with different music sources - All of the texts are incredibly superficial, simultaneously failing to explain even the most basic terms while also never going in-depth about any of the well-established classics of the era; not even fun trivia or lesser-known-details are included - At each painting, you have to manually trigger both the music and the page of surface-level information With more space, polish, effort and finetuning this could be a worthwile ~20 minute galler…
6 found this helpful

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